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https://github.com/EsotericSoftware/spine-runtimes.git
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[flutter] Wrap remaining attachments.
This commit is contained in:
parent
302af378c0
commit
f1ca95d32d
@ -1166,24 +1166,168 @@ class VertexAttachment<T extends Pointer> extends Attachment<T> {
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}
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}
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// FIXME
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class MeshAttachment extends VertexAttachment<spine_mesh_attachment> {
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MeshAttachment._(spine_mesh_attachment attachment): super._(attachment.cast());
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void updateRegion() {
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_bindings.spine_mesh_attachment_update_region(_attachment);
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}
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int getHullLength() {
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return _bindings.spine_mesh_attachment_get_hull_length(_attachment);
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}
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void setHullLength(int hullLength) {
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_bindings.spine_mesh_attachment_set_hull_length(_attachment, hullLength);
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}
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Float32List getRegionUVs() {
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final num = _bindings.spine_mesh_attachment_get_num_region_uvs(_attachment);
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final uvs = _bindings.spine_mesh_attachment_get_region_uvs(_attachment);
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return uvs.asTypedList(num);
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}
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Float32List getUVs() {
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final num = _bindings.spine_mesh_attachment_get_num_uvs(_attachment);
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final uvs = _bindings.spine_mesh_attachment_get_uvs(_attachment);
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return uvs.asTypedList(num);
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}
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Uint16List getTriangles() {
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final num = _bindings.spine_mesh_attachment_get_num_triangles(_attachment);
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final triangles = _bindings.spine_mesh_attachment_get_triangles(_attachment);
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return triangles.asTypedList(num);
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}
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Color getColor() {
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final color = _bindings.spine_mesh_attachment_get_color(_attachment);
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return Color(color.r, color.g, color.b, color.a);
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}
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void setColor(double r, double g, double b, double a) {
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_bindings.spine_mesh_attachment_set_color(_attachment, r, g, b, a);
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}
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String getPath() {
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Pointer<Utf8> path = _bindings.spine_mesh_attachment_get_path(_attachment).cast();
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return path.toDartString();
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}
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TextureRegion? getRegion() {
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final region = _bindings.spine_mesh_attachment_get_region(_attachment);
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if (region.address == nullptr.address) return null;
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return TextureRegion._(region);
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}
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Sequence? getSequence() {
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final sequence = _bindings.spine_mesh_attachment_get_sequence(_attachment);
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if (sequence.address == nullptr.address) return null;
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return Sequence._(sequence);
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}
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MeshAttachment? getParentMesh() {
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final parent = _bindings.spine_mesh_attachment_get_parent_mesh(_attachment);
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if (parent.address == nullptr.address) return null;
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return MeshAttachment._(parent);
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}
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void setParentMesh(MeshAttachment? parentMesh) {
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_bindings.spine_mesh_attachment_set_parent_mesh(_attachment, parentMesh == null ? nullptr : parentMesh._attachment);
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}
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Uint16List getEdges() {
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final num = _bindings.spine_mesh_attachment_get_num_edges(_attachment);
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final edges = _bindings.spine_mesh_attachment_get_edges(_attachment);
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return edges.asTypedList(num);
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}
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double getWidth() {
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return _bindings.spine_mesh_attachment_get_width(_attachment);
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}
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void setWidth(double width) {
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_bindings.spine_mesh_attachment_set_width(_attachment, width);
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}
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double getHeight() {
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return _bindings.spine_mesh_attachment_get_height(_attachment);
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}
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void setHeight(double height) {
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_bindings.spine_mesh_attachment_set_height(_attachment, height);
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}
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}
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// FIXME
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class ClippingAttachment extends VertexAttachment<spine_clipping_attachment> {
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ClippingAttachment._(spine_clipping_attachment attachment): super._(attachment.cast());
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SlotData? getEndSlot() {
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final endSlot = _bindings.spine_clipping_attachment_get_end_slot(_attachment);
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if (endSlot.address == nullptr.address) return null;
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return SlotData._(endSlot);
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}
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void setEndSlot(SlotData? endSlot) {
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_bindings.spine_clipping_attachment_set_end_slot(_attachment, endSlot == null ? nullptr : endSlot._data);
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}
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Color getColor() {
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final color = _bindings.spine_clipping_attachment_get_color(_attachment);
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return Color(color.r, color.g, color.b, color.a);
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}
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void setColor(double r, double g, double b, double a) {
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_bindings.spine_clipping_attachment_set_color(_attachment, r, g, b, a);
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}
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}
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// FIXME
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class BoundingBoxAttachment extends VertexAttachment<spine_bounding_box_attachment> {
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BoundingBoxAttachment._(spine_bounding_box_attachment attachment): super._(attachment);
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Color getColor() {
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final color = _bindings.spine_bounding_box_attachment_get_color(_attachment);
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return Color(color.r, color.g, color.b, color.a);
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}
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void setColor(double r, double g, double b, double a) {
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_bindings.spine_bounding_box_attachment_set_color(_attachment, r, g, b, a);
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}
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}
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// FIXME
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class PathAttachment extends VertexAttachment<spine_path_attachment> {
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PathAttachment._(spine_path_attachment attachment): super._(attachment);
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Float32List getLengths() {
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final num = _bindings.spine_path_attachment_get_num_lengths(_attachment);
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final lengths = _bindings.spine_path_attachment_get_lengths(_attachment);
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return lengths.asTypedList(num);
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}
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bool isClosed() {
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return _bindings.spine_path_attachment_get_is_closed(_attachment) == -1;
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}
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void setIsClosed(bool isClosed) {
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_bindings.spine_path_attachment_set_is_closed(_attachment, isClosed ? -1 : 0);
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}
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bool isConstantSpeed() {
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return _bindings.spine_path_attachment_get_is_constant_speed(_attachment) == -1;
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}
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void setIsConstantSpeed(bool isClosed) {
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_bindings.spine_path_attachment_set_is_constant_speed(_attachment, isClosed ? -1 : 0);
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}
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Color getColor() {
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final color = _bindings.spine_path_attachment_get_color(_attachment);
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return Color(color.r, color.g, color.b, color.a);
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}
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void setColor(double r, double g, double b, double a) {
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_bindings.spine_path_attachment_set_color(_attachment, r, g, b, a);
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}
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}
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class PointAttachment extends Attachment<spine_point_attachment> {
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@ -5341,6 +5341,349 @@ class SpineFlutterBindings {
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_spine_mesh_attachment_update_regionPtr
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.asFunction<void Function(spine_mesh_attachment)>();
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int spine_mesh_attachment_get_hull_length(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_hull_length(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_hull_lengthPtr =
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_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_hull_length');
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late final _spine_mesh_attachment_get_hull_length =
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_spine_mesh_attachment_get_hull_lengthPtr
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.asFunction<int Function(spine_mesh_attachment)>();
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void spine_mesh_attachment_set_hull_length(
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spine_mesh_attachment attachment,
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int hullLength,
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) {
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return _spine_mesh_attachment_set_hull_length(
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attachment,
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hullLength,
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);
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}
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late final _spine_mesh_attachment_set_hull_lengthPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(spine_mesh_attachment,
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ffi.Int32)>>('spine_mesh_attachment_set_hull_length');
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late final _spine_mesh_attachment_set_hull_length =
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_spine_mesh_attachment_set_hull_lengthPtr
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.asFunction<void Function(spine_mesh_attachment, int)>();
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int spine_mesh_attachment_get_num_region_uvs(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_num_region_uvs(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_num_region_uvsPtr =
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_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_num_region_uvs');
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late final _spine_mesh_attachment_get_num_region_uvs =
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_spine_mesh_attachment_get_num_region_uvsPtr
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.asFunction<int Function(spine_mesh_attachment)>();
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ffi.Pointer<ffi.Float> spine_mesh_attachment_get_region_uvs(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_region_uvs(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_region_uvsPtr = _lookup<
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ffi.NativeFunction<
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ffi.Pointer<ffi.Float> Function(
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spine_mesh_attachment)>>('spine_mesh_attachment_get_region_uvs');
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late final _spine_mesh_attachment_get_region_uvs =
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_spine_mesh_attachment_get_region_uvsPtr
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.asFunction<ffi.Pointer<ffi.Float> Function(spine_mesh_attachment)>();
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int spine_mesh_attachment_get_num_uvs(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_num_uvs(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_num_uvsPtr =
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_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_num_uvs');
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late final _spine_mesh_attachment_get_num_uvs =
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_spine_mesh_attachment_get_num_uvsPtr
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.asFunction<int Function(spine_mesh_attachment)>();
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ffi.Pointer<ffi.Float> spine_mesh_attachment_get_uvs(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_uvs(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_uvsPtr = _lookup<
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ffi.NativeFunction<
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ffi.Pointer<ffi.Float> Function(
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spine_mesh_attachment)>>('spine_mesh_attachment_get_uvs');
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late final _spine_mesh_attachment_get_uvs = _spine_mesh_attachment_get_uvsPtr
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.asFunction<ffi.Pointer<ffi.Float> Function(spine_mesh_attachment)>();
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int spine_mesh_attachment_get_num_triangles(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_num_triangles(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_num_trianglesPtr =
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_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_num_triangles');
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late final _spine_mesh_attachment_get_num_triangles =
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_spine_mesh_attachment_get_num_trianglesPtr
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.asFunction<int Function(spine_mesh_attachment)>();
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ffi.Pointer<ffi.Uint16> spine_mesh_attachment_get_triangles(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_triangles(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_trianglesPtr = _lookup<
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ffi.NativeFunction<
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ffi.Pointer<ffi.Uint16> Function(
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spine_mesh_attachment)>>('spine_mesh_attachment_get_triangles');
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late final _spine_mesh_attachment_get_triangles =
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_spine_mesh_attachment_get_trianglesPtr.asFunction<
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ffi.Pointer<ffi.Uint16> Function(spine_mesh_attachment)>();
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spine_color spine_mesh_attachment_get_color(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_color(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_colorPtr =
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_lookup<ffi.NativeFunction<spine_color Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_color');
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late final _spine_mesh_attachment_get_color =
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_spine_mesh_attachment_get_colorPtr
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.asFunction<spine_color Function(spine_mesh_attachment)>();
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void spine_mesh_attachment_set_color(
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spine_mesh_attachment attachment,
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double r,
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double g,
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double b,
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double a,
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) {
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return _spine_mesh_attachment_set_color(
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attachment,
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r,
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g,
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b,
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a,
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);
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}
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late final _spine_mesh_attachment_set_colorPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(spine_mesh_attachment, ffi.Float, ffi.Float,
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ffi.Float, ffi.Float)>>('spine_mesh_attachment_set_color');
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late final _spine_mesh_attachment_set_color =
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_spine_mesh_attachment_set_colorPtr.asFunction<
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void Function(
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spine_mesh_attachment, double, double, double, double)>();
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ffi.Pointer<ffi.Int8> spine_mesh_attachment_get_path(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_path(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_pathPtr = _lookup<
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ffi.NativeFunction<
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ffi.Pointer<ffi.Int8> Function(
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spine_mesh_attachment)>>('spine_mesh_attachment_get_path');
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late final _spine_mesh_attachment_get_path =
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_spine_mesh_attachment_get_pathPtr
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.asFunction<ffi.Pointer<ffi.Int8> Function(spine_mesh_attachment)>();
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spine_texture_region spine_mesh_attachment_get_region(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_region(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_regionPtr = _lookup<
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ffi.NativeFunction<
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spine_texture_region Function(
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spine_mesh_attachment)>>('spine_mesh_attachment_get_region');
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late final _spine_mesh_attachment_get_region =
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_spine_mesh_attachment_get_regionPtr
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.asFunction<spine_texture_region Function(spine_mesh_attachment)>();
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spine_sequence spine_mesh_attachment_get_sequence(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_sequence(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_sequencePtr = _lookup<
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ffi.NativeFunction<spine_sequence Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_sequence');
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late final _spine_mesh_attachment_get_sequence =
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_spine_mesh_attachment_get_sequencePtr
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.asFunction<spine_sequence Function(spine_mesh_attachment)>();
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spine_mesh_attachment spine_mesh_attachment_get_parent_mesh(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_parent_mesh(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_parent_meshPtr = _lookup<
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ffi.NativeFunction<
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spine_mesh_attachment Function(
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spine_mesh_attachment)>>('spine_mesh_attachment_get_parent_mesh');
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late final _spine_mesh_attachment_get_parent_mesh =
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_spine_mesh_attachment_get_parent_meshPtr
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.asFunction<spine_mesh_attachment Function(spine_mesh_attachment)>();
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void spine_mesh_attachment_set_parent_mesh(
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spine_mesh_attachment attachment,
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spine_mesh_attachment parentMesh,
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) {
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return _spine_mesh_attachment_set_parent_mesh(
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attachment,
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parentMesh,
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);
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}
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late final _spine_mesh_attachment_set_parent_meshPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(spine_mesh_attachment,
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spine_mesh_attachment)>>('spine_mesh_attachment_set_parent_mesh');
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late final _spine_mesh_attachment_set_parent_mesh =
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_spine_mesh_attachment_set_parent_meshPtr.asFunction<
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void Function(spine_mesh_attachment, spine_mesh_attachment)>();
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int spine_mesh_attachment_get_num_edges(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_num_edges(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_num_edgesPtr =
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_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_mesh_attachment)>>(
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'spine_mesh_attachment_get_num_edges');
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late final _spine_mesh_attachment_get_num_edges =
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_spine_mesh_attachment_get_num_edgesPtr
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.asFunction<int Function(spine_mesh_attachment)>();
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ffi.Pointer<ffi.Uint16> spine_mesh_attachment_get_edges(
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spine_mesh_attachment attachment,
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) {
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return _spine_mesh_attachment_get_edges(
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attachment,
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);
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}
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late final _spine_mesh_attachment_get_edgesPtr = _lookup<
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ffi.NativeFunction<
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ffi.Pointer<ffi.Uint16> Function(
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||||
spine_mesh_attachment)>>('spine_mesh_attachment_get_edges');
|
||||
late final _spine_mesh_attachment_get_edges =
|
||||
_spine_mesh_attachment_get_edgesPtr.asFunction<
|
||||
ffi.Pointer<ffi.Uint16> Function(spine_mesh_attachment)>();
|
||||
|
||||
double spine_mesh_attachment_get_width(
|
||||
spine_mesh_attachment attachment,
|
||||
) {
|
||||
return _spine_mesh_attachment_get_width(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_mesh_attachment_get_widthPtr =
|
||||
_lookup<ffi.NativeFunction<ffi.Float Function(spine_mesh_attachment)>>(
|
||||
'spine_mesh_attachment_get_width');
|
||||
late final _spine_mesh_attachment_get_width =
|
||||
_spine_mesh_attachment_get_widthPtr
|
||||
.asFunction<double Function(spine_mesh_attachment)>();
|
||||
|
||||
void spine_mesh_attachment_set_width(
|
||||
spine_mesh_attachment attachment,
|
||||
double width,
|
||||
) {
|
||||
return _spine_mesh_attachment_set_width(
|
||||
attachment,
|
||||
width,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_mesh_attachment_set_widthPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(spine_mesh_attachment,
|
||||
ffi.Float)>>('spine_mesh_attachment_set_width');
|
||||
late final _spine_mesh_attachment_set_width =
|
||||
_spine_mesh_attachment_set_widthPtr
|
||||
.asFunction<void Function(spine_mesh_attachment, double)>();
|
||||
|
||||
double spine_mesh_attachment_get_height(
|
||||
spine_mesh_attachment attachment,
|
||||
) {
|
||||
return _spine_mesh_attachment_get_height(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_mesh_attachment_get_heightPtr =
|
||||
_lookup<ffi.NativeFunction<ffi.Float Function(spine_mesh_attachment)>>(
|
||||
'spine_mesh_attachment_get_height');
|
||||
late final _spine_mesh_attachment_get_height =
|
||||
_spine_mesh_attachment_get_heightPtr
|
||||
.asFunction<double Function(spine_mesh_attachment)>();
|
||||
|
||||
void spine_mesh_attachment_set_height(
|
||||
spine_mesh_attachment attachment,
|
||||
double height,
|
||||
) {
|
||||
return _spine_mesh_attachment_set_height(
|
||||
attachment,
|
||||
height,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_mesh_attachment_set_heightPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(spine_mesh_attachment,
|
||||
ffi.Float)>>('spine_mesh_attachment_set_height');
|
||||
late final _spine_mesh_attachment_set_height =
|
||||
_spine_mesh_attachment_set_heightPtr
|
||||
.asFunction<void Function(spine_mesh_attachment, double)>();
|
||||
|
||||
spine_slot_data spine_clipping_attachment_get_end_slot(
|
||||
spine_clipping_attachment attachment,
|
||||
) {
|
||||
@ -5357,6 +5700,64 @@ class SpineFlutterBindings {
|
||||
_spine_clipping_attachment_get_end_slotPtr
|
||||
.asFunction<spine_slot_data Function(spine_clipping_attachment)>();
|
||||
|
||||
void spine_clipping_attachment_set_end_slot(
|
||||
spine_clipping_attachment attachment,
|
||||
spine_slot_data endSlot,
|
||||
) {
|
||||
return _spine_clipping_attachment_set_end_slot(
|
||||
attachment,
|
||||
endSlot,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_clipping_attachment_set_end_slotPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(spine_clipping_attachment,
|
||||
spine_slot_data)>>('spine_clipping_attachment_set_end_slot');
|
||||
late final _spine_clipping_attachment_set_end_slot =
|
||||
_spine_clipping_attachment_set_end_slotPtr.asFunction<
|
||||
void Function(spine_clipping_attachment, spine_slot_data)>();
|
||||
|
||||
spine_color spine_clipping_attachment_get_color(
|
||||
spine_clipping_attachment attachment,
|
||||
) {
|
||||
return _spine_clipping_attachment_get_color(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_clipping_attachment_get_colorPtr = _lookup<
|
||||
ffi.NativeFunction<spine_color Function(spine_clipping_attachment)>>(
|
||||
'spine_clipping_attachment_get_color');
|
||||
late final _spine_clipping_attachment_get_color =
|
||||
_spine_clipping_attachment_get_colorPtr
|
||||
.asFunction<spine_color Function(spine_clipping_attachment)>();
|
||||
|
||||
void spine_clipping_attachment_set_color(
|
||||
spine_clipping_attachment attachment,
|
||||
double r,
|
||||
double g,
|
||||
double b,
|
||||
double a,
|
||||
) {
|
||||
return _spine_clipping_attachment_set_color(
|
||||
attachment,
|
||||
r,
|
||||
g,
|
||||
b,
|
||||
a,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_clipping_attachment_set_colorPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(spine_clipping_attachment, ffi.Float, ffi.Float,
|
||||
ffi.Float, ffi.Float)>>('spine_clipping_attachment_set_color');
|
||||
late final _spine_clipping_attachment_set_color =
|
||||
_spine_clipping_attachment_set_colorPtr.asFunction<
|
||||
void Function(
|
||||
spine_clipping_attachment, double, double, double, double)>();
|
||||
|
||||
spine_color spine_bounding_box_attachment_get_color(
|
||||
spine_bounding_box_attachment attachment,
|
||||
) {
|
||||
@ -5402,6 +5803,103 @@ class SpineFlutterBindings {
|
||||
void Function(
|
||||
spine_bounding_box_attachment, double, double, double, double)>();
|
||||
|
||||
int spine_path_attachment_get_num_lengths(
|
||||
spine_path_attachment attachment,
|
||||
) {
|
||||
return _spine_path_attachment_get_num_lengths(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_path_attachment_get_num_lengthsPtr =
|
||||
_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_path_attachment)>>(
|
||||
'spine_path_attachment_get_num_lengths');
|
||||
late final _spine_path_attachment_get_num_lengths =
|
||||
_spine_path_attachment_get_num_lengthsPtr
|
||||
.asFunction<int Function(spine_path_attachment)>();
|
||||
|
||||
ffi.Pointer<ffi.Float> spine_path_attachment_get_lengths(
|
||||
spine_path_attachment attachment,
|
||||
) {
|
||||
return _spine_path_attachment_get_lengths(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_path_attachment_get_lengthsPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Pointer<ffi.Float> Function(
|
||||
spine_path_attachment)>>('spine_path_attachment_get_lengths');
|
||||
late final _spine_path_attachment_get_lengths =
|
||||
_spine_path_attachment_get_lengthsPtr
|
||||
.asFunction<ffi.Pointer<ffi.Float> Function(spine_path_attachment)>();
|
||||
|
||||
int spine_path_attachment_get_is_closed(
|
||||
spine_path_attachment attachment,
|
||||
) {
|
||||
return _spine_path_attachment_get_is_closed(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_path_attachment_get_is_closedPtr =
|
||||
_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_path_attachment)>>(
|
||||
'spine_path_attachment_get_is_closed');
|
||||
late final _spine_path_attachment_get_is_closed =
|
||||
_spine_path_attachment_get_is_closedPtr
|
||||
.asFunction<int Function(spine_path_attachment)>();
|
||||
|
||||
void spine_path_attachment_set_is_closed(
|
||||
spine_path_attachment attachment,
|
||||
int isClosed,
|
||||
) {
|
||||
return _spine_path_attachment_set_is_closed(
|
||||
attachment,
|
||||
isClosed,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_path_attachment_set_is_closedPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(spine_path_attachment,
|
||||
ffi.Int32)>>('spine_path_attachment_set_is_closed');
|
||||
late final _spine_path_attachment_set_is_closed =
|
||||
_spine_path_attachment_set_is_closedPtr
|
||||
.asFunction<void Function(spine_path_attachment, int)>();
|
||||
|
||||
int spine_path_attachment_get_is_constant_speed(
|
||||
spine_path_attachment attachment,
|
||||
) {
|
||||
return _spine_path_attachment_get_is_constant_speed(
|
||||
attachment,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_path_attachment_get_is_constant_speedPtr =
|
||||
_lookup<ffi.NativeFunction<ffi.Int32 Function(spine_path_attachment)>>(
|
||||
'spine_path_attachment_get_is_constant_speed');
|
||||
late final _spine_path_attachment_get_is_constant_speed =
|
||||
_spine_path_attachment_get_is_constant_speedPtr
|
||||
.asFunction<int Function(spine_path_attachment)>();
|
||||
|
||||
void spine_path_attachment_set_is_constant_speed(
|
||||
spine_path_attachment attachment,
|
||||
int isConstantSpeed,
|
||||
) {
|
||||
return _spine_path_attachment_set_is_constant_speed(
|
||||
attachment,
|
||||
isConstantSpeed,
|
||||
);
|
||||
}
|
||||
|
||||
late final _spine_path_attachment_set_is_constant_speedPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(spine_path_attachment,
|
||||
ffi.Int32)>>('spine_path_attachment_set_is_constant_speed');
|
||||
late final _spine_path_attachment_set_is_constant_speed =
|
||||
_spine_path_attachment_set_is_constant_speedPtr
|
||||
.asFunction<void Function(spine_path_attachment, int)>();
|
||||
|
||||
spine_color spine_path_attachment_get_color(
|
||||
spine_path_attachment attachment,
|
||||
) {
|
||||
|
||||
@ -2244,6 +2244,7 @@ FFI_PLUGIN_EXPORT int *spine_region_attachment_get_bones(spine_region_attachment
|
||||
return _attachment->getBones().buffer();
|
||||
}
|
||||
|
||||
// VertexAttachment
|
||||
FFI_PLUGIN_EXPORT int spine_vertex_attachment_get_num_vertices(spine_vertex_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
VertexAttachment *_attachment = (VertexAttachment*)attachment;
|
||||
@ -2268,6 +2269,238 @@ FFI_PLUGIN_EXPORT void spine_vertex_attachment_set_timeline_attachment(spine_ver
|
||||
_attachment->setTimelineAttachment((Attachment*)timelineAttachment);
|
||||
}
|
||||
|
||||
// MeshAttachment
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_update_region(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
_attachment->updateRegion();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_hull_length(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getHullLength();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_hull_length(spine_mesh_attachment attachment, int hullLength) {
|
||||
if (attachment == nullptr) return;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
_attachment->setHullLength(hullLength);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_region_uvs(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getRegionUVs().size();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT float *spine_mesh_attachment_get_region_uvs(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getRegionUVs().buffer();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_uvs(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getUVs().size();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT float *spine_mesh_attachment_get_uvs(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getUVs().buffer();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_triangles(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getTriangles().size();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT unsigned short *spine_mesh_attachment_get_triangles(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getTriangles().buffer();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_color spine_mesh_attachment_get_color(spine_mesh_attachment attachment) {
|
||||
spine_color result = { 0, 0, 0, 0 };
|
||||
if (attachment == nullptr) return result;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
Color &color = _attachment->getColor();
|
||||
result = { color.r, color.g, color.b, color.a };
|
||||
return result;
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_color(spine_mesh_attachment attachment, float r, float g, float b, float a) {
|
||||
if (attachment == nullptr) return;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
_attachment->getColor().set(r, g, b, a);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT const char *spine_mesh_attachment_get_path(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getPath().buffer();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_texture_region spine_mesh_attachment_get_region(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return (spine_texture_region)_attachment->getRegion();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_sequence spine_mesh_attachment_get_sequence(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return (spine_sequence)_attachment->getSequence();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_mesh_attachment spine_mesh_attachment_get_parent_mesh(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return (spine_mesh_attachment)_attachment->getParentMesh();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_parent_mesh(spine_mesh_attachment attachment, spine_mesh_attachment parentMesh) {
|
||||
if (attachment == nullptr) return;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
_attachment->setParentMesh((MeshAttachment*)parentMesh);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_edges(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getEdges().size();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT unsigned short *spine_mesh_attachment_get_edges(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getEdges().buffer();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT float spine_mesh_attachment_get_width(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getWidth();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_width(spine_mesh_attachment attachment, float width) {
|
||||
if (attachment == nullptr) return;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
_attachment->setWidth(width);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT float spine_mesh_attachment_get_height(spine_mesh_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
return _attachment->getHeight();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_height(spine_mesh_attachment attachment, float height) {
|
||||
if (attachment == nullptr) return;
|
||||
MeshAttachment *_attachment = (MeshAttachment*)attachment;
|
||||
_attachment->setHeight(height);
|
||||
}
|
||||
|
||||
// ClippingAttachment
|
||||
FFI_PLUGIN_EXPORT spine_slot_data spine_clipping_attachment_get_end_slot(spine_clipping_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
ClippingAttachment *_attachment = (ClippingAttachment*)attachment;
|
||||
return (spine_slot_data)_attachment->getEndSlot();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_clipping_attachment_set_end_slot(spine_clipping_attachment attachment, spine_slot_data endSlot) {
|
||||
if (attachment == nullptr) return;
|
||||
ClippingAttachment *_attachment = (ClippingAttachment*)attachment;
|
||||
_attachment->setEndSlot((SlotData*)endSlot);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_color spine_clipping_attachment_get_color(spine_clipping_attachment attachment) {
|
||||
spine_color result = { 0, 0, 0, 0 };
|
||||
if (attachment == nullptr) return result;
|
||||
ClippingAttachment *_attachment = (ClippingAttachment*)attachment;
|
||||
Color &color = _attachment->getColor();
|
||||
result = { color.r, color.g, color.b, color.a };
|
||||
return result;
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_clipping_attachment_set_color(spine_clipping_attachment attachment, float r, float g, float b, float a) {
|
||||
if (attachment == nullptr) return;
|
||||
ClippingAttachment *_attachment = (ClippingAttachment*)attachment;
|
||||
_attachment->getColor().set(r, g, b, a);
|
||||
}
|
||||
|
||||
// BoundingBoxAttachment
|
||||
FFI_PLUGIN_EXPORT spine_color spine_bounding_box_attachment_get_color(spine_bounding_box_attachment attachment) {
|
||||
spine_color result = { 0, 0, 0, 0 };
|
||||
if (attachment == nullptr) return result;
|
||||
BoundingBoxAttachment *_attachment = (BoundingBoxAttachment*)attachment;
|
||||
Color &color = _attachment->getColor();
|
||||
result = { color.r, color.g, color.b, color.a };
|
||||
return result;
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_bounding_box_attachment_set_color(spine_bounding_box_attachment attachment, float r, float g, float b, float a) {
|
||||
if (attachment == nullptr) return;
|
||||
BoundingBoxAttachment *_attachment = (BoundingBoxAttachment*)attachment;
|
||||
_attachment->getColor().set(r, g, b, a);
|
||||
}
|
||||
|
||||
// PathAttachment
|
||||
FFI_PLUGIN_EXPORT int spine_path_attachment_get_num_lengths(spine_path_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
return _attachment->getLengths().size();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT float *spine_path_attachment_get_lengths(spine_path_attachment attachment) {
|
||||
if (attachment == nullptr) return nullptr;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
return _attachment->getLengths().buffer();
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_path_attachment_get_is_closed(spine_path_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
return _attachment->isClosed() ? -1 : 0;
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_path_attachment_set_is_closed(spine_path_attachment attachment, int isClosed) {
|
||||
if (attachment == nullptr) return;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
_attachment->setClosed(isClosed);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_path_attachment_get_is_constant_speed(spine_path_attachment attachment) {
|
||||
if (attachment == nullptr) return 0;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
return _attachment->isConstantSpeed() ? -1 : 0;
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_path_attachment_set_is_constant_speed(spine_path_attachment attachment, int isConstantSpeed) {
|
||||
if (attachment == nullptr) return;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
_attachment->setConstantSpeed(isConstantSpeed);
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_color spine_path_attachment_get_color(spine_path_attachment attachment) {
|
||||
spine_color result = { 0, 0, 0, 0 };
|
||||
if (attachment == nullptr) return result;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
Color &color = _attachment->getColor();
|
||||
result = { color.r, color.g, color.b, color.a };
|
||||
return result;
|
||||
}
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_path_attachment_set_color(spine_path_attachment attachment, float r, float g, float b, float a) {
|
||||
if (attachment == nullptr) return;
|
||||
PathAttachment *_attachment = (PathAttachment*)attachment;
|
||||
_attachment->getColor().set(r, g, b, a);
|
||||
}
|
||||
|
||||
// Skin
|
||||
FFI_PLUGIN_EXPORT void spine_skin_set_attachment(spine_skin skin, int slotIndex, const char* name, spine_attachment attachment) {
|
||||
if (skin == nullptr) return;
|
||||
|
||||
@ -530,12 +530,42 @@ FFI_PLUGIN_EXPORT spine_attachment spine_vertex_attachment_get_timeline_attachme
|
||||
FFI_PLUGIN_EXPORT void spine_vertex_attachment_set_timeline_attachment(spine_vertex_attachment attachment, spine_attachment timelineAttachment);
|
||||
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_update_region(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_hull_length(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_hull_length(spine_mesh_attachment attachment, int hullLength);
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_region_uvs(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT float *spine_mesh_attachment_get_region_uvs(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_uvs(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT float *spine_mesh_attachment_get_uvs(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_triangles(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT unsigned short *spine_mesh_attachment_get_triangles(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT spine_color spine_mesh_attachment_get_color(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_color(spine_mesh_attachment attachment, float r, float g, float b, float a);
|
||||
FFI_PLUGIN_EXPORT const char *spine_mesh_attachment_get_path(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT spine_texture_region spine_mesh_attachment_get_region(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT spine_sequence spine_mesh_attachment_get_sequence(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT spine_mesh_attachment spine_mesh_attachment_get_parent_mesh(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_parent_mesh(spine_mesh_attachment attachment, spine_mesh_attachment parentMesh);
|
||||
FFI_PLUGIN_EXPORT int spine_mesh_attachment_get_num_edges(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT unsigned short *spine_mesh_attachment_get_edges(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT float spine_mesh_attachment_get_width(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_width(spine_mesh_attachment attachment, float width);
|
||||
FFI_PLUGIN_EXPORT float spine_mesh_attachment_get_height(spine_mesh_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_mesh_attachment_set_height(spine_mesh_attachment attachment, float height);
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_slot_data spine_clipping_attachment_get_end_slot(spine_clipping_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_clipping_attachment_set_end_slot(spine_clipping_attachment attachment, spine_slot_data endSlot);
|
||||
FFI_PLUGIN_EXPORT spine_color spine_clipping_attachment_get_color(spine_clipping_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_clipping_attachment_set_color(spine_clipping_attachment attachment, float r, float g, float b, float a);
|
||||
|
||||
FFI_PLUGIN_EXPORT spine_color spine_bounding_box_attachment_get_color(spine_bounding_box_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_bounding_box_attachment_set_color(spine_bounding_box_attachment attachment, float r, float g, float b, float a);
|
||||
|
||||
FFI_PLUGIN_EXPORT int spine_path_attachment_get_num_lengths(spine_path_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT float *spine_path_attachment_get_lengths(spine_path_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT int spine_path_attachment_get_is_closed(spine_path_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_path_attachment_set_is_closed(spine_path_attachment attachment, int isClosed);
|
||||
FFI_PLUGIN_EXPORT int spine_path_attachment_get_is_constant_speed(spine_path_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_path_attachment_set_is_constant_speed(spine_path_attachment attachment, int isConstantSpeed);
|
||||
FFI_PLUGIN_EXPORT spine_color spine_path_attachment_get_color(spine_path_attachment attachment);
|
||||
FFI_PLUGIN_EXPORT void spine_path_attachment_set_color(spine_path_attachment attachment, float r, float g, float b, float a);
|
||||
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user