diff --git a/spine-haxe/example/src/Main.hx b/spine-haxe/example/src/Main.hx index 049695d29..63712f6ab 100644 --- a/spine-haxe/example/src/Main.hx +++ b/spine-haxe/example/src/Main.hx @@ -49,6 +49,6 @@ class Main extends Sprite { starlingSingleton.start(); Starling.current.stage.color = 0x000000; - SceneManager.getInstance().switchScene(new SequenceExample()); + SceneManager.getInstance().switchScene(new BasicExample()); } } diff --git a/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx b/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx index df78d62e6..7445b074b 100644 --- a/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx +++ b/spine-haxe/spine-haxe/spine/starling/SkeletonSprite.hx @@ -338,13 +338,8 @@ class SkeletonSprite extends DisplayObject implements IAnimatable { return _smoothing; } - var updated = false; - public function advanceTime(time:Float):Void { - if (!updated) { - // updated = true; - _state.update(0.016 * 0.1); - } + _state.update(time); _state.apply(skeleton); skeleton.updateWorldTransform(); this.setRequiresRedraw();