mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
[cocos2dx] Fixed batchers, MSVC projects.
This commit is contained in:
parent
7e68a48189
commit
f315f36956
@ -39,6 +39,7 @@
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#include "SkeletonRendererSeparatorExample.h"
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#include "SkeletonRendererSeparatorExample.h"
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#include <spine/Debug.h>
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#include <spine/Debug.h>
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#include "AppMacros.h"
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#include "AppMacros.h"
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#include <spine/SkeletonTwoColorBatch.h>
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USING_NS_CC;
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USING_NS_CC;
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using namespace std;
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using namespace std;
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@ -49,6 +50,8 @@ AppDelegate::AppDelegate () {
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}
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}
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AppDelegate::~AppDelegate () {
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AppDelegate::~AppDelegate () {
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SkeletonBatch::destroyInstance();
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SkeletonTwoColorBatch::destroyInstance();
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debugExtension.reportLeaks();
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debugExtension.reportLeaks();
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}
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}
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@ -45,7 +45,7 @@ bool CoinExample::init () {
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skeletonNode = SkeletonAnimation::createWithBinaryFile("coin-pro.skel", "coin.atlas", 1);
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skeletonNode = SkeletonAnimation::createWithBinaryFile("coin-pro.skel", "coin.atlas", 1);
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skeletonNode->setAnimation(0, "rotate", true);
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skeletonNode->setAnimation(0, "rotate", true);
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skeletonNode->setTwoColorTint(true);
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// skeletonNode->setTwoColorTint(true);
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skeletonNode->setPosition(Vec2(_contentSize.width / 2, 100));
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skeletonNode->setPosition(Vec2(_contentSize.width / 2, 100));
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addChild(skeletonNode);
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addChild(skeletonNode);
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@ -72,7 +72,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END);$(SolutionDir)..\..\..\spine-c\spine-c\include;$(SolutionDir)..\..\src;$(IncludePath)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END);$(SolutionDir)..\..\..\spine-cpp\spine-cpp\include;$(SolutionDir)..\..\src;$(IncludePath)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@ -145,43 +145,68 @@ xcopy "$(ProjectDir)..\Resources" "$(OutDir)" /D /E /I /F /Y
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</PreLinkEvent>
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</PreLinkEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Animation.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Animation.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationState.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AnimationState.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationStateData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AnimationStateData.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Atlas.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Atlas.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AtlasAttachmentLoader.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AtlasAttachmentLoader.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Attachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Attachment.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AttachmentLoader.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AttachmentLoader.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Bone.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AttachmentTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoneData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Bone.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoundingBoxAttachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\BoneData.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Color.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\BoundingBoxAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Event.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ClippingAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\EventData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ColorTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\extension.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Constraint.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraint.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\CurveTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraintData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\DeformTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Json.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\DrawOrderTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\MeshAttachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Event.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathAttachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\EventData.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraint.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\EventTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraintData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Extension.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PointAttachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\IkConstraint.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\RegionAttachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\IkConstraintData.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skeleton.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\IkConstraintTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBinary.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Json.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBounds.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\LinkedMesh.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\MathUtil.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonJson.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\MeshAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skin.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Slot.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraint.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SlotData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintData.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraint.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintMixTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraintData.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintPositionTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexAttachment.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintSpacingTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexEffect.c" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PointAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\RegionAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\RotateTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\RTTI.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ScaleTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ShearTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Skeleton.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonBinary.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonBounds.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonClipping.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonData.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonJson.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Skin.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Slot.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SlotData.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SpineObject.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TextureLoader.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Timeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TransformConstraint.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TransformConstraintData.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TransformConstraintTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TranslateTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Triangulator.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TwoColorTimeline.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Updatable.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\VertexAttachment.cpp" />
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<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\VertexEffect.cpp" />
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<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp" />
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<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp" />
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<ClCompile Include="..\..\src\spine\Cocos2dAttachmentLoader.cpp" />
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<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp" />
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<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp" />
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<ClCompile Include="..\..\src\spine\SkeletonBatch.cpp" />
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<ClCompile Include="..\..\src\spine\SkeletonBatch.cpp" />
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<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp" />
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<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp" />
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@ -189,28 +214,108 @@ xcopy "$(ProjectDir)..\Resources" "$(OutDir)" /D /E /I /F /Y
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<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp" />
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<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp" />
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<ClCompile Include="..\Classes\AppDelegate.cpp" />
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<ClCompile Include="..\Classes\AppDelegate.cpp" />
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<ClCompile Include="..\Classes\BatchingExample.cpp" />
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<ClCompile Include="..\Classes\BatchingExample.cpp" />
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<ClCompile Include="..\Classes\CoinExample.cpp" />
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<ClCompile Include="..\Classes\GoblinsExample.cpp" />
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<ClCompile Include="..\Classes\GoblinsExample.cpp" />
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<ClCompile Include="..\Classes\RaptorExample.cpp" />
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<ClCompile Include="..\Classes\RaptorExample.cpp" />
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<ClCompile Include="..\Classes\SimpleCommand.cpp" />
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<ClCompile Include="..\Classes\SkeletonRendererSeparatorExample.cpp" />
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<ClCompile Include="..\Classes\SpineboyExample.cpp" />
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<ClCompile Include="..\Classes\SpineboyExample.cpp" />
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<ClCompile Include="..\Classes\TankExample.cpp" />
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<ClCompile Include="..\Classes\TankExample.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\Json.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Animation.h" />
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<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\kvec.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AnimationState.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AnimationStateData.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Atlas.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AtlasAttachmentLoader.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Attachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AttachmentLoader.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AttachmentTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AttachmentType.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\BlendMode.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Bone.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\BoneData.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\BoundingBoxAttachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ClippingAttachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Color.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ColorTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Constraint.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ContainerUtil.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\CurveTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Debug.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\DeformTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\DrawOrderTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Event.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\EventData.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\EventTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Extension.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\HashMap.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\HasRendererObject.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\IkConstraint.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\IkConstraintData.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\IkConstraintTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Json.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\LinkedMesh.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MathUtil.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MeshAttachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MixBlend.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MixDirection.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathAttachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraint.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintData.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintMixTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintPositionTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintSpacingTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PointAttachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Pool.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PositionMode.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RegionAttachment.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RotateMode.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RotateTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RTTI.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ScaleTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ShearTimeline.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Skeleton.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonBinary.h" />
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<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonBounds.h" />
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|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonClipping.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonData.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonJson.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Skin.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Slot.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SlotData.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SpacingMode.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\spine.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SpineObject.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\String.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TextureLoader.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Timeline.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TimelineType.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformConstraint.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformConstraintData.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformConstraintTimeline.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformMode.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TranslateTimeline.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Triangulator.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TwoColorTimeline.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Updatable.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Vector.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\VertexAttachment.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\VertexEffect.h" />
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Vertices.h" />
|
||||||
<ClInclude Include="..\..\src\spine\AttachmentVertices.h" />
|
<ClInclude Include="..\..\src\spine\AttachmentVertices.h" />
|
||||||
<ClInclude Include="..\..\src\spine\Cocos2dAttachmentLoader.h" />
|
|
||||||
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h" />
|
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h" />
|
||||||
<ClInclude Include="..\..\src\spine\SkeletonBatch.h" />
|
<ClInclude Include="..\..\src\spine\SkeletonBatch.h" />
|
||||||
<ClInclude Include="..\..\src\spine\SkeletonRenderer.h" />
|
<ClInclude Include="..\..\src\spine\SkeletonRenderer.h" />
|
||||||
|
<ClInclude Include="..\..\src\spine\SkeletonTwoColorBatch.h" />
|
||||||
<ClInclude Include="..\..\src\spine\spine-cocos2dx.h" />
|
<ClInclude Include="..\..\src\spine\spine-cocos2dx.h" />
|
||||||
<ClInclude Include="..\Classes\AppDelegate.h" />
|
<ClInclude Include="..\Classes\AppDelegate.h" />
|
||||||
<ClInclude Include="..\Classes\AppMacros.h" />
|
<ClInclude Include="..\Classes\AppMacros.h" />
|
||||||
<ClInclude Include="..\Classes\BatchingExample.h" />
|
<ClInclude Include="..\Classes\BatchingExample.h" />
|
||||||
|
<ClInclude Include="..\Classes\CoinExample.h" />
|
||||||
<ClInclude Include="..\Classes\GoblinsExample.h" />
|
<ClInclude Include="..\Classes\GoblinsExample.h" />
|
||||||
<ClInclude Include="..\Classes\RaptorExample.h" />
|
<ClInclude Include="..\Classes\RaptorExample.h" />
|
||||||
<ClInclude Include="..\Classes\SimpleCommand.h" />
|
<ClInclude Include="..\Classes\SkeletonRendererSeparatorExample.h" />
|
||||||
<ClInclude Include="..\Classes\SpineboyExample.h" />
|
<ClInclude Include="..\Classes\SpineboyExample.h" />
|
||||||
<ClInclude Include="..\Classes\TankExample.h" />
|
<ClInclude Include="..\Classes\TankExample.h" />
|
||||||
<ClInclude Include="main.h" />
|
<ClInclude Include="main.h" />
|
||||||
|
|||||||
@ -21,30 +21,9 @@
|
|||||||
<ClCompile Include="main.cpp">
|
<ClCompile Include="main.cpp">
|
||||||
<Filter>win32</Filter>
|
<Filter>win32</Filter>
|
||||||
</ClCompile>
|
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|
||||||
<ClCompile Include="..\Classes\AppDelegate.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\Classes\BatchingExample.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\Classes\GoblinsExample.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\Classes\RaptorExample.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\Classes\SimpleCommand.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\Classes\SpineboyExample.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp">
|
<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp">
|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\src\spine\Cocos2dAttachmentLoader.cpp">
|
|
||||||
<Filter>spine-cocos2dx</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp">
|
<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp">
|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
@ -54,149 +33,227 @@
|
|||||||
<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp">
|
<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp">
|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\spine\SkeletonTwoColorBatch.cpp">
|
||||||
|
<Filter>spine-cocos2dx</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp">
|
<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp">
|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\Classes\TankExample.cpp">
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Animation.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AnimationState.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AnimationStateData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Atlas.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AtlasAttachmentLoader.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Attachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AttachmentLoader.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\AttachmentTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Bone.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\BoneData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\BoundingBoxAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ClippingAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ColorTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Constraint.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\CurveTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\DeformTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\DrawOrderTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Event.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\EventData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\EventTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Extension.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\IkConstraint.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\IkConstraintData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\IkConstraintTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Json.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\LinkedMesh.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\MathUtil.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\MeshAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraint.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintMixTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintPositionTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PathConstraintSpacingTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\PointAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\RegionAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\RotateTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\RTTI.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ScaleTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\ShearTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Skeleton.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonBinary.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonBounds.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonClipping.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SkeletonJson.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Skin.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Slot.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SlotData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\SpineObject.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TextureLoader.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Timeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TransformConstraint.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TransformConstraintData.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TransformConstraintTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TranslateTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Triangulator.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\TwoColorTimeline.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\Updatable.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\VertexAttachment.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\spine-cpp\spine-cpp\src\spine\VertexEffect.cpp">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\Classes\AppDelegate.cpp">
|
||||||
<Filter>src</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Animation.c">
|
<ClCompile Include="..\Classes\BatchingExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationState.c">
|
<ClCompile Include="..\Classes\CoinExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationStateData.c">
|
<ClCompile Include="..\Classes\GoblinsExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Atlas.c">
|
<ClCompile Include="..\Classes\RaptorExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AtlasAttachmentLoader.c">
|
<ClCompile Include="..\Classes\SkeletonRendererSeparatorExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Attachment.c">
|
<ClCompile Include="..\Classes\SpineboyExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AttachmentLoader.c">
|
<ClCompile Include="..\Classes\TankExample.cpp">
|
||||||
<Filter>spine</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Bone.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoneData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoundingBoxAttachment.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Event.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\EventData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\extension.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraint.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraintData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Json.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\MeshAttachment.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathAttachment.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraint.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraintData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\RegionAttachment.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skeleton.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBinary.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBounds.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonJson.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skin.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Slot.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SlotData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraint.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraintData.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexAttachment.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Color.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PointAttachment.c">
|
|
||||||
<Filter>spine</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\src\spine\SkeletonTwoColorBatch.cpp">
|
|
||||||
<Filter>spine-cocos2dx</Filter>
|
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="main.h">
|
<ClInclude Include="main.h">
|
||||||
<Filter>win32</Filter>
|
<Filter>win32</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\Classes\AppDelegate.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Classes\AppMacros.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Classes\BatchingExample.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Classes\GoblinsExample.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Classes\RaptorExample.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Classes\SimpleCommand.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Classes\SpineboyExample.h">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\src\spine\AttachmentVertices.h">
|
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|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClInclude>
|
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|
||||||
<ClInclude Include="..\..\src\spine\Cocos2dAttachmentLoader.h">
|
|
||||||
<Filter>spine-cocos2dx</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h">
|
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|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
@ -206,16 +263,277 @@
|
|||||||
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|
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|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClInclude>
|
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|
||||||
|
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|
||||||
|
<Filter>spine-cocos2dx</Filter>
|
||||||
|
</ClInclude>
|
||||||
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|
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|
||||||
<Filter>spine-cocos2dx</Filter>
|
<Filter>spine-cocos2dx</Filter>
|
||||||
</ClInclude>
|
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|
||||||
|
<ClInclude Include="..\Classes\AppDelegate.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\AppMacros.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\BatchingExample.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\CoinExample.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\GoblinsExample.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\RaptorExample.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\SkeletonRendererSeparatorExample.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Classes\SpineboyExample.h">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
<ClInclude Include="..\Classes\TankExample.h">
|
<ClInclude Include="..\Classes\TankExample.h">
|
||||||
<Filter>src</Filter>
|
<Filter>src</Filter>
|
||||||
</ClInclude>
|
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|
||||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\Json.h">
|
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|
||||||
<Filter>spine</Filter>
|
<Filter>spine</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\kvec.h">
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AnimationState.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AnimationStateData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
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|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Atlas.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AtlasAttachmentLoader.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Attachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AttachmentLoader.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AttachmentTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\AttachmentType.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
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|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\BlendMode.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Bone.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\BoneData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\BoundingBoxAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ClippingAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Color.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ColorTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Constraint.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ContainerUtil.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\CurveTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Debug.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\DeformTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\DrawOrderTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Event.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\EventData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\EventTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Extension.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\HashMap.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\HasRendererObject.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\IkConstraint.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\IkConstraintData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\IkConstraintTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Json.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\LinkedMesh.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MathUtil.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MeshAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MixBlend.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\MixDirection.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraint.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintMixTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintPositionTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PathConstraintSpacingTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PointAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Pool.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\PositionMode.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RegionAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
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|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RotateMode.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RotateTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\RTTI.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ScaleTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\ShearTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Skeleton.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonBinary.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonBounds.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonClipping.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SkeletonJson.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Skin.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Slot.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SlotData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SpacingMode.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\spine.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\SpineObject.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\String.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TextureLoader.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Timeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TimelineType.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformConstraint.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformConstraintData.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformConstraintTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TransformMode.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TranslateTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Triangulator.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\TwoColorTimeline.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Updatable.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Vector.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\VertexAttachment.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\VertexEffect.h">
|
||||||
|
<Filter>spine</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\..\spine-cpp\spine-cpp\include\spine\Vertices.h">
|
||||||
<Filter>spine</Filter>
|
<Filter>spine</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|||||||
@ -106,7 +106,7 @@ unsigned short* SkeletonBatch::allocateIndices(uint32_t numIndices) {
|
|||||||
if (_indices.getCapacity() - _indices.size() < numIndices) {
|
if (_indices.getCapacity() - _indices.size() < numIndices) {
|
||||||
unsigned short* oldData = _indices.buffer();
|
unsigned short* oldData = _indices.buffer();
|
||||||
int oldSize = _indices.size();
|
int oldSize = _indices.size();
|
||||||
_indices.setSize(_indices.size() + numIndices, 0);
|
_indices.ensureCapacity(_indices.size() + numIndices);
|
||||||
unsigned short* newData = _indices.buffer();
|
unsigned short* newData = _indices.buffer();
|
||||||
for (uint32_t i = 0; i < this->_nextFreeCommand; i++) {
|
for (uint32_t i = 0; i < this->_nextFreeCommand; i++) {
|
||||||
TrianglesCommand* command = _commandsPool[i];
|
TrianglesCommand* command = _commandsPool[i];
|
||||||
@ -117,7 +117,8 @@ unsigned short* SkeletonBatch::allocateIndices(uint32_t numIndices) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned short* indices = _indices.buffer() + _indices.size() - numIndices;
|
unsigned short* indices = _indices.buffer() + _indices.size();
|
||||||
|
_indices.setSize(_indices.size() + numIndices, 0);
|
||||||
return indices;
|
return indices;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -163,7 +163,7 @@ void SkeletonTwoColorBatch::destroyInstance () {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SkeletonTwoColorBatch::SkeletonTwoColorBatch () {
|
SkeletonTwoColorBatch::SkeletonTwoColorBatch () : _vertexBuffer(0), _indexBuffer(0) {
|
||||||
for (unsigned int i = 0; i < INITIAL_SIZE; i++) {
|
for (unsigned int i = 0; i < INITIAL_SIZE; i++) {
|
||||||
_commandsPool.push_back(new TwoColorTrianglesCommand());
|
_commandsPool.push_back(new TwoColorTrianglesCommand());
|
||||||
}
|
}
|
||||||
@ -198,8 +198,8 @@ SkeletonTwoColorBatch::~SkeletonTwoColorBatch () {
|
|||||||
_commandsPool[i] = nullptr;
|
_commandsPool[i] = nullptr;
|
||||||
}
|
}
|
||||||
_twoColorTintShader->release();
|
_twoColorTintShader->release();
|
||||||
delete _vertexBuffer;
|
delete[] _vertexBuffer;
|
||||||
delete _indexBuffer;
|
delete[] _indexBuffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SkeletonTwoColorBatch::update (float delta) {
|
void SkeletonTwoColorBatch::update (float delta) {
|
||||||
@ -233,7 +233,7 @@ unsigned short* SkeletonTwoColorBatch::allocateIndices(uint32_t numIndices) {
|
|||||||
if (_indices.getCapacity() - _indices.size() < numIndices) {
|
if (_indices.getCapacity() - _indices.size() < numIndices) {
|
||||||
unsigned short* oldData = _indices.buffer();
|
unsigned short* oldData = _indices.buffer();
|
||||||
int oldSize =_indices.size();
|
int oldSize =_indices.size();
|
||||||
_indices.setSize(_indices.size() + numIndices, 0);
|
_indices.ensureCapacity(_indices.size() + numIndices);
|
||||||
unsigned short* newData = _indices.buffer();
|
unsigned short* newData = _indices.buffer();
|
||||||
for (uint32_t i = 0; i < this->_nextFreeCommand; i++) {
|
for (uint32_t i = 0; i < this->_nextFreeCommand; i++) {
|
||||||
TwoColorTrianglesCommand* command = _commandsPool[i];
|
TwoColorTrianglesCommand* command = _commandsPool[i];
|
||||||
@ -244,7 +244,8 @@ unsigned short* SkeletonTwoColorBatch::allocateIndices(uint32_t numIndices) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned short* indices = _indices.buffer() + _indices.size() - numIndices;
|
unsigned short* indices = _indices.buffer() + _indices.size();
|
||||||
|
_indices.setSize(_indices.size() + numIndices, 0);
|
||||||
return indices;
|
return indices;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -110,7 +110,7 @@ static void unloadTexture (void* texture) {
|
|||||||
((Texture2D*)texture)->release();
|
((Texture2D*)texture)->release();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Cocos2dTextureLoader::load(AtlasPage& page, const String& path) {
|
void Cocos2dTextureLoader::load(AtlasPage& page, const spine::String& path) {
|
||||||
Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(path.buffer());
|
Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(path.buffer());
|
||||||
CCASSERT(texture != nullptr, "Invalid image");
|
CCASSERT(texture != nullptr, "Invalid image");
|
||||||
texture->retain();
|
texture->retain();
|
||||||
@ -132,7 +132,7 @@ Cocos2dExtension::Cocos2dExtension() : DefaultSpineExtension() { }
|
|||||||
|
|
||||||
Cocos2dExtension::~Cocos2dExtension() { }
|
Cocos2dExtension::~Cocos2dExtension() { }
|
||||||
|
|
||||||
char *Cocos2dExtension::_readFile(const String &path, int *length) {
|
char *Cocos2dExtension::_readFile(const spine::String &path, int *length) {
|
||||||
Data data = FileUtils::getInstance()->getDataFromFile(FileUtils::getInstance()->fullPathForFilename(path.buffer()));
|
Data data = FileUtils::getInstance()->getDataFromFile(FileUtils::getInstance()->fullPathForFilename(path.buffer()));
|
||||||
if (data.isNull()) return 0;
|
if (data.isNull()) return 0;
|
||||||
|
|
||||||
|
|||||||
@ -32,7 +32,7 @@
|
|||||||
#define Spine_Object_h
|
#define Spine_Object_h
|
||||||
|
|
||||||
#include <new>
|
#include <new>
|
||||||
#include <cstddef>
|
#include <stddef.h>
|
||||||
|
|
||||||
namespace spine {
|
namespace spine {
|
||||||
class String;
|
class String;
|
||||||
|
|||||||
@ -31,7 +31,7 @@
|
|||||||
#include <spine/MathUtil.h>
|
#include <spine/MathUtil.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <random>
|
#include <random>
|
||||||
#include <cstdlib>
|
#include <stdlib.h>
|
||||||
|
|
||||||
using namespace spine;
|
using namespace spine;
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user