From f3cf2889b6349bcb8b1f6d21f39c20905412be0d Mon Sep 17 00:00:00 2001 From: pharan Date: Thu, 20 Jul 2017 14:32:25 +0800 Subject: [PATCH] [csharp] Fix whitespace. --- spine-csharp/src/SkeletonClipping.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/spine-csharp/src/SkeletonClipping.cs b/spine-csharp/src/SkeletonClipping.cs index 8d5857a9a..07d052895 100644 --- a/spine-csharp/src/SkeletonClipping.cs +++ b/spine-csharp/src/SkeletonClipping.cs @@ -154,7 +154,7 @@ namespace Spine { clippedUVsItems[s + 2] = u2; clippedUVsItems[s + 3] = v2; clippedUVsItems[s + 4] = u3; - clippedUVsItems[s + 5] = v3; + clippedUVsItems[s + 5] = v3; s = clippedTriangles.Count; int[] clippedTrianglesItems = clippedTriangles.Resize(s + 3).Items; @@ -180,9 +180,9 @@ namespace Spine { if (clippingArea.Count % 4 >= 2) { input = output; output = scratch; - } - else + } else { input = scratch; + } input.Clear(); input.Add(x1); @@ -251,9 +251,9 @@ namespace Spine { for (int i = 0, n = output.Count - 2; i < n; i++) { originalOutput.Add(output.Items[i]); } - } - else + } else { originalOutput.Resize(originalOutput.Count - 2); + } return clipped; }