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[libgdx] MeshAttachment setParent should set worldVerticesLength.
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@ -261,6 +261,7 @@ public class MeshAttachment extends VertexAttachment {
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regionUVs = parentMesh.regionUVs;
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triangles = parentMesh.triangles;
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hullLength = parentMesh.hullLength;
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worldVerticesLength = parentMesh.worldVerticesLength;
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edges = parentMesh.edges;
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width = parentMesh.width;
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height = parentMesh.height;
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