[sdl] Formatting pass.

This commit is contained in:
Mario Zechner 2022-08-02 10:46:28 +02:00
parent 2b69bb2af5
commit f3e03467b5
4 changed files with 199 additions and 198 deletions

View File

@ -53,7 +53,8 @@ int main() {
spAnimationStateData *animationStateData = spAnimationStateData_create(skeletonData); spAnimationStateData *animationStateData = spAnimationStateData_create(skeletonData);
spSkeletonDrawable *drawable = spSkeletonDrawable_create(skeletonData, animationStateData); spSkeletonDrawable *drawable = spSkeletonDrawable_create(skeletonData, animationStateData);
drawable->skeleton->x = 400; drawable->skeleton->y = 500; drawable->skeleton->x = 400;
drawable->skeleton->y = 500;
spSkeleton_setToSetupPose(drawable->skeleton); spSkeleton_setToSetupPose(drawable->skeleton);
spSkeletonDrawable_update(drawable, 0); spSkeletonDrawable_update(drawable, 0);
spAnimationState_setAnimationByName(drawable->animationState, 0, "run", -1); spAnimationState_setAnimationByName(drawable->animationState, 0, "run", -1);