diff --git a/spine-glfw/example/main.cpp b/spine-glfw/example/main.cpp index e05f7454c..8dbef7c83 100644 --- a/spine-glfw/example/main.cpp +++ b/spine-glfw/example/main.cpp @@ -95,7 +95,7 @@ int main() { // Create an AnimationState to drive animations on the skeleton. Set the "portal" animation // on track with index 0. AnimationStateData animationStateData(*skeletonData); - animationStateData.setDefaultMix(1.0f); + animationStateData.setDefaultMix(0.2f); AnimationState animationState(animationStateData); globalAnimationState = &animationState; animationState.setAnimation(0, "portal", true);