[godot] Do not generate vsproj

This commit is contained in:
Mario Zechner 2024-05-10 13:58:57 +02:00
parent 7a15bfc678
commit f41bb231e1

View File

@ -52,7 +52,7 @@ cpus=2
if [ "$OSTYPE" == "msys" ]; then
os="windows"
cpus=$NUMBER_OF_PROCESSORS
target="$target vsproj=yes livepp=$LIVEPP"
target="$target"
godot_exe="godot.windows.editor$dev_extension.x86_64$mono_extension.exe"
godot_exe_host=$godot_exe
elif [[ "$OSTYPE" == "darwin"* ]]; then