mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-13 02:28:44 +08:00
[unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670.
This commit is contained in:
parent
d652f560ce
commit
f44490b1f3
@ -130,7 +130,11 @@ namespace Spine.Unity {
|
||||
oldTime = EditorApplication.timeSinceStartup;
|
||||
|
||||
// Force repaint to update animation smoothly
|
||||
#if UNITY_2017_2_OR_NEWER
|
||||
EditorApplication.QueuePlayerLoopUpdate();
|
||||
#else
|
||||
SceneView.RepaintAll();
|
||||
#endif
|
||||
}
|
||||
|
||||
private class SkeletonAnimationWrapper : IEditorSkeletonWrapper {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user