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Merge branch '4.0' into 4.1-beta
This commit is contained in:
commit
f51baa7184
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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#include "Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc"
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//#include "Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc"
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//#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc"
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#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc"
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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#include "Assets/Spine/Runtime/spine-unity/Shaders/CGIncludes/Spine-Common.cginc"
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//#include "Assets/Spine/Runtime/spine-unity/Shaders/CGIncludes/Spine-Common.cginc"
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//#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/CGIncludes/Spine-Common.cginc"
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#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/CGIncludes/Spine-Common.cginc"
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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#include "Assets/Spine/Runtime/spine-unity/Shaders/CGIncludes/Spine-Outline-Common.cginc"
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//#include "Assets/Spine/Runtime/spine-unity/Shaders/CGIncludes/Spine-Outline-Common.cginc"
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//#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/CGIncludes/Spine-Outline-Common.cginc"
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#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/CGIncludes/Spine-Outline-Common.cginc"
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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// Adapt this path accordingly if you have unpacked the Spine directory to another location.
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#include "Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc"
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//#include "Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc"
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//#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc"
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#include "Packages/com.esotericsoftware.spine.spine-unity/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc"
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