[unity] added 3.8 addition changelog section to 3.9 changelog section as well.

This commit is contained in:
Harald Csaszar 2019-10-15 15:41:04 +02:00
parent d593a3efbc
commit f56c373b44

View File

@ -46,6 +46,7 @@
by e.g. the LWRP renderer, leading to incorrect draw order (e.g. "A1 B A2" changed to "A1A2 B"). by e.g. the LWRP renderer, leading to incorrect draw order (e.g. "A1 B A2" changed to "A1A2 B").
You can leave this parameter disabled when everything is drawn correctly to save the additional performance cost. You can leave this parameter disabled when everything is drawn correctly to save the additional performance cost.
* **Additional Timeline features.** SpineAnimationStateClip now provides a `Speed Multiplier`, a start time offset parameter `Clip In`, support for blending successive animations by overlapping tracks. An additional `Use Blend Duration` parameter *(defaults to true)* allows for automatic synchronisation of MixDuration with the current overlap blend duration. An additional Spine preferences parameter `Use Blend Duration` has been added which can be disabled to default to the previous behaviour before this update. * **Additional Timeline features.** SpineAnimationStateClip now provides a `Speed Multiplier`, a start time offset parameter `Clip In`, support for blending successive animations by overlapping tracks. An additional `Use Blend Duration` parameter *(defaults to true)* allows for automatic synchronisation of MixDuration with the current overlap blend duration. An additional Spine preferences parameter `Use Blend Duration` has been added which can be disabled to default to the previous behaviour before this update.
* Additional `SpriteMask and RectMask2D` example scene added for demonstration of mask setup and interaction.
* **Changes of default values** * **Changes of default values**