diff --git a/spine-unity/Assets/spine-unity/BoneFollower.cs b/spine-unity/Assets/spine-unity/BoneFollower.cs
index c9c7746c9..2681c4ff2 100644
--- a/spine-unity/Assets/spine-unity/BoneFollower.cs
+++ b/spine-unity/Assets/spine-unity/BoneFollower.cs
@@ -74,7 +74,7 @@ namespace Spine.Unity {
///
/// Sets the target bone by its bone name. Returns false if no bone was found.
- public bool SetBoneByName (string name) {
+ public bool SetBone (string name) {
bone = skeletonRenderer.skeleton.FindBone(name);
if (bone == null) {
Debug.LogError("Bone not found: " + name, this);
@@ -130,7 +130,7 @@ namespace Spine.Unity {
if (bone == null) {
if (string.IsNullOrEmpty(boneName)) return;
bone = skeletonRenderer.skeleton.FindBone(boneName);
- if (!SetBoneByName(boneName)) return;
+ if (!SetBone(boneName)) return;
}
Transform thisTransform = this.transform;
diff --git a/spine-unity/Assets/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs b/spine-unity/Assets/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs
index f00f3cb3c..8d340d2f3 100644
--- a/spine-unity/Assets/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs
+++ b/spine-unity/Assets/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs
@@ -156,7 +156,7 @@ namespace Spine.Unity.Editor {
if (Event.current.type == EventType.Repaint) {
if (addBoneFollower) {
var boneFollower = follower.gameObject.AddComponent();
- boneFollower.SetBoneByName(follower.Slot.Data.BoneData.Name);
+ boneFollower.SetBone(follower.Slot.Data.BoneData.Name);
addBoneFollower = false;
}