From f6ed158e292c16041cfef2148cae5b0e6c8bbd9a Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Thu, 26 Jan 2023 09:55:45 +0100 Subject: [PATCH] [godot] Fix v4 macOS template binary names. --- spine-godot/build/build-templates-v4.sh | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-godot/build/build-templates-v4.sh b/spine-godot/build/build-templates-v4.sh index afcdfa041..93d07a152 100755 --- a/spine-godot/build/build-templates-v4.sh +++ b/spine-godot/build/build-templates-v4.sh @@ -58,8 +58,8 @@ elif [ "$platform" = "macos" ]; then pushd bin cp -r ../misc/dist/macos_template.app . mkdir -p macos_template.app/Contents/MacOS - cp godot.macos.universal macos_template.app/Contents/MacOS/godot_macos_release.64 - cp godot.macos.debug.universal macos_template.app/Contents/MacOS/godot_macos_debug.64 + cp godot.macos.universal macos_template.app/Contents/MacOS/godot_macos_release.universal + cp godot.macos.debug.universal macos_template.app/Contents/MacOS/godot_macos_debug.universal chmod +x macos_template.app/Contents/MacOS/godot_macos* rm -rf macos.zip zip -q -9 -r macos.zip macos_template.app