[unity] Ported 4.2-beta physics. Updated skeleton assets.

This commit is contained in:
Harald Csaszar 2023-11-17 17:17:03 +01:00
parent fe53638f69
commit f8352dce0a
96 changed files with 1306 additions and 1076 deletions

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@ -269,7 +269,7 @@ namespace Spine.Unity.Examples {
t.position -= offset; t.position -= offset;
UpdateSpineSkeleton(null); UpdateSpineSkeleton(null);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
} }
/// <summary>Removes the ragdoll instance and effect from the animated skeleton.</summary> /// <summary>Removes the ragdoll instance and effect from the animated skeleton.</summary>

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@ -281,7 +281,7 @@ namespace Spine.Unity.Examples {
t.position -= offset; t.position -= offset;
UpdateSpineSkeleton(null); UpdateSpineSkeleton(null);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
} }
/// <summary>Removes the ragdoll instance and effect from the animated skeleton.</summary> /// <summary>Removes the ragdoll instance and effect from the animated skeleton.</summary>

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@ -56,7 +56,7 @@ namespace Spine.Unity.Examples {
Skeleton skeleton = skeletonRenderer.skeleton; if (skeleton == null) return; Skeleton skeleton = skeletonRenderer.skeleton; if (skeleton == null) return;
fillAnimation.Animation.Apply(skeleton, 0, percent, false, null, 1f, MixBlend.Setup, MixDirection.In); fillAnimation.Animation.Apply(skeleton, 0, percent, false, null, 1f, MixBlend.Setup, MixDirection.In);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
} }
} }

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@ -2,128 +2,116 @@ dragon.png
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pma: true pma: true
back
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chest
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chin
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head head
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left-rear-thigh
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right-rear-thigh
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tail03 tail03
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tail04 tail04
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tail05 tail05
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rotate: 90 rotate: 90
tail06 tail06
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thiagobrayner thiagobrayner
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dragon2.png dragon2.png
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right-wing06
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tail01
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dragon3.png dragon3.png
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left-wing07 chest
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tail02
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dragon5.png dragon5.png
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right-wing05 left-wing08
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right-wing07
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dragon6.png
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pma: true
right-wing08
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right-wing09
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@ -1,7 +1,7 @@
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{ "name": "features-control", "parent": "head", "rotation": -87.57, "x": 88.9, "y": -37.83, "color": "ff5826ff" }, "parent": "head",
{ "name": "eye-front", "parent": "features-control", "x": -52.2, "y": -35.32, "color": "ff2e2eff" }, "rotation": -87.57,
{ "name": "eye-front-iris", "parent": "eye-front", "x": -2.45, "y": 18.5, "color": "ff2e2eff" }, "x": 71.99,
{ "name": "eye-front-up-eyelid-holder", "parent": "eye-front", "x": -23.12, "y": 25.84, "color": "ff2e2eff" }, "y": -39.68,
"color": "ffce12ff",
"icon": "arrowsB"
},
{
"name": "head-back-control",
"parent": "head",
"rotation": -87.57,
"x": 68.52,
"y": 49.17,
"color": "ffce12ff",
"icon": "arrowsB"
},
{
"name": "features-control",
"parent": "head",
"rotation": -87.57,
"x": 88.9,
"y": -37.83,
"color": "ff5826ff",
"icon": "arrowUpDown"
},
{ "name": "eye-front", "parent": "features-control", "x": -52.2, "y": -35.32, "color": "ff2e2eff", "icon": "eye" },
{ "name": "eye-front-iris", "parent": "eye-front", "x": -2.45, "y": 18.5, "color": "ff2e2eff", "icon": "star" },
{ "name": "eye-front-up-eyelid-holder", "parent": "eye-front", "x": -23.12, "y": 25.84, "color": "ff2e2eff", "icon": "arrowUpDown" },
{ "name": "eye-front-up-eyelid", "parent": "eye-front-up-eyelid-holder", "length": 24.39, "rotation": 12.94, "color": "ff2e2eff" }, { "name": "eye-front-up-eyelid", "parent": "eye-front-up-eyelid-holder", "length": 24.39, "rotation": 12.94, "color": "ff2e2eff" },
{ "name": "eye-front-low-eyelid-holder", "parent": "eye-front", "x": -14.14, "y": 5.98, "color": "ff2e2eff" }, { "name": "eye-front-low-eyelid-holder", "parent": "eye-front", "x": -14.14, "y": 5.98, "color": "ff2e2eff", "icon": "arrowUpDown" },
{ "name": "eye-front-low-eyelid", "parent": "eye-front-low-eyelid-holder", "length": 17.4, "rotation": -9.9, "color": "ff2e2eff" }, { "name": "eye-front-low-eyelid", "parent": "eye-front-low-eyelid-holder", "length": 17.4, "rotation": -9.9, "color": "ff2e2eff" },
{ {
"name": "eye-front-eyebrow", "name": "eye-front-eyebrow",
@ -129,12 +154,12 @@
"y": 46.78, "y": 46.78,
"color": "ff2e2eff" "color": "ff2e2eff"
}, },
{ "name": "eye-back", "parent": "features-control", "x": 35.89, "y": -33.38, "color": "f64379ff" }, { "name": "eye-back", "parent": "features-control", "x": 35.89, "y": -33.38, "color": "f64379ff", "icon": "eye" },
{ "name": "eye-back-up-eyelid-holder", "parent": "eye-back", "x": 13.06, "y": 27.2, "color": "f64379ff" }, { "name": "eye-back-up-eyelid-holder", "parent": "eye-back", "x": 13.06, "y": 27.2, "color": "f64379ff", "icon": "arrowUpDown" },
{ "name": "eye-back-up-eyelid", "parent": "eye-back-up-eyelid-holder", "length": 20.8, "rotation": 168.69, "color": "f64379ff" }, { "name": "eye-back-up-eyelid", "parent": "eye-back-up-eyelid-holder", "length": 20.8, "rotation": 168.69, "color": "f64379ff" },
{ "name": "eye-back-low-eyelid-holder", "parent": "eye-back", "x": 12.51, "y": 5.71, "color": "f64379ff" }, { "name": "eye-back-low-eyelid-holder", "parent": "eye-back", "x": 12.51, "y": 5.71, "color": "f64379ff", "icon": "arrowUpDown" },
{ "name": "eye-back-low-eyelid", "parent": "eye-back-low-eyelid-holder", "length": 16.37, "rotation": -164.58, "color": "f64379ff" }, { "name": "eye-back-low-eyelid", "parent": "eye-back-low-eyelid-holder", "length": 16.37, "rotation": -164.58, "color": "f64379ff" },
{ "name": "eye-back-iris", "parent": "eye-back", "x": -4.9, "y": 17.41, "color": "f64379ff" }, { "name": "eye-back-iris", "parent": "eye-back", "x": -4.9, "y": 17.41, "color": "f64379ff", "icon": "star" },
{ {
"name": "eye-back-eyebrow", "name": "eye-back-eyebrow",
"parent": "eye-back", "parent": "eye-back",
@ -180,7 +205,15 @@
"y": -7.09, "y": -7.09,
"color": "ffce12ff" "color": "ffce12ff"
}, },
{ "name": "hat-base", "parent": "head", "x": 136.74, "y": 38.65, "skin": true, "color": "b131ffff" }, {
"name": "hat-base",
"parent": "head",
"x": 136.74,
"y": 38.65,
"skin": true,
"color": "b131ffff",
"icon": "arrowLeftRight"
},
{ {
"name": "hat", "name": "hat",
"parent": "hat-base", "parent": "hat-base",
@ -191,8 +224,24 @@
"skin": true, "skin": true,
"color": "b131ffff" "color": "b131ffff"
}, },
{ "name": "hat-control", "parent": "hat", "x": 65.29, "y": -6.95, "skin": true, "color": "b131ffff" }, {
{ "name": "pompom-control", "parent": "hat", "x": 150.97, "y": 0.35, "skin": true, "color": "b131ffff" }, "name": "hat-control",
"parent": "hat",
"x": 65.29,
"y": -6.95,
"skin": true,
"color": "b131ffff",
"icon": "arrows"
},
{
"name": "pompom-control",
"parent": "hat",
"x": 150.97,
"y": 0.35,
"skin": true,
"color": "b131ffff",
"icon": "arrowLeftRight"
},
{ "name": "end-arm-control", "parent": "arm-front-down", "length": 26.6, "x": 74.55, "y": 0.24, "color": "ff3636ff" }, { "name": "end-arm-control", "parent": "arm-front-down", "length": 26.6, "x": 74.55, "y": 0.24, "color": "ff3636ff" },
{ {
"name": "backpack", "name": "backpack",
@ -204,7 +253,15 @@
"skin": true, "skin": true,
"color": "b57dd9ff" "color": "b57dd9ff"
}, },
{ "name": "backpack-control", "parent": "backpack", "x": 53.83, "y": -119.3, "skin": true, "color": "b57dd9ff" }, {
"name": "backpack-control",
"parent": "backpack",
"x": 53.83,
"y": -119.3,
"skin": true,
"color": "b57dd9ff",
"icon": "arrows"
},
{ {
"name": "bag", "name": "bag",
"parent": "body-up", "parent": "body-up",
@ -215,7 +272,15 @@
"skin": true, "skin": true,
"color": "e8afe7ff" "color": "e8afe7ff"
}, },
{ "name": "bag-control", "parent": "bag", "x": 84.37, "y": 53.1, "skin": true, "color": "e8afe7ff" }, {
"name": "bag-control",
"parent": "bag",
"x": 84.37,
"y": 53.1,
"skin": true,
"color": "e8afe7ff",
"icon": "arrows"
},
{ {
"name": "bag-flap", "name": "bag-flap",
"parent": "bag", "parent": "bag",
@ -236,7 +301,15 @@
"skin": true, "skin": true,
"color": "69ff53ff" "color": "69ff53ff"
}, },
{ "name": "bag-strap-back", "parent": "arm-front-control", "x": -0.31, "y": 10.97, "skin": true, "color": "e8afe7ff" }, {
"name": "bag-strap-back",
"parent": "arm-front-control",
"x": -0.31,
"y": 10.97,
"skin": true,
"color": "e8afe7ff",
"icon": "diamondB"
},
{ {
"name": "bag-back-down", "name": "bag-back-down",
"parent": "bag-control", "parent": "bag-control",
@ -244,9 +317,18 @@
"x": -31.08, "x": -31.08,
"y": -10.86, "y": -10.86,
"skin": true, "skin": true,
"color": "e8afe7ff" "color": "e8afe7ff",
"icon": "diamondB"
},
{
"name": "bag-strap-front",
"parent": "arm-front-control",
"x": 2.82,
"y": -11.88,
"skin": true,
"color": "e8afe7ff",
"icon": "diamondB"
}, },
{ "name": "bag-strap-front", "parent": "arm-front-control", "x": 2.82, "y": -11.88, "skin": true, "color": "e8afe7ff" },
{ {
"name": "bag-back-front", "name": "bag-back-front",
"parent": "bag", "parent": "bag",
@ -254,7 +336,8 @@
"x": -18.37, "x": -18.37,
"y": 34.05, "y": 34.05,
"skin": true, "skin": true,
"color": "e8afe7ff" "color": "e8afe7ff",
"icon": "diamondB"
}, },
{ {
"name": "zip-girl", "name": "zip-girl",
@ -276,7 +359,15 @@
"skin": true, "skin": true,
"color": "ff4cf5ff" "color": "ff4cf5ff"
}, },
{ "name": "hair-holder-front", "parent": "body-up", "x": 100.57, "y": 80.62, "skin": true, "color": "06b8d8ff" }, {
"name": "hair-holder-front",
"parent": "body-up",
"x": 100.57,
"y": 80.62,
"skin": true,
"color": "06b8d8ff",
"icon": "spiral"
},
{ {
"name": "hair-strand-front-1", "name": "hair-strand-front-1",
"parent": "hair-holder-front", "parent": "hair-holder-front",
@ -297,7 +388,15 @@
"skin": true, "skin": true,
"color": "06b7d875" "color": "06b7d875"
}, },
{ "name": "hair-holder-back", "parent": "body-up", "x": 105.21, "y": -48.86, "skin": true, "color": "2a96c6ff" }, {
"name": "hair-holder-back",
"parent": "body-up",
"x": 105.21,
"y": -48.86,
"skin": true,
"color": "2a96c6ff",
"icon": "spiral"
},
{ {
"name": "hair-strand-back-1", "name": "hair-strand-back-1",
"parent": "hair-holder-back", "parent": "hair-holder-back",
@ -350,7 +449,7 @@
}, },
{ "name": "eye-front-pupil", "parent": "eye-front", "x": -3.44, "y": 17.51, "color": "ff2e2eff" }, { "name": "eye-front-pupil", "parent": "eye-front", "x": -3.44, "y": 17.51, "color": "ff2e2eff" },
{ "name": "eye-back-pupil", "parent": "eye-back", "x": -5.89, "y": 16.42, "color": "f64379ff" }, { "name": "eye-back-pupil", "parent": "eye-back", "x": -5.89, "y": 16.42, "color": "f64379ff" },
{ "name": "eyelid-skin", "parent": "eye-front", "x": 1.06, "y": 41.21, "color": "ff2e2eff" }, { "name": "eyelid-skin", "parent": "eye-front", "x": 1.06, "y": 41.21, "color": "ff2e2eff", "icon": "arrowUpDown" },
{ "name": "arm-back-control", "parent": "body-up", "rotation": -94.33, "x": 73.75, "y": -67.88, "color": "321c9aff" }, { "name": "arm-back-control", "parent": "body-up", "rotation": -94.33, "x": 73.75, "y": -67.88, "color": "321c9aff" },
{ {
"name": "arm-back-up", "name": "arm-back-up",
@ -418,7 +517,8 @@
"x": 38.54, "x": 38.54,
"y": -259.75, "y": -259.75,
"transform": "noRotationOrReflection", "transform": "noRotationOrReflection",
"color": "d130ffff" "color": "d130ffff",
"icon": "ik"
}, },
{ "name": "leg-up-back", "parent": "leg-control-back", "length": 144.38, "rotation": -92.95, "y": 0.45, "color": "8f0c5bff" }, { "name": "leg-up-back", "parent": "leg-control-back", "length": 144.38, "rotation": -92.95, "y": 0.45, "color": "8f0c5bff" },
{ "name": "leg-down-back", "parent": "leg-up-back", "length": 144.38, "rotation": 3.48, "x": 144.38, "color": "8f0c5bff" }, { "name": "leg-down-back", "parent": "leg-up-back", "length": 144.38, "rotation": 3.48, "x": 144.38, "color": "8f0c5bff" },
@ -519,9 +619,18 @@
"x": 4.35, "x": 4.35,
"y": -26.24, "y": -26.24,
"skin": true, "skin": true,
"color": "8dff00ff" "color": "8dff00ff",
"icon": "triangle"
},
{
"name": "skirt-control-up",
"parent": "skirt-control",
"x": -15.87,
"y": -0.12,
"skin": true,
"color": "09d627ff",
"icon": "triangle"
}, },
{ "name": "skirt-control-up", "parent": "skirt-control", "x": -15.87, "y": -0.12, "skin": true, "color": "09d627ff" },
{ {
"name": "skirt-rotation-back", "name": "skirt-rotation-back",
"parent": "body-up", "parent": "body-up",
@ -542,7 +651,7 @@
"skin": true, "skin": true,
"color": "09d627ff" "color": "09d627ff"
}, },
{ "name": "skirt-control-middle", "parent": "skirt-control-up", "x": -19.76, "skin": true, "color": "09d627ff" }, { "name": "skirt-control-middle", "parent": "skirt-control-up", "x": -19.76, "skin": true, "color": "09d627ff", "icon": "triangle" },
{ {
"name": "skirt-control-back", "name": "skirt-control-back",
"parent": "skirt-rotation-back", "parent": "skirt-rotation-back",
@ -550,7 +659,8 @@
"x": 148.43, "x": 148.43,
"y": -0.72, "y": -0.72,
"skin": true, "skin": true,
"color": "09d627ff" "color": "09d627ff",
"icon": "triangle"
}, },
{ {
"name": "skirt-control-front", "name": "skirt-control-front",
@ -559,11 +669,36 @@
"x": 141.99, "x": 141.99,
"y": 2.23, "y": 2.23,
"skin": true, "skin": true,
"color": "09d627ff" "color": "09d627ff",
"icon": "triangle"
},
{
"name": "skirt-control-front-down",
"parent": "skirt-control-front",
"x": -45.51,
"y": -13.62,
"skin": true,
"color": "09d627ff",
"icon": "triangle"
},
{
"name": "skirt-control-back-down",
"parent": "skirt-control-back",
"x": -47.46,
"y": 29.56,
"skin": true,
"color": "09d627ff",
"icon": "triangle"
},
{
"name": "cape-red-front-inside",
"parent": "body-up",
"x": 32.8,
"y": -12.11,
"skin": true,
"color": "ff539eff",
"icon": "arrowUpDown"
}, },
{ "name": "skirt-control-front-down", "parent": "skirt-control-front", "x": -45.51, "y": -13.62, "skin": true, "color": "09d627ff" },
{ "name": "skirt-control-back-down", "parent": "skirt-control-back", "x": -47.46, "y": 29.56, "skin": true, "color": "09d627ff" },
{ "name": "cape-red-front-inside", "parent": "body-up", "x": 32.8, "y": -12.11, "skin": true, "color": "ff539eff" },
{ {
"name": "cape-front-rotator", "name": "cape-front-rotator",
"parent": "arm-front-up", "parent": "arm-front-up",
@ -581,7 +716,8 @@
"x": 47.43, "x": 47.43,
"y": -0.24, "y": -0.24,
"skin": true, "skin": true,
"color": "ff539eff" "color": "ff539eff",
"icon": "arrowUpDown"
}, },
{ "name": "shouder-front-transform", "parent": "body-up", "rotation": -94.33, "x": 93.23, "y": 0.49, "color": "ffce12ff" }, { "name": "shouder-front-transform", "parent": "body-up", "rotation": -94.33, "x": 93.23, "y": 0.49, "color": "ffce12ff" },
{ "name": "shoulder-front", "parent": "shouder-front-transform", "x": -43.57, "y": -0.76, "color": "ffce12ff" }, { "name": "shoulder-front", "parent": "shouder-front-transform", "x": -43.57, "y": -0.76, "color": "ffce12ff" },
@ -602,9 +738,18 @@
"x": 45.94, "x": 45.94,
"y": 0.9, "y": 0.9,
"skin": true, "skin": true,
"color": "93006dff" "color": "93006dff",
"icon": "arrowLeftRight"
},
{
"name": "cape-red-back-inside",
"parent": "body-up",
"x": 37.71,
"y": -42.92,
"skin": true,
"color": "93006dff",
"icon": "arrowUpDown"
}, },
{ "name": "cape-red-back-inside", "parent": "body-up", "x": 37.71, "y": -42.92, "skin": true, "color": "93006dff" },
{ "name": "shoulder-back-transform", "parent": "body-up", "rotation": -4.33, "x": 84.44, "y": -34.31, "color": "ffce12ff" }, { "name": "shoulder-back-transform", "parent": "body-up", "rotation": -4.33, "x": 84.44, "y": -34.31, "color": "ffce12ff" },
{ "name": "shoulder-back", "parent": "shoulder-back-transform", "x": 1.09, "y": -39.44, "color": "ffce12ff" }, { "name": "shoulder-back", "parent": "shoulder-back-transform", "x": 1.09, "y": -39.44, "color": "ffce12ff" },
{ {
@ -614,7 +759,8 @@
"x": 86.24, "x": 86.24,
"y": -100.16, "y": -100.16,
"skin": true, "skin": true,
"color": "ff7a45ff" "color": "ff7a45ff",
"icon": "arrowUpDown"
}, },
{ {
"name": "dress-control-leg-down-back", "name": "dress-control-leg-down-back",
@ -623,7 +769,8 @@
"x": 86.81, "x": 86.81,
"y": -134.93, "y": -134.93,
"skin": true, "skin": true,
"color": "ff7a45ff" "color": "ff7a45ff",
"icon": "arrowUpDown"
}, },
{ {
"name": "dress-control-leg-up-front", "name": "dress-control-leg-up-front",
@ -632,7 +779,8 @@
"x": -81.34, "x": -81.34,
"y": -100.16, "y": -100.16,
"skin": true, "skin": true,
"color": "ff7a45ff" "color": "ff7a45ff",
"icon": "arrowUpDown"
}, },
{ {
"name": "dress-control-leg-down-front", "name": "dress-control-leg-down-front",
@ -641,7 +789,8 @@
"x": -83.05, "x": -83.05,
"y": -132.65, "y": -132.65,
"skin": true, "skin": true,
"color": "ff7a45ff" "color": "ff7a45ff",
"icon": "arrowUpDown"
}, },
{ {
"name": "dress-control-foot-front", "name": "dress-control-foot-front",
@ -650,7 +799,8 @@
"x": -112.69, "x": -112.69,
"y": -254.06, "y": -254.06,
"skin": true, "skin": true,
"color": "ff7a45ff" "color": "ff7a45ff",
"icon": "arrowUpDown"
}, },
{ {
"name": "dress-control-foot-back", "name": "dress-control-foot-back",
@ -659,9 +809,18 @@
"x": 97.07, "x": 97.07,
"y": -251.21, "y": -251.21,
"skin": true, "skin": true,
"color": "ff7a45ff" "color": "ff7a45ff",
"icon": "arrowUpDown"
},
{
"name": "dress-control-middle",
"parent": "skeleton-control",
"x": -5.53,
"y": -254.06,
"skin": true,
"color": "ff7a45ff",
"icon": "arrowUpDown"
}, },
{ "name": "dress-control-middle", "parent": "skeleton-control", "x": -5.53, "y": -254.06, "skin": true, "color": "ff7a45ff" },
{ {
"name": "sleeve-control-front", "name": "sleeve-control-front",
"parent": "arm-front-up-7", "parent": "arm-front-up-7",
@ -670,7 +829,8 @@
"x": 37.64, "x": 37.64,
"y": -41.32, "y": -41.32,
"skin": true, "skin": true,
"color": "5e0202ff" "color": "5e0202ff",
"icon": "handLeft"
}, },
{ {
"name": "sleeve-control-back", "name": "sleeve-control-back",
@ -680,7 +840,8 @@
"x": 25.63, "x": 25.63,
"y": 55.1, "y": 55.1,
"skin": true, "skin": true,
"color": "02045eff" "color": "02045eff",
"icon": "handLeft"
}, },
{ {
"name": "cape-blue-up", "name": "cape-blue-up",
@ -701,11 +862,51 @@
"skin": true, "skin": true,
"color": "1130ff78" "color": "1130ff78"
}, },
{ "name": "cape-blue-down-middle", "parent": "cape-blue-down", "x": 168.33, "y": -1.52, "skin": true, "color": "1130ff78" }, {
{ "name": "cape-blue-down-front", "parent": "cape-blue-down-middle", "x": -19.01, "y": -133.73, "skin": true, "color": "1130ff78" }, "name": "cape-blue-down-middle",
{ "name": "cape-blue-down-back", "parent": "cape-blue-down-middle", "x": -10.01, "y": 121.12, "skin": true, "color": "1130ff78" }, "parent": "cape-blue-down",
{ "name": "cape-blue-middle-front", "parent": "cape-blue-down", "x": 41.13, "y": -101.46, "skin": true, "color": "1130ff78" }, "x": 168.33,
{ "name": "cape-blue-middle-back", "parent": "cape-blue-down", "x": 33.12, "y": 96.5, "skin": true, "color": "1130ff78" }, "y": -1.52,
"skin": true,
"color": "1130ff78",
"icon": "romanII"
},
{
"name": "cape-blue-down-front",
"parent": "cape-blue-down-middle",
"x": -19.01,
"y": -133.73,
"skin": true,
"color": "1130ff78",
"icon": "romanII"
},
{
"name": "cape-blue-down-back",
"parent": "cape-blue-down-middle",
"x": -10.01,
"y": 121.12,
"skin": true,
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@ -2,19 +2,25 @@
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 8
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m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: spineboy-pro_Material m_Name: spineboy-pro_Material
m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3} m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3}
m_ShaderKeywords: m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _USE8NEIGHBOURHOOD_ON
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: [] disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
@ -22,9 +28,11 @@ Material:
m_Texture: {fileID: 2800000, guid: 4ea2c33e839afb34c98f66e892b3b2d2, type: 3} m_Texture: {fileID: 2800000, guid: 4ea2c33e839afb34c98f66e892b3b2d2, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: m_Floats:
- _Cutoff: 0.1 - _Cutoff: 0.1
- _OutlineMipLevel: 0 - _OutlineMipLevel: 0
- _OutlineOpaqueAlpha: 1
- _OutlineReferenceTexWidth: 1024 - _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1 - _OutlineSmoothness: 1
- _OutlineWidth: 3 - _OutlineWidth: 3
@ -35,3 +43,4 @@ Material:
- _Use8Neighbourhood: 1 - _Use8Neighbourhood: 1
m_Colors: m_Colors:
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1} - _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
m_BuildTextureStacks: []

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@ -1,7 +1,7 @@
{ {
"skeleton": { "skeleton": {
"hash": "fJ3tj/bl3Iw", "hash": "KTQ/KXo4uYI",
"spine": "4.1.23-beta", "spine": "4.2.05-beta",
"x": -221.22, "x": -221.22,
"y": -8.55, "y": -8.55,
"width": 371.09, "width": 371.09,

View File

@ -3,69 +3,63 @@ spineboy.png
filter: Linear, Linear filter: Linear, Linear
pma: true pma: true
eye_indifferent eye_indifferent
bounds: 2, 460, 93, 89 bounds: 550, 694, 93, 89
eye_surprised eye_surprised
bounds: 462, 492, 93, 89 bounds: 834, 856, 93, 89
front_bracer front_bracer
bounds: 907, 472, 58, 80 bounds: 678, 774, 58, 80
rotate: 90
front_fist_closed front_fist_closed
bounds: 652, 499, 75, 82 bounds: 466, 593, 75, 82
front_fist_open
bounds: 729, 470, 86, 87
rotate: 90 rotate: 90
front_fist_open
bounds: 550, 605, 86, 87
front_foot front_foot
bounds: 2, 551, 126, 69 bounds: 550, 785, 126, 69
front_foot_bend1 front_foot_bend1
bounds: 952, 689, 128, 70 bounds: 375, 492, 128, 70
rotate: 90 rotate: 90
front_foot_bend2 front_foot_bend2
bounds: 911, 594, 108, 93 bounds: 275, 330, 108, 93
rotate: 90
front_shin front_shin
bounds: 766, 735, 82, 184 bounds: 466, 670, 82, 184
rotate: 90
front_thigh front_thigh
bounds: 249, 572, 48, 112 bounds: 214, 208, 48, 112
rotate: 90
front_upper_arm front_upper_arm
bounds: 363, 566, 54, 97 bounds: 214, 109, 54, 97
rotate: 90
goggles goggles
bounds: 466, 583, 261, 166 bounds: 466, 856, 261, 166
gun gun
bounds: 766, 819, 210, 203 bounds: 2, 117, 210, 203
head head
bounds: 466, 751, 271, 298 bounds: 2, 322, 271, 298
rotate: 90
mouth_grind mouth_grind
bounds: 355, 505, 93, 59 bounds: 929, 896, 93, 59
mouth_oooo mouth_oooo
bounds: 557, 522, 93, 59 bounds: 929, 835, 93, 59
mouth_smile mouth_smile
bounds: 557, 461, 93, 59 bounds: 447, 532, 93, 59
muzzle muzzle
bounds: 2, 622, 462, 400 bounds: 2, 622, 462, 400
neck neck
bounds: 978, 986, 36, 41 bounds: 796, 819, 36, 41
rotate: 90
rear_bracer rear_bracer
bounds: 652, 441, 56, 72 bounds: 738, 788, 56, 72
rotate: 90
rear_foot rear_foot
bounds: 909, 532, 113, 60 bounds: 2, 2, 113, 60
rotate: 90
rear_foot_bend1 rear_foot_bend1
bounds: 130, 554, 117, 66 bounds: 64, 49, 117, 66
rear_foot_bend2 rear_foot_bend2
bounds: 130, 469, 103, 83 bounds: 729, 862, 103, 83
rear_shin rear_shin
bounds: 729, 558, 75, 178 bounds: 729, 947, 75, 178
rotate: 90 rotate: 90
rear_thigh rear_thigh
bounds: 249, 505, 65, 104 bounds: 909, 957, 65, 104
rotate: 90 rotate: 90
rear_upper_arm rear_upper_arm
bounds: 818, 509, 47, 87 bounds: 447, 483, 47, 87
rotate: 90 rotate: 90
torso torso
bounds: 729, 635, 98, 180 bounds: 275, 440, 98, 180
rotate: 90

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m_Name: spineboy_Atlas m_Name: spineboy_Atlas
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View File

@ -1,7 +1,7 @@
{ {
"skeleton": { "skeleton": {
"hash": "d53R1Ina68Q", "hash": "8oaRkSKcddw",
"spine": "4.1.23-beta", "spine": "4.2.05-beta",
"x": -252.71, "x": -252.71,
"y": -232.55, "y": -232.55,
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m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
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m_Name: whirlyblendmodes_Atlas m_Name: whirlyblendmodes_Atlas
m_EditorClassIdentifier: m_EditorClassIdentifier:
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onDemandTextureLoader: {fileID: 0}
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View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.spine-unity-examples", "name": "com.esotericsoftware.spine.spine-unity-examples",
"displayName": "spine-unity Runtime Examples", "displayName": "spine-unity Runtime Examples",
"description": "This plugin provides example scenes and scripts for the spine-unity runtime.", "description": "This plugin provides example scenes and scripts for the spine-unity runtime.",
"version": "4.2.22", "version": "4.2.23",
"unity": "2018.3", "unity": "2018.3",
"author": { "author": {
"name": "Esoteric Software", "name": "Esoteric Software",

View File

@ -532,7 +532,7 @@ namespace Spine.Unity.Editor {
graphic.Initialize(false); graphic.Initialize(false);
if (skin != null) graphic.Skeleton.SetSkin(skin); if (skin != null) graphic.Skeleton.SetSkin(skin);
graphic.initialSkinName = skin.Name; graphic.initialSkinName = skin.Name;
graphic.Skeleton.UpdateWorldTransform(); graphic.Skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
graphic.UpdateMesh(); graphic.UpdateMesh();
return graphic; return graphic;
} }

View File

@ -213,7 +213,7 @@ namespace Spine.Unity.Editor {
GUILayout.Space(30); GUILayout.Space(30);
string buttonLabel = box.IsWeighted() ? box.Name + " (!)" : box.Name; string buttonLabel = box.IsWeighted() ? box.Name + " (!)" : box.Name;
if (GUILayout.Button(buttonLabel, GUILayout.Width(200))) { if (GUILayout.Button(buttonLabel, GUILayout.Width(200))) {
utilityBone.bone.Skeleton.UpdateWorldTransform(); utilityBone.bone.Skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
Transform bbTransform = utilityBone.transform.Find("[BoundingBox]" + box.Name); // Use FindChild in older versions of Unity. Transform bbTransform = utilityBone.transform.Find("[BoundingBox]" + box.Name); // Use FindChild in older versions of Unity.
if (bbTransform != null) { if (bbTransform != null) {
PolygonCollider2D originalCollider = bbTransform.GetComponent<PolygonCollider2D>(); PolygonCollider2D originalCollider = bbTransform.GetComponent<PolygonCollider2D>();

View File

@ -1357,7 +1357,7 @@ namespace Spine.Unity.Editor {
newSkeletonAnimation.loop = SpineEditorUtilities.Preferences.defaultInstantiateLoop; newSkeletonAnimation.loop = SpineEditorUtilities.Preferences.defaultInstantiateLoop;
newSkeletonAnimation.state.Update(0); newSkeletonAnimation.state.Update(0);
newSkeletonAnimation.state.Apply(newSkeletonAnimation.skeleton); newSkeletonAnimation.state.Apply(newSkeletonAnimation.skeleton);
newSkeletonAnimation.skeleton.UpdateWorldTransform(); newSkeletonAnimation.skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
return newSkeletonAnimation; return newSkeletonAnimation;
} }
@ -1440,7 +1440,7 @@ namespace Spine.Unity.Editor {
throw e; throw e;
} }
newSkeletonMecanim.skeleton.UpdateWorldTransform(); newSkeletonMecanim.skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
newSkeletonMecanim.LateUpdate(); newSkeletonMecanim.LateUpdate();
return newSkeletonMecanim; return newSkeletonMecanim;

View File

@ -614,7 +614,7 @@ namespace Spine.Unity.Editor {
throw new System.ArgumentException("Mesh is not weighted.", "attachment"); throw new System.ArgumentException("Mesh is not weighted.", "attachment");
Skeleton skeleton = new Skeleton(skeletonData); Skeleton skeleton = new Skeleton(skeletonData);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
float[] floatVerts = new float[attachment.WorldVerticesLength]; float[] floatVerts = new float[attachment.WorldVerticesLength];
attachment.ComputeWorldVertices(skeleton.Slots.Items[slotIndex], floatVerts); attachment.ComputeWorldVertices(skeleton.Slots.Items[slotIndex], floatVerts);
@ -835,7 +835,7 @@ namespace Spine.Unity.Editor {
bool inheritRotation = bone.Data.TransformMode.InheritsRotation(); bool inheritRotation = bone.Data.TransformMode.InheritsRotation();
animation.Apply(skeleton, 0, 0, false, null, 1f, MixBlend.Setup, MixDirection.In); animation.Apply(skeleton, 0, 0, false, null, 1f, MixBlend.Setup, MixDirection.In);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
float duration = animation.Duration; float duration = animation.Duration;
AnimationCurve curve = new AnimationCurve(); AnimationCurve curve = new AnimationCurve();
@ -863,7 +863,7 @@ namespace Spine.Unity.Editor {
currentTime = duration; currentTime = duration;
animation.Apply(skeleton, 0, currentTime, true, null, 1f, MixBlend.Setup, MixDirection.In); animation.Apply(skeleton, 0, currentTime, true, null, 1f, MixBlend.Setup, MixDirection.In);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
int pIndex = listIndex; int pIndex = listIndex;
@ -1449,7 +1449,7 @@ namespace Spine.Unity.Editor {
float time = frames[f]; float time = frames[f];
timeline.Apply(skeleton, lastTime, currentTime, null, 1, MixBlend.Setup, MixDirection.In); timeline.Apply(skeleton, lastTime, currentTime, null, 1, MixBlend.Setup, MixDirection.In);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
rotation = frames[f + 1] + boneData.Rotation; rotation = frames[f + 1] + boneData.Rotation;
angle += Mathf.DeltaAngle(angle, rotation); angle += Mathf.DeltaAngle(angle, rotation);
@ -1463,7 +1463,7 @@ namespace Spine.Unity.Editor {
currentTime = time; currentTime = time;
timeline.Apply(skeleton, lastTime, currentTime, null, 1, MixBlend.Setup, MixDirection.In); timeline.Apply(skeleton, lastTime, currentTime, null, 1, MixBlend.Setup, MixDirection.In);
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
pk = keys[listIndex]; pk = keys[listIndex];
rotation = bone.Rotation; rotation = bone.Rotation;

View File

@ -436,6 +436,30 @@ namespace Spine.Unity.Editor {
EditorGUILayout.LabelField(SpineInspectorUtility.TempContent(string.Format("Path Constraints ({0})", skeleton.PathConstraints.Count), Icons.constraintPath), EditorStyles.boldLabel); EditorGUILayout.LabelField(SpineInspectorUtility.TempContent(string.Format("Path Constraints ({0})", skeleton.PathConstraints.Count), Icons.constraintPath), EditorStyles.boldLabel);
EditorGUILayout.LabelField(SpineInspectorUtility.TempContent(string.Format("Physics Constraints ({0})", skeleton.PhysicsConstraints.Count), Icons.constraintIK), EditorStyles.boldLabel);
using (new SpineInspectorUtility.IndentScope()) {
if (skeleton.PhysicsConstraints.Count > 0) {
foreach (PhysicsConstraint c in skeleton.PhysicsConstraints) {
EditorGUILayout.LabelField(SpineInspectorUtility.TempContent(c.Data.Name, Icons.constraintIK));
EditorGUI.BeginChangeCheck();
c.Mix = EditorGUILayout.Slider("Mix", c.Mix, MixMin, MixMax);
c.Inertia = EditorGUILayout.Slider("Inertia", c.Inertia, MixMin, MixMax);
c.Strength = EditorGUILayout.Slider("Strength", c.Strength, MixMin, MixMax);
c.Damping = EditorGUILayout.Slider("Damping", c.Damping, MixMin, MixMax);
c.MassInverse = 1.0f / EditorGUILayout.Slider("Mass", 1.0f / c.MassInverse, MixMin, MixMax);
c.Wind = EditorGUILayout.Slider("Wind", c.Wind, MixMin, MixMax);
c.Gravity = EditorGUILayout.Slider("Gravity", c.Gravity, MixMin, MixMax);
if (EditorGUI.EndChangeCheck()) requireRepaint = true;
EditorGUILayout.Space();
}
} else {
EditorGUILayout.LabelField(NoneText);
}
}
EditorGUI.BeginChangeCheck(); EditorGUI.BeginChangeCheck();
showPaths = EditorGUILayout.Toggle("Show Paths", showPaths); showPaths = EditorGUILayout.Toggle("Show Paths", showPaths);
requireRepaint |= EditorGUI.EndChangeCheck(); requireRepaint |= EditorGUI.EndChangeCheck();

View File

@ -41,8 +41,8 @@ namespace Spine.Unity {
public static class SkeletonDataCompatibility { public static class SkeletonDataCompatibility {
#if UNITY_EDITOR #if UNITY_EDITOR
static readonly int[][] compatibleBinaryVersions = { new[] { 4, 1, 0 } }; static readonly int[][] compatibleBinaryVersions = { new[] { 4, 2, 0 } };
static readonly int[][] compatibleJsonVersions = { new[] { 4, 1, 0 } }; static readonly int[][] compatibleJsonVersions = { new[] { 4, 2, 0 } };
static bool wasVersionDialogShown = false; static bool wasVersionDialogShown = false;
static readonly Regex jsonVersionRegex = new Regex(@"""spine""\s*:\s*""([^""]+)""", RegexOptions.CultureInvariant); static readonly Regex jsonVersionRegex = new Regex(@"""spine""\s*:\s*""([^""]+)""", RegexOptions.CultureInvariant);

View File

@ -213,7 +213,7 @@ namespace Spine.Unity {
Vector2 parentBoneScale; Vector2 parentBoneScale;
GetScaleAffectingRootMotion(out parentBoneScale); GetScaleAffectingRootMotion(out parentBoneScale);
ClearEffectiveBoneOffsets(parentBoneScale); ClearEffectiveBoneOffsets(parentBoneScale);
skeletonComponent.Skeleton.UpdateWorldTransform(); skeletonComponent.Skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
} }
ClearRigidbodyTempMovement(); ClearRigidbodyTempMovement();
@ -605,7 +605,7 @@ namespace Spine.Unity {
// apply the constraint and sets Bone.ax, Bone.ay and Bone.arotation values. // apply the constraint and sets Bone.ax, Bone.ay and Bone.arotation values.
/// Update is based on Bone.x, Bone.y and Bone.rotation, so skeleton.UpdateWorldTransform() /// Update is based on Bone.x, Bone.y and Bone.rotation, so skeleton.UpdateWorldTransform()
/// can be called afterwards without having a different starting point. /// can be called afterwards without having a different starting point.
constraint.Update(); constraint.Update(Skeleton.Physics.Update);
} }
} }

View File

@ -236,7 +236,7 @@ namespace Spine.Unity {
state.ApplyEventTimelinesOnly(skeleton, issueEvents: false); state.ApplyEventTimelinesOnly(skeleton, issueEvents: false);
return; return;
} }
ApplyAnimation(); ApplyAnimation(deltaTime);
} }
protected void UpdateAnimationStatus (float deltaTime) { protected void UpdateAnimationStatus (float deltaTime) {
@ -244,7 +244,7 @@ namespace Spine.Unity {
state.Update(deltaTime); state.Update(deltaTime);
} }
protected void ApplyAnimation () { protected void ApplyAnimation (float deltaTime) {
if (_BeforeApply != null) if (_BeforeApply != null)
_BeforeApply(this); _BeforeApply(this);
@ -253,6 +253,7 @@ namespace Spine.Unity {
else else
state.ApplyEventTimelinesOnly(skeleton, issueEvents: true); state.ApplyEventTimelinesOnly(skeleton, issueEvents: true);
skeleton.Update(deltaTime);
AfterAnimationApplied(); AfterAnimationApplied();
} }
@ -260,11 +261,11 @@ namespace Spine.Unity {
if (_UpdateLocal != null) if (_UpdateLocal != null)
_UpdateLocal(this); _UpdateLocal(this);
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
if (_UpdateWorld != null) { if (_UpdateWorld != null) {
_UpdateWorld(this); _UpdateWorld(this);
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
} }
if (_UpdateComplete != null) { if (_UpdateComplete != null) {

View File

@ -357,7 +357,7 @@ namespace Spine.Unity {
state.ApplyEventTimelinesOnly(skeleton, issueEvents: false); state.ApplyEventTimelinesOnly(skeleton, issueEvents: false);
return; return;
} }
ApplyAnimation(); ApplyAnimation(deltaTime);
} }
protected void SyncSubmeshGraphicsWithCanvasRenderers () { protected void SyncSubmeshGraphicsWithCanvasRenderers () {
@ -383,7 +383,7 @@ namespace Spine.Unity {
state.Update(deltaTime); state.Update(deltaTime);
} }
protected void ApplyAnimation () { protected void ApplyAnimation (float deltaTime) {
if (BeforeApply != null) if (BeforeApply != null)
BeforeApply(this); BeforeApply(this);
@ -392,6 +392,7 @@ namespace Spine.Unity {
else else
state.ApplyEventTimelinesOnly(skeleton, issueEvents: true); state.ApplyEventTimelinesOnly(skeleton, issueEvents: true);
skeleton.Update(deltaTime);
AfterAnimationApplied(); AfterAnimationApplied();
} }
@ -399,17 +400,21 @@ namespace Spine.Unity {
if (UpdateLocal != null) if (UpdateLocal != null)
UpdateLocal(this); UpdateLocal(this);
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
if (UpdateWorld != null) { if (UpdateWorld != null) {
UpdateWorld(this); UpdateWorld(this);
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
} }
if (UpdateComplete != null) if (UpdateComplete != null)
UpdateComplete(this); UpdateComplete(this);
} }
protected void UpdateWorldTransform () {
skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
}
public void LateUpdate () { public void LateUpdate () {
if (!this.IsValid) return; if (!this.IsValid) return;
// instantiation can happen from Update() after this component, leading to a missing Update() call. // instantiation can happen from Update() after this component, leading to a missing Update() call.

View File

@ -101,32 +101,32 @@ namespace Spine.Unity {
public virtual void Update () { public virtual void Update () {
if (!valid || updateTiming != UpdateTiming.InUpdate) return; if (!valid || updateTiming != UpdateTiming.InUpdate) return;
UpdateAnimation(); UpdateAnimation(Time.deltaTime);
} }
public virtual void FixedUpdate () { public virtual void FixedUpdate () {
if (!valid || updateTiming != UpdateTiming.InFixedUpdate) return; if (!valid || updateTiming != UpdateTiming.InFixedUpdate) return;
UpdateAnimation(); UpdateAnimation(Time.deltaTime);
} }
/// <summary>Manual animation update. Required when <c>updateTiming</c> is set to <c>ManualUpdate</c>.</summary> /// <summary>Manual animation update. Required when <c>updateTiming</c> is set to <c>ManualUpdate</c>.</summary>
/// <param name="deltaTime">Ignored parameter.</param> /// <param name="deltaTime">Ignored parameter.</param>
public virtual void Update (float deltaTime) { public virtual void Update (float deltaTime) {
if (!valid) return; if (!valid) return;
UpdateAnimation(); UpdateAnimation(deltaTime);
} }
protected void UpdateAnimation () { protected void UpdateAnimation (float deltaTime) {
wasUpdatedAfterInit = true; wasUpdatedAfterInit = true;
// animation status is kept by Mecanim Animator component // animation status is kept by Mecanim Animator component
if (updateMode <= UpdateMode.OnlyAnimationStatus) if (updateMode <= UpdateMode.OnlyAnimationStatus)
return; return;
ApplyAnimation(); ApplyAnimation(deltaTime);
} }
protected void ApplyAnimation () { protected void ApplyAnimation (float deltaTime) {
if (_BeforeApply != null) if (_BeforeApply != null)
_BeforeApply(this); _BeforeApply(this);
@ -148,27 +148,28 @@ namespace Spine.Unity {
#else #else
translator.Apply(skeleton); translator.Apply(skeleton);
#endif #endif
skeleton.Update(deltaTime);
AfterAnimationApplied();
}
// UpdateWorldTransform and Bone Callbacks public void AfterAnimationApplied () {
{ if (_UpdateLocal != null)
if (_UpdateLocal != null) _UpdateLocal(this);
_UpdateLocal(this);
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
if (_UpdateWorld != null) { if (_UpdateWorld != null) {
_UpdateWorld(this); _UpdateWorld(this);
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
}
if (_UpdateComplete != null)
_UpdateComplete(this);
} }
if (_UpdateComplete != null)
_UpdateComplete(this);
} }
public override void LateUpdate () { public override void LateUpdate () {
if (updateTiming == UpdateTiming.InLateUpdate && valid && translator != null && translator.Animator != null) if (updateTiming == UpdateTiming.InLateUpdate && valid && translator != null && translator.Animator != null)
UpdateAnimation(); UpdateAnimation(Time.deltaTime);
// instantiation can happen from Update() after this component, leading to a missing Update() call. // instantiation can happen from Update() after this component, leading to a missing Update() call.
if (!wasUpdatedAfterInit) Update(); if (!wasUpdatedAfterInit) Update();
base.LateUpdate(); base.LateUpdate();

View File

@ -423,7 +423,7 @@ namespace Spine.Unity {
// Generate mesh once, required to update mesh bounds for visibility // Generate mesh once, required to update mesh bounds for visibility
UpdateMode updateModeSaved = updateMode; UpdateMode updateModeSaved = updateMode;
updateMode = UpdateMode.FullUpdate; updateMode = UpdateMode.FullUpdate;
skeleton.UpdateWorldTransform(); UpdateWorldTransform();
LateUpdate(); LateUpdate();
updateMode = updateModeSaved; updateMode = updateModeSaved;
@ -439,6 +439,10 @@ namespace Spine.Unity {
#endif #endif
} }
protected virtual void UpdateWorldTransform () {
skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
}
/// <summary> /// <summary>
/// Generates a new UnityEngine.Mesh from the internal Skeleton.</summary> /// Generates a new UnityEngine.Mesh from the internal Skeleton.</summary>
public virtual void LateUpdate () { public virtual void LateUpdate () {

View File

@ -107,7 +107,7 @@ namespace Spine.Unity {
doubleBufferedMesh = null; doubleBufferedMesh = null;
} }
///<summary>This is a Mesh that also stores the instructions SkeletonRenderer generated for it.</summary> /// <summary>This is a Mesh that also stores the instructions SkeletonRenderer generated for it.</summary>
public class SmartMesh : IDisposable { public class SmartMesh : IDisposable {
public Mesh mesh = SpineMesh.NewSkeletonMesh(); public Mesh mesh = SpineMesh.NewSkeletonMesh();
public SkeletonRendererInstruction instructionUsed = new SkeletonRendererInstruction(); public SkeletonRendererInstruction instructionUsed = new SkeletonRendererInstruction();

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.spine-unity", "name": "com.esotericsoftware.spine.spine-unity",
"displayName": "spine-unity Runtime", "displayName": "spine-unity Runtime",
"description": "This plugin provides the spine-unity runtime core.", "description": "This plugin provides the spine-unity runtime core.",
"version": "4.2.31", "version": "4.2.32",
"unity": "2018.3", "unity": "2018.3",
"author": { "author": {
"name": "Esoteric Software", "name": "Esoteric Software",

View File

@ -1 +1 @@
This Spine-Unity runtime works with data exported from Spine Editor version: 4.1.xx This Spine-Unity runtime works with data exported from Spine Editor version: 4.2.xx

View File

@ -1,7 +1,7 @@
{ {
"skeleton": { "skeleton": {
"hash": "AAVlM3uJh3s", "hash": "PPErx2B6aMg",
"spine": "4.1.23-beta", "spine": "4.2.05-beta",
"x": -809.16, "x": -809.16,
"y": -73.54, "y": -73.54,
"width": 1287.65, "width": 1287.65,
@ -129,8 +129,8 @@
"y": -0.01, "y": -0.01,
"color": "e07800ff" "color": "e07800ff"
}, },
{ "name": "back-foot-target", "parent": "root", "x": 33.44, "y": 30.82, "color": "ff3f00ff" }, { "name": "back-foot-target", "parent": "root", "x": 33.44, "y": 30.82, "color": "ff3f00ff", "icon": "ik" },
{ "name": "back-leg-target", "parent": "back-foot-target", "x": -127.51, "y": 75.99, "color": "ff3f00ff" }, { "name": "back-leg-target", "parent": "back-foot-target", "x": -127.51, "y": 75.99, "color": "ff3f00ff", "icon": "ik" },
{ {
"name": "back-leg1", "name": "back-leg1",
"parent": "hip", "parent": "hip",
@ -309,8 +309,16 @@
"y": 0.2, "y": 0.2,
"color": "15ff00ff" "color": "15ff00ff"
}, },
{ "name": "front-foot-target", "parent": "root", "rotation": -6.96, "x": -45.8, "y": -28.67, "color": "ff3f00ff" }, {
{ "name": "front-leg-target", "parent": "front-foot-target", "x": -106.06, "y": 115.58, "color": "ff3f00ff" }, "name": "front-foot-target",
"parent": "root",
"rotation": -6.96,
"x": -45.8,
"y": -28.67,
"color": "ff3f00ff",
"icon": "ik"
},
{ "name": "front-leg-target", "parent": "front-foot-target", "x": -106.06, "y": 115.58, "color": "ff3f00ff", "icon": "ik" },
{ {
"name": "front-leg1", "name": "front-leg1",
"parent": "hip", "parent": "hip",
@ -512,8 +520,24 @@
"y": -0.21, "y": -0.21,
"color": "fff200ff" "color": "fff200ff"
}, },
{ "name": "head-control", "parent": "head", "rotation": -95.04, "x": 42.32, "y": -220.33, "color": "219517ff" }, {
{ "name": "leg-control", "parent": "front-leg1", "rotation": 53.14, "x": 172.97, "y": 4.16, "color": "1d8020ff" } "name": "head-control",
"parent": "head",
"rotation": -95.04,
"x": 42.32,
"y": -220.33,
"color": "219517ff",
"icon": "arrows"
},
{
"name": "leg-control",
"parent": "front-leg1",
"rotation": 53.14,
"x": 172.97,
"y": 4.16,
"color": "1d8020ff",
"icon": "arrows"
}
], ],
"slots": [ "slots": [
{ "name": "back-hand", "bone": "back-hand2", "attachment": "back-hand" }, { "name": "back-hand", "bone": "back-hand2", "attachment": "back-hand" },

View File

@ -3,98 +3,91 @@ raptor.png
filter: Linear, Linear filter: Linear, Linear
scale: 0.5 scale: 0.5
back-arm back-arm
bounds: 829, 88, 46, 25 bounds: 895, 295, 46, 25
rotate: 90
back-bracer back-bracer
bounds: 195, 238, 39, 28 bounds: 992, 216, 39, 28
rotate: 90 rotate: 90
back-hand back-hand
bounds: 724, 140, 36, 34 bounds: 594, 58, 36, 34
rotate: 90
back-knee back-knee
bounds: 760, 131, 49, 67 bounds: 729, 86, 49, 67
rotate: 90 rotate: 90
back-thigh back-thigh
bounds: 225, 238, 39, 24 bounds: 379, 2, 39, 24
rotate: 90
eyes-open eyes-open
bounds: 975, 204, 47, 45 bounds: 902, 194, 47, 45
rotate: 90
front-arm front-arm
bounds: 969, 112, 48, 26 bounds: 945, 306, 48, 26
front-bracer front-bracer
bounds: 724, 97, 41, 29 bounds: 949, 197, 41, 29
rotate: 90
front-hand front-hand
bounds: 251, 239, 41, 38 bounds: 949, 266, 41, 38
front-open-hand front-open-hand
bounds: 856, 76, 43, 44 bounds: 875, 148, 43, 44
rotate: 90
front-thigh front-thigh
bounds: 729, 178, 57, 29 bounds: 793, 171, 57, 29
rotate: 90 rotate: 90
gun gun
bounds: 894, 251, 107, 103 bounds: 379, 28, 107, 103
rotate: 90
gun-nohand gun-nohand
bounds: 764, 241, 105, 102 bounds: 487, 87, 105, 102
head head
bounds: 756, 345, 136, 149 bounds: 807, 361, 136, 149
lower-leg lower-leg
bounds: 475, 237, 73, 98 bounds: 827, 195, 73, 98
rotate: 90
mouth-grind mouth-grind
bounds: 975, 172, 47, 30 bounds: 920, 145, 47, 30
mouth-smile
bounds: 975, 140, 47, 30
neck
bounds: 366, 282, 18, 21
raptor-back-arm
bounds: 636, 97, 82, 86
rotate: 90 rotate: 90
mouth-smile
bounds: 992, 257, 47, 30
rotate: 90
neck
bounds: 359, 114, 18, 21
raptor-back-arm
bounds: 653, 142, 82, 86
raptor-body raptor-body
bounds: 2, 2, 632, 233 bounds: 2, 277, 632, 233
raptor-front-arm raptor-front-arm
bounds: 871, 168, 81, 102 bounds: 484, 4, 81, 102
rotate: 90 rotate: 90
raptor-front-leg raptor-front-leg
bounds: 2, 237, 191, 257 bounds: 2, 18, 191, 257
raptor-hindleg-back raptor-hindleg-back
bounds: 195, 279, 169, 215 bounds: 636, 295, 169, 215
raptor-horn raptor-horn
bounds: 431, 312, 182, 80 bounds: 195, 22, 182, 80
rotate: 90
raptor-horn-back raptor-horn-back
bounds: 513, 318, 176, 77 bounds: 945, 334, 176, 77
rotate: 90 rotate: 90
raptor-jaw raptor-jaw
bounds: 894, 356, 126, 138 bounds: 359, 137, 126, 138
raptor-jaw-tooth raptor-jaw-tooth
bounds: 294, 240, 37, 48 bounds: 895, 322, 37, 48
rotate: 90 rotate: 90
raptor-mouth-inside raptor-mouth-inside
bounds: 344, 241, 36, 41 bounds: 949, 228, 36, 41
rotate: 90 rotate: 90
raptor-saddle-strap-back raptor-saddle-strap-back
bounds: 575, 242, 54, 74 bounds: 653, 86, 54, 74
rotate: 90
raptor-saddle-strap-front raptor-saddle-strap-front
bounds: 764, 182, 57, 95 bounds: 594, 94, 57, 95
rotate: 90
raptor-saddle-w-shadow raptor-saddle-w-shadow
bounds: 592, 323, 162, 171 bounds: 195, 104, 162, 171
raptor-tail-shadow raptor-tail-shadow
bounds: 366, 305, 189, 63 bounds: 636, 230, 189, 63
rotate: 90
raptor-tongue raptor-tongue
bounds: 387, 239, 86, 64 bounds: 807, 295, 86, 64
stirrup-back stirrup-back
bounds: 829, 136, 44, 35 bounds: 952, 151, 44, 35
rotate: 90 rotate: 90
stirrup-front stirrup-front
bounds: 866, 121, 45, 50 bounds: 902, 243, 45, 50
rotate: 90
stirrup-strap stirrup-strap
bounds: 918, 120, 49, 46 bounds: 824, 147, 49, 46
torso torso
bounds: 636, 181, 54, 91 bounds: 737, 137, 54, 91
rotate: 90
visor visor
bounds: 631, 237, 131, 84 bounds: 487, 191, 131, 84

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View File

@ -362,7 +362,7 @@ namespace Spine.Unity.Playables {
} }
} }
skeleton.UpdateWorldTransform(); skeleton.UpdateWorldTransform(Skeleton.Physics.Update);
if (skeletonAnimation) { if (skeletonAnimation) {
skeletonAnimation.AfterAnimationApplied(); skeletonAnimation.AfterAnimationApplied();
skeletonAnimation.LateUpdate(); skeletonAnimation.LateUpdate();

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.timeline", "name": "com.esotericsoftware.spine.timeline",
"displayName": "Spine Timeline Extensions", "displayName": "Spine Timeline Extensions",
"description": "This plugin provides integration of spine-unity for the Unity Timeline.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime (via the spine-unity unitypackage), version 4.1.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)", "description": "This plugin provides integration of spine-unity for the Unity Timeline.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime (via the spine-unity unitypackage), version 4.1.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)",
"version": "4.1.7", "version": "4.2.14",
"unity": "2018.3", "unity": "2018.3",
"author": { "author": {
"name": "Esoteric Software", "name": "Esoteric Software",

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.timeline", "name": "com.esotericsoftware.spine.timeline",
"displayName": "Spine Timeline Extensions", "displayName": "Spine Timeline Extensions",
"description": "This plugin provides integration of spine-unity for the Unity Timeline.\n\nPrerequisites:\nIt requires a working installation of the spine-unity and spine-csharp runtimes as UPM packages (not as spine-unity unitypackage), version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)", "description": "This plugin provides integration of spine-unity for the Unity Timeline.\n\nPrerequisites:\nIt requires a working installation of the spine-unity and spine-csharp runtimes as UPM packages (not as spine-unity unitypackage), version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)",
"version": "4.2.13", "version": "4.2.14",
"unity": "2018.3", "unity": "2018.3",
"author": { "author": {
"name": "Esoteric Software", "name": "Esoteric Software",

View File

@ -1,7 +1,7 @@
{ {
"skeleton": { "skeleton": {
"hash": "AAVlM3uJh3s", "hash": "PPErx2B6aMg",
"spine": "4.1.23-beta", "spine": "4.2.05-beta",
"x": -809.16, "x": -809.16,
"y": -73.54, "y": -73.54,
"width": 1287.65, "width": 1287.65,
@ -129,8 +129,8 @@
"y": -0.01, "y": -0.01,
"color": "e07800ff" "color": "e07800ff"
}, },
{ "name": "back-foot-target", "parent": "root", "x": 33.44, "y": 30.82, "color": "ff3f00ff" }, { "name": "back-foot-target", "parent": "root", "x": 33.44, "y": 30.82, "color": "ff3f00ff", "icon": "ik" },
{ "name": "back-leg-target", "parent": "back-foot-target", "x": -127.51, "y": 75.99, "color": "ff3f00ff" }, { "name": "back-leg-target", "parent": "back-foot-target", "x": -127.51, "y": 75.99, "color": "ff3f00ff", "icon": "ik" },
{ {
"name": "back-leg1", "name": "back-leg1",
"parent": "hip", "parent": "hip",
@ -309,8 +309,16 @@
"y": 0.2, "y": 0.2,
"color": "15ff00ff" "color": "15ff00ff"
}, },
{ "name": "front-foot-target", "parent": "root", "rotation": -6.96, "x": -45.8, "y": -28.67, "color": "ff3f00ff" }, {
{ "name": "front-leg-target", "parent": "front-foot-target", "x": -106.06, "y": 115.58, "color": "ff3f00ff" }, "name": "front-foot-target",
"parent": "root",
"rotation": -6.96,
"x": -45.8,
"y": -28.67,
"color": "ff3f00ff",
"icon": "ik"
},
{ "name": "front-leg-target", "parent": "front-foot-target", "x": -106.06, "y": 115.58, "color": "ff3f00ff", "icon": "ik" },
{ {
"name": "front-leg1", "name": "front-leg1",
"parent": "hip", "parent": "hip",
@ -512,8 +520,24 @@
"y": -0.21, "y": -0.21,
"color": "fff200ff" "color": "fff200ff"
}, },
{ "name": "head-control", "parent": "head", "rotation": -95.04, "x": 42.32, "y": -220.33, "color": "219517ff" }, {
{ "name": "leg-control", "parent": "front-leg1", "rotation": 53.14, "x": 172.97, "y": 4.16, "color": "1d8020ff" } "name": "head-control",
"parent": "head",
"rotation": -95.04,
"x": 42.32,
"y": -220.33,
"color": "219517ff",
"icon": "arrows"
},
{
"name": "leg-control",
"parent": "front-leg1",
"rotation": 53.14,
"x": 172.97,
"y": 4.16,
"color": "1d8020ff",
"icon": "arrows"
}
], ],
"slots": [ "slots": [
{ "name": "back-hand", "bone": "back-hand2", "attachment": "back-hand" }, { "name": "back-hand", "bone": "back-hand2", "attachment": "back-hand" },

View File

@ -1,7 +1,7 @@
{ {
"skeleton": { "skeleton": {
"hash": "AAVlM3uJh3s", "hash": "PPErx2B6aMg",
"spine": "4.1.23-beta", "spine": "4.2.05-beta",
"x": -809.16, "x": -809.16,
"y": -73.54, "y": -73.54,
"width": 1287.65, "width": 1287.65,
@ -129,8 +129,8 @@
"y": -0.01, "y": -0.01,
"color": "e07800ff" "color": "e07800ff"
}, },
{ "name": "back-foot-target", "parent": "root", "x": 33.44, "y": 30.82, "color": "ff3f00ff" }, { "name": "back-foot-target", "parent": "root", "x": 33.44, "y": 30.82, "color": "ff3f00ff", "icon": "ik" },
{ "name": "back-leg-target", "parent": "back-foot-target", "x": -127.51, "y": 75.99, "color": "ff3f00ff" }, { "name": "back-leg-target", "parent": "back-foot-target", "x": -127.51, "y": 75.99, "color": "ff3f00ff", "icon": "ik" },
{ {
"name": "back-leg1", "name": "back-leg1",
"parent": "hip", "parent": "hip",
@ -309,8 +309,16 @@
"y": 0.2, "y": 0.2,
"color": "15ff00ff" "color": "15ff00ff"
}, },
{ "name": "front-foot-target", "parent": "root", "rotation": -6.96, "x": -45.8, "y": -28.67, "color": "ff3f00ff" }, {
{ "name": "front-leg-target", "parent": "front-foot-target", "x": -106.06, "y": 115.58, "color": "ff3f00ff" }, "name": "front-foot-target",
"parent": "root",
"rotation": -6.96,
"x": -45.8,
"y": -28.67,
"color": "ff3f00ff",
"icon": "ik"
},
{ "name": "front-leg-target", "parent": "front-foot-target", "x": -106.06, "y": 115.58, "color": "ff3f00ff", "icon": "ik" },
{ {
"name": "front-leg1", "name": "front-leg1",
"parent": "hip", "parent": "hip",
@ -512,8 +520,24 @@
"y": -0.21, "y": -0.21,
"color": "fff200ff" "color": "fff200ff"
}, },
{ "name": "head-control", "parent": "head", "rotation": -95.04, "x": 42.32, "y": -220.33, "color": "219517ff" }, {
{ "name": "leg-control", "parent": "front-leg1", "rotation": 53.14, "x": 172.97, "y": 4.16, "color": "1d8020ff" } "name": "head-control",
"parent": "head",
"rotation": -95.04,
"x": 42.32,
"y": -220.33,
"color": "219517ff",
"icon": "arrows"
},
{
"name": "leg-control",
"parent": "front-leg1",
"rotation": 53.14,
"x": 172.97,
"y": 4.16,
"color": "1d8020ff",
"icon": "arrows"
}
], ],
"slots": [ "slots": [
{ "name": "back-hand", "bone": "back-hand2", "attachment": "back-hand" }, { "name": "back-hand", "bone": "back-hand2", "attachment": "back-hand" },

View File

@ -3,98 +3,91 @@ raptor.png
filter: Linear, Linear filter: Linear, Linear
scale: 0.5 scale: 0.5
back-arm back-arm
bounds: 829, 88, 46, 25 bounds: 895, 295, 46, 25
rotate: 90
back-bracer back-bracer
bounds: 195, 238, 39, 28 bounds: 992, 216, 39, 28
rotate: 90 rotate: 90
back-hand back-hand
bounds: 724, 140, 36, 34 bounds: 594, 58, 36, 34
rotate: 90
back-knee back-knee
bounds: 760, 131, 49, 67 bounds: 729, 86, 49, 67
rotate: 90 rotate: 90
back-thigh back-thigh
bounds: 225, 238, 39, 24 bounds: 379, 2, 39, 24
rotate: 90
eyes-open eyes-open
bounds: 975, 204, 47, 45 bounds: 902, 194, 47, 45
rotate: 90
front-arm front-arm
bounds: 969, 112, 48, 26 bounds: 945, 306, 48, 26
front-bracer front-bracer
bounds: 724, 97, 41, 29 bounds: 949, 197, 41, 29
rotate: 90
front-hand front-hand
bounds: 251, 239, 41, 38 bounds: 949, 266, 41, 38
front-open-hand front-open-hand
bounds: 856, 76, 43, 44 bounds: 875, 148, 43, 44
rotate: 90
front-thigh front-thigh
bounds: 729, 178, 57, 29 bounds: 793, 171, 57, 29
rotate: 90 rotate: 90
gun gun
bounds: 894, 251, 107, 103 bounds: 379, 28, 107, 103
rotate: 90
gun-nohand gun-nohand
bounds: 764, 241, 105, 102 bounds: 487, 87, 105, 102
head head
bounds: 756, 345, 136, 149 bounds: 807, 361, 136, 149
lower-leg lower-leg
bounds: 475, 237, 73, 98 bounds: 827, 195, 73, 98
rotate: 90
mouth-grind mouth-grind
bounds: 975, 172, 47, 30 bounds: 920, 145, 47, 30
mouth-smile
bounds: 975, 140, 47, 30
neck
bounds: 366, 282, 18, 21
raptor-back-arm
bounds: 636, 97, 82, 86
rotate: 90 rotate: 90
mouth-smile
bounds: 992, 257, 47, 30
rotate: 90
neck
bounds: 359, 114, 18, 21
raptor-back-arm
bounds: 653, 142, 82, 86
raptor-body raptor-body
bounds: 2, 2, 632, 233 bounds: 2, 277, 632, 233
raptor-front-arm raptor-front-arm
bounds: 871, 168, 81, 102 bounds: 484, 4, 81, 102
rotate: 90 rotate: 90
raptor-front-leg raptor-front-leg
bounds: 2, 237, 191, 257 bounds: 2, 18, 191, 257
raptor-hindleg-back raptor-hindleg-back
bounds: 195, 279, 169, 215 bounds: 636, 295, 169, 215
raptor-horn raptor-horn
bounds: 431, 312, 182, 80 bounds: 195, 22, 182, 80
rotate: 90
raptor-horn-back raptor-horn-back
bounds: 513, 318, 176, 77 bounds: 945, 334, 176, 77
rotate: 90 rotate: 90
raptor-jaw raptor-jaw
bounds: 894, 356, 126, 138 bounds: 359, 137, 126, 138
raptor-jaw-tooth raptor-jaw-tooth
bounds: 294, 240, 37, 48 bounds: 895, 322, 37, 48
rotate: 90 rotate: 90
raptor-mouth-inside raptor-mouth-inside
bounds: 344, 241, 36, 41 bounds: 949, 228, 36, 41
rotate: 90 rotate: 90
raptor-saddle-strap-back raptor-saddle-strap-back
bounds: 575, 242, 54, 74 bounds: 653, 86, 54, 74
rotate: 90
raptor-saddle-strap-front raptor-saddle-strap-front
bounds: 764, 182, 57, 95 bounds: 594, 94, 57, 95
rotate: 90
raptor-saddle-w-shadow raptor-saddle-w-shadow
bounds: 592, 323, 162, 171 bounds: 195, 104, 162, 171
raptor-tail-shadow raptor-tail-shadow
bounds: 366, 305, 189, 63 bounds: 636, 230, 189, 63
rotate: 90
raptor-tongue raptor-tongue
bounds: 387, 239, 86, 64 bounds: 807, 295, 86, 64
stirrup-back stirrup-back
bounds: 829, 136, 44, 35 bounds: 952, 151, 44, 35
rotate: 90 rotate: 90
stirrup-front stirrup-front
bounds: 866, 121, 45, 50 bounds: 902, 243, 45, 50
rotate: 90
stirrup-strap stirrup-strap
bounds: 918, 120, 49, 46 bounds: 824, 147, 49, 46
torso torso
bounds: 636, 181, 54, 91 bounds: 737, 137, 54, 91
rotate: 90
visor visor
bounds: 631, 237, 131, 84 bounds: 487, 191, 131, 84

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@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.urp-shaders", "name": "com.esotericsoftware.spine.urp-shaders",
"displayName": "Spine Universal RP Shaders", "displayName": "Spine Universal RP Shaders",
"description": "This plugin provides universal render pipeline (URP) shaders for the spine-unity runtime.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime, version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)", "description": "This plugin provides universal render pipeline (URP) shaders for the spine-unity runtime.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime, version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)",
"version": "4.2.27", "version": "4.2.28",
"unity": "2019.3", "unity": "2019.3",
"author": { "author": {
"name": "Esoteric Software", "name": "Esoteric Software",