From f8e465a9d6597394e286e69f3ecb7969f203b1d1 Mon Sep 17 00:00:00 2001 From: pharan Date: Mon, 1 Oct 2018 22:01:44 +0800 Subject: [PATCH] [unity] AnimationState arrangement extension. --- .../Assets/Spine/Runtime/spine-unity/SkeletonExtensions.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/SkeletonExtensions.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/SkeletonExtensions.cs index d24fc374e..48460214f 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/SkeletonExtensions.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/SkeletonExtensions.cs @@ -624,6 +624,9 @@ namespace Spine { animation.Apply(skeleton, 0, 0, false, null, 0, MixBlend.Setup, MixDirection.Out); } + public static void AllowImmediateQueue (this TrackEntry trackEntry) { + if (trackEntry.nextTrackLast < 0) trackEntry.nextTrackLast = 0; + } #endregion