mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
Updated example exports, fixed up example projects with mix-and-match skin api demo.
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"skeleton": {
|
"skeleton": {
|
||||||
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -190.66,
|
"x": -190.66,
|
||||||
"y": -8,
|
"y": -8,
|
||||||
"width": 419.84,
|
"width": 419.84,
|
||||||
|
|||||||
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -152.5,
|
"x": -152.5,
|
||||||
"y": -151,
|
"y": -151,
|
||||||
"width": 305,
|
"width": 305,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -134.12,
|
"x": -134.12,
|
||||||
"y": -3.28,
|
"y": -3.28,
|
||||||
"width": 266.94,
|
"width": 266.94,
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "+5xxYvU/cGzeUQ3j0PmfS1ije1k",
|
"hash": "+5xxYvU/cGzeUQ3j0PmfS1ije1k",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -644,
|
"x": -644,
|
||||||
"y": -274,
|
"y": -274,
|
||||||
"width": 1350.84,
|
"width": 1350.84,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "rYEZOV6gFdeLa8p5iWLDxr3Qgfs",
|
"hash": "rYEZOV6gFdeLa8p5iWLDxr3Qgfs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -809.16,
|
"x": -809.16,
|
||||||
"y": -73.54,
|
"y": -73.54,
|
||||||
"width": 1280.26,
|
"width": 1280.26,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -190.66,
|
"x": -190.66,
|
||||||
"y": -8,
|
"y": -8,
|
||||||
"width": 419.84,
|
"width": 419.84,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "skwWQCAt2YYqiSvlFgNvWFDycQE",
|
"hash": "skwWQCAt2YYqiSvlFgNvWFDycQE",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -104.34,
|
"x": -104.34,
|
||||||
"y": -9.21,
|
"y": -9.21,
|
||||||
"width": 264.5,
|
"width": 264.5,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "aVjYz0Nh27E88CSvnWQe0fAmCzs",
|
"hash": "aVjYz0Nh27E88CSvnWQe0fAmCzs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -104.36,
|
"x": -104.36,
|
||||||
"y": -9.22,
|
"y": -9.22,
|
||||||
"width": 264.51,
|
"width": 264.51,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "oOfMwoQhaoM02fTRvh6lCzbCkXc",
|
"hash": "oOfMwoQhaoM02fTRvh6lCzbCkXc",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -5852.65,
|
"x": -5852.65,
|
||||||
"y": -348.5,
|
"y": -348.5,
|
||||||
"width": 7202.61,
|
"width": 7202.61,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "a2UAVQm4FwEnGn5EwRRJYmJ8SGs",
|
"hash": "a2UAVQm4FwEnGn5EwRRJYmJ8SGs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -87.7,
|
"x": -87.7,
|
||||||
"y": -1.71,
|
"y": -1.71,
|
||||||
"width": 227.65,
|
"width": 227.65,
|
||||||
|
|||||||
@ -110,7 +110,7 @@ function loadSkeleton(atlasFile, jsonFile, x, y, scale, animation, skin)
|
|||||||
local skin = spine.Skin.new("mix-and-match")
|
local skin = spine.Skin.new("mix-and-match")
|
||||||
skin:addSkin(skeletonData:findSkin("skin-base"))
|
skin:addSkin(skeletonData:findSkin("skin-base"))
|
||||||
skin:addSkin(skeletonData:findSkin("nose/short"))
|
skin:addSkin(skeletonData:findSkin("nose/short"))
|
||||||
skin:addSkin(skeletonData:findSkin("eyes/eyelids-girly"))
|
skin:addSkin(skeletonData:findSkin("eyelids/girly"))
|
||||||
skin:addSkin(skeletonData:findSkin("eyes/violet"))
|
skin:addSkin(skeletonData:findSkin("eyes/violet"))
|
||||||
skin:addSkin(skeletonData:findSkin("hair/brown"))
|
skin:addSkin(skeletonData:findSkin("hair/brown"))
|
||||||
skin:addSkin(skeletonData:findSkin("clothes/hoodie-orange"))
|
skin:addSkin(skeletonData:findSkin("clothes/hoodie-orange"))
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -152.5,
|
"x": -152.5,
|
||||||
"y": -151,
|
"y": -151,
|
||||||
"width": 305,
|
"width": 305,
|
||||||
|
|||||||
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "FH/RmN73bEwPPZfiWwT2Fju/FHk",
|
"hash": "FH/RmN73bEwPPZfiWwT2Fju/FHk",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -92.53,
|
"x": -92.53,
|
||||||
"y": -5.3,
|
"y": -5.3,
|
||||||
"width": 234.03,
|
"width": 234.03,
|
||||||
|
|||||||
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -134.12,
|
"x": -134.12,
|
||||||
"y": -3.28,
|
"y": -3.28,
|
||||||
"width": 266.94,
|
"width": 266.94,
|
||||||
|
|||||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "rYEZOV6gFdeLa8p5iWLDxr3Qgfs",
|
"hash": "rYEZOV6gFdeLa8p5iWLDxr3Qgfs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -809.16,
|
"x": -809.16,
|
||||||
"y": -73.54,
|
"y": -73.54,
|
||||||
"width": 1280.26,
|
"width": 1280.26,
|
||||||
|
|||||||
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "AUQx/betarHq9lEIe4JRkbTm95k",
|
"hash": "AUQx/betarHq9lEIe4JRkbTm95k",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -221.27,
|
"x": -221.27,
|
||||||
"y": -8.57,
|
"y": -8.57,
|
||||||
"width": 470.72,
|
"width": 470.72,
|
||||||
|
|||||||
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -190.66,
|
"x": -190.66,
|
||||||
"y": -8,
|
"y": -8,
|
||||||
"width": 419.84,
|
"width": 419.84,
|
||||||
|
|||||||
Binary file not shown.
@ -49,7 +49,7 @@ public class SkinBonesMixAndMatchTest extends ApplicationAdapter {
|
|||||||
Skin mixAndMatchSkin = new Skin("custom-girl");
|
Skin mixAndMatchSkin = new Skin("custom-girl");
|
||||||
mixAndMatchSkin.addSkin(skeletonData.findSkin("skin-base"));
|
mixAndMatchSkin.addSkin(skeletonData.findSkin("skin-base"));
|
||||||
mixAndMatchSkin.addSkin(skeletonData.findSkin("nose/short"));
|
mixAndMatchSkin.addSkin(skeletonData.findSkin("nose/short"));
|
||||||
mixAndMatchSkin.addSkin(skeletonData.findSkin("eyes/eyelids-girly"));
|
mixAndMatchSkin.addSkin(skeletonData.findSkin("eyelids/girly"));
|
||||||
mixAndMatchSkin.addSkin(skeletonData.findSkin("eyes/violet"));
|
mixAndMatchSkin.addSkin(skeletonData.findSkin("eyes/violet"));
|
||||||
mixAndMatchSkin.addSkin(skeletonData.findSkin("hair/brown"));
|
mixAndMatchSkin.addSkin(skeletonData.findSkin("hair/brown"));
|
||||||
mixAndMatchSkin.addSkin(skeletonData.findSkin("clothes/hoodie-orange"));
|
mixAndMatchSkin.addSkin(skeletonData.findSkin("clothes/hoodie-orange"));
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -152.5,
|
"x": -152.5,
|
||||||
"y": -151,
|
"y": -151,
|
||||||
"width": 305,
|
"width": 305,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -134.12,
|
"x": -134.12,
|
||||||
"y": -3.28,
|
"y": -3.28,
|
||||||
"width": 266.94,
|
"width": 266.94,
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "rYEZOV6gFdeLa8p5iWLDxr3Qgfs",
|
"hash": "rYEZOV6gFdeLa8p5iWLDxr3Qgfs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -809.16,
|
"x": -809.16,
|
||||||
"y": -73.54,
|
"y": -73.54,
|
||||||
"width": 1280.26,
|
"width": 1280.26,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
"hash": "0355W9T8wz4vnmE1pY7xcX6qt4Q",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -190.66,
|
"x": -190.66,
|
||||||
"y": -8,
|
"y": -8,
|
||||||
"width": 419.84,
|
"width": 419.84,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "skwWQCAt2YYqiSvlFgNvWFDycQE",
|
"hash": "skwWQCAt2YYqiSvlFgNvWFDycQE",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -104.34,
|
"x": -104.34,
|
||||||
"y": -9.21,
|
"y": -9.21,
|
||||||
"width": 264.5,
|
"width": 264.5,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "aVjYz0Nh27E88CSvnWQe0fAmCzs",
|
"hash": "aVjYz0Nh27E88CSvnWQe0fAmCzs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -104.36,
|
"x": -104.36,
|
||||||
"y": -9.22,
|
"y": -9.22,
|
||||||
"width": 264.51,
|
"width": 264.51,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "oOfMwoQhaoM02fTRvh6lCzbCkXc",
|
"hash": "oOfMwoQhaoM02fTRvh6lCzbCkXc",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -5852.65,
|
"x": -5852.65,
|
||||||
"y": -348.5,
|
"y": -348.5,
|
||||||
"width": 7202.61,
|
"width": 7202.61,
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "a2UAVQm4FwEnGn5EwRRJYmJ8SGs",
|
"hash": "a2UAVQm4FwEnGn5EwRRJYmJ8SGs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -87.7,
|
"x": -87.7,
|
||||||
"y": -1.71,
|
"y": -1.71,
|
||||||
"width": 227.65,
|
"width": 227.65,
|
||||||
|
|||||||
@ -74,7 +74,7 @@ function loadSkeleton (jsonFile, atlasFile, animation, skin, scale, x, y)
|
|||||||
local skin = spine.Skin.new("mix-and-match")
|
local skin = spine.Skin.new("mix-and-match")
|
||||||
skin:addSkin(skeletonData:findSkin("skin-base"))
|
skin:addSkin(skeletonData:findSkin("skin-base"))
|
||||||
skin:addSkin(skeletonData:findSkin("nose/short"))
|
skin:addSkin(skeletonData:findSkin("nose/short"))
|
||||||
skin:addSkin(skeletonData:findSkin("eyes/eyelids-girly"))
|
skin:addSkin(skeletonData:findSkin("eyelids/girly"))
|
||||||
skin:addSkin(skeletonData:findSkin("eyes/violet"))
|
skin:addSkin(skeletonData:findSkin("eyes/violet"))
|
||||||
skin:addSkin(skeletonData:findSkin("hair/brown"))
|
skin:addSkin(skeletonData:findSkin("hair/brown"))
|
||||||
skin:addSkin(skeletonData:findSkin("clothes/hoodie-orange"))
|
skin:addSkin(skeletonData:findSkin("clothes/hoodie-orange"))
|
||||||
|
|||||||
@ -43,7 +43,7 @@ namespace Spine {
|
|||||||
public Screen(Example game) {
|
public Screen(Example game) {
|
||||||
this.game = game;
|
this.game = game;
|
||||||
skeletonRenderer = new SkeletonRenderer(game.GraphicsDevice);
|
skeletonRenderer = new SkeletonRenderer(game.GraphicsDevice);
|
||||||
skeletonRenderer.PremultipliedAlpha = false;
|
skeletonRenderer.PremultipliedAlpha = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateInput() {
|
public void UpdateInput() {
|
||||||
@ -63,7 +63,7 @@ namespace Spine {
|
|||||||
Skeleton skeleton;
|
Skeleton skeleton;
|
||||||
AnimationState state;
|
AnimationState state;
|
||||||
|
|
||||||
public RaptorScreen(Example game) : base (game) {
|
public RaptorScreen(Example game) : base (game) {
|
||||||
// Load the texture atlas
|
// Load the texture atlas
|
||||||
atlas = new Atlas("data/raptor.atlas", new XnaTextureLoader(game.GraphicsDevice));
|
atlas = new Atlas("data/raptor.atlas", new XnaTextureLoader(game.GraphicsDevice));
|
||||||
|
|
||||||
@ -82,7 +82,7 @@ namespace Spine {
|
|||||||
skeleton.Y = game.GraphicsDevice.Viewport.Height;
|
skeleton.Y = game.GraphicsDevice.Viewport.Height;
|
||||||
|
|
||||||
// Set the "walk" animation on track one and let it loop forever
|
// Set the "walk" animation on track one and let it loop forever
|
||||||
state.SetAnimation(0, "walk", true);
|
state.SetAnimation(0, "walk", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Render(float deltaTime) {
|
public override void Render(float deltaTime) {
|
||||||
@ -97,7 +97,7 @@ namespace Spine {
|
|||||||
// Clear the screen and setup the projection matrix of the skeleton renderer
|
// Clear the screen and setup the projection matrix of the skeleton renderer
|
||||||
game.GraphicsDevice.Clear(Color.Black);
|
game.GraphicsDevice.Clear(Color.Black);
|
||||||
((BasicEffect)skeletonRenderer.Effect).Projection = Matrix.CreateOrthographicOffCenter(0, game.GraphicsDevice.Viewport.Width, game.GraphicsDevice.Viewport.Height, 0, 1, 0);
|
((BasicEffect)skeletonRenderer.Effect).Projection = Matrix.CreateOrthographicOffCenter(0, game.GraphicsDevice.Viewport.Width, game.GraphicsDevice.Viewport.Height, 0, 1, 0);
|
||||||
|
|
||||||
// Draw the skeletons
|
// Draw the skeletons
|
||||||
skeletonRenderer.Begin();
|
skeletonRenderer.Begin();
|
||||||
skeletonRenderer.Draw(skeleton);
|
skeletonRenderer.Draw(skeleton);
|
||||||
@ -125,7 +125,7 @@ namespace Spine {
|
|||||||
skeletonRenderer.Effect = twoColorTintEffect;
|
skeletonRenderer.Effect = twoColorTintEffect;
|
||||||
|
|
||||||
// The remaining code loads the atlas and skeleton data as in the raptor screen
|
// The remaining code loads the atlas and skeleton data as in the raptor screen
|
||||||
atlas = new Atlas("data/tank.atlas", new XnaTextureLoader(game.GraphicsDevice));
|
atlas = new Atlas("data/tank.atlas", new XnaTextureLoader(game.GraphicsDevice));
|
||||||
SkeletonJson json = new SkeletonJson(atlas);
|
SkeletonJson json = new SkeletonJson(atlas);
|
||||||
json.Scale = 0.25f;
|
json.Scale = 0.25f;
|
||||||
SkeletonData skeletonData = json.ReadSkeletonData("data/tank-pro.json");
|
SkeletonData skeletonData = json.ReadSkeletonData("data/tank-pro.json");
|
||||||
@ -154,14 +154,14 @@ namespace Spine {
|
|||||||
skeletonRenderer.Begin();
|
skeletonRenderer.Begin();
|
||||||
skeletonRenderer.Draw(skeleton);
|
skeletonRenderer.Draw(skeleton);
|
||||||
skeletonRenderer.End();
|
skeletonRenderer.End();
|
||||||
|
|
||||||
if (mouseClicked) game.currentScreen = new SpineboyScreen(game);
|
if (mouseClicked) game.currentScreen = new SpineboyScreen(game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The Spineboy screen shows how to queue up multiple animations via animation state,
|
/// The Spineboy screen shows how to queue up multiple animations via animation state,
|
||||||
/// set the default mix time to smoothly transition between animations, and load a
|
/// set the default mix time to smoothly transition between animations, and load a
|
||||||
/// skeleton from a binary .skel file.
|
/// skeleton from a binary .skel file.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal class SpineboyScreen : Screen {
|
internal class SpineboyScreen : Screen {
|
||||||
@ -169,7 +169,7 @@ namespace Spine {
|
|||||||
Skeleton skeleton;
|
Skeleton skeleton;
|
||||||
AnimationState state;
|
AnimationState state;
|
||||||
|
|
||||||
public SpineboyScreen(Example game) : base(game) {
|
public SpineboyScreen(Example game) : base(game) {
|
||||||
atlas = new Atlas("data/spineboy.atlas", new XnaTextureLoader(game.GraphicsDevice));
|
atlas = new Atlas("data/spineboy.atlas", new XnaTextureLoader(game.GraphicsDevice));
|
||||||
|
|
||||||
SkeletonBinary binary = new SkeletonBinary(atlas);
|
SkeletonBinary binary = new SkeletonBinary(atlas);
|
||||||
@ -177,7 +177,7 @@ namespace Spine {
|
|||||||
SkeletonData skeletonData = binary.ReadSkeletonData("data/spineboy-pro.skel");
|
SkeletonData skeletonData = binary.ReadSkeletonData("data/spineboy-pro.skel");
|
||||||
|
|
||||||
skeleton = new Skeleton(skeletonData);
|
skeleton = new Skeleton(skeletonData);
|
||||||
AnimationStateData stateData = new AnimationStateData(skeleton.Data);
|
AnimationStateData stateData = new AnimationStateData(skeleton.Data);
|
||||||
state = new AnimationState(stateData);
|
state = new AnimationState(stateData);
|
||||||
|
|
||||||
skeleton.X = game.GraphicsDevice.Viewport.Width / 2;
|
skeleton.X = game.GraphicsDevice.Viewport.Width / 2;
|
||||||
@ -201,14 +201,14 @@ namespace Spine {
|
|||||||
state.Update(deltaTime);
|
state.Update(deltaTime);
|
||||||
state.Apply(skeleton);
|
state.Apply(skeleton);
|
||||||
skeleton.UpdateWorldTransform();
|
skeleton.UpdateWorldTransform();
|
||||||
|
|
||||||
game.GraphicsDevice.Clear(Color.Black);
|
game.GraphicsDevice.Clear(Color.Black);
|
||||||
((BasicEffect)skeletonRenderer.Effect).Projection = Matrix.CreateOrthographicOffCenter(0, game.GraphicsDevice.Viewport.Width, game.GraphicsDevice.Viewport.Height, 0, 1, 0);
|
((BasicEffect)skeletonRenderer.Effect).Projection = Matrix.CreateOrthographicOffCenter(0, game.GraphicsDevice.Viewport.Width, game.GraphicsDevice.Viewport.Height, 0, 1, 0);
|
||||||
|
|
||||||
skeletonRenderer.Begin();
|
skeletonRenderer.Begin();
|
||||||
skeletonRenderer.Draw(skeleton);
|
skeletonRenderer.Draw(skeleton);
|
||||||
skeletonRenderer.End();
|
skeletonRenderer.End();
|
||||||
|
|
||||||
if (mouseClicked) game.currentScreen = new MixAndMatchScreen(game);
|
if (mouseClicked) game.currentScreen = new MixAndMatchScreen(game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -236,7 +236,7 @@ namespace Spine {
|
|||||||
|
|
||||||
skeleton.X = game.GraphicsDevice.Viewport.Width / 2;
|
skeleton.X = game.GraphicsDevice.Viewport.Width / 2;
|
||||||
skeleton.Y = game.GraphicsDevice.Viewport.Height;
|
skeleton.Y = game.GraphicsDevice.Viewport.Height;
|
||||||
|
|
||||||
state.SetAnimation(0, "dance", true);
|
state.SetAnimation(0, "dance", true);
|
||||||
|
|
||||||
// Create a new skin, by mixing and matching other skins
|
// Create a new skin, by mixing and matching other skins
|
||||||
@ -246,7 +246,7 @@ namespace Spine {
|
|||||||
var mixAndMatchSkin = new Spine.Skin("custom-girl");
|
var mixAndMatchSkin = new Spine.Skin("custom-girl");
|
||||||
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("skin-base"));
|
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("skin-base"));
|
||||||
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("nose/short"));
|
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("nose/short"));
|
||||||
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("eyes/eyelids-girly"));
|
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("eyelids/girly"));
|
||||||
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("eyes/violet"));
|
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("eyes/violet"));
|
||||||
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("hair/brown"));
|
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("hair/brown"));
|
||||||
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("clothes/hoodie-orange"));
|
mixAndMatchSkin.AddSkin(skeletonData.FindSkin("clothes/hoodie-orange"));
|
||||||
@ -295,6 +295,6 @@ namespace Spine {
|
|||||||
|
|
||||||
protected override void Draw(GameTime gameTime) {
|
protected override void Draw(GameTime gameTime) {
|
||||||
currentScreen.Render(gameTime.ElapsedGameTime.Milliseconds / 1000.0f);
|
currentScreen.Render(gameTime.ElapsedGameTime.Milliseconds / 1000.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
"hash": "UAXc6AgX0g45vxO38bHIVx5jbNo",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -152.5,
|
"x": -152.5,
|
||||||
"y": -151,
|
"y": -151,
|
||||||
"width": 305,
|
"width": 305,
|
||||||
|
|||||||
Binary file not shown.
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"skeleton": {
|
"skeleton": {
|
||||||
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
"hash": "RUppHNl8+HjH0JGhZt+lyKfNXxs",
|
||||||
"spine": "3.8.26-beta",
|
"spine": "3.8.33-beta",
|
||||||
"x": -134.12,
|
"x": -134.12,
|
||||||
"y": -3.28,
|
"y": -3.28,
|
||||||
"width": 266.94,
|
"width": 266.94,
|
||||||
|
|||||||
Binary file not shown.
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Load Diff
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Loading…
x
Reference in New Issue
Block a user