diff --git a/spine-cocos2dx/2/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/2/src/spine/SkeletonRenderer.cpp index 3fea750eb..947807b90 100644 --- a/spine-cocos2dx/2/src/spine/SkeletonRenderer.cpp +++ b/spine-cocos2dx/2/src/spine/SkeletonRenderer.cpp @@ -141,7 +141,7 @@ void SkeletonRenderer::draw () { skeleton->r = nodeColor.r / (float)255; skeleton->g = nodeColor.g / (float)255; skeleton->b = nodeColor.b / (float)255; - skeleton->a = getOpacity() / (float)255; + skeleton->a = getDisplayedOpacity() / (float)255; int additive = -1; ccColor4B color; diff --git a/spine-cocos2dx/3.0/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/3.0/src/spine/SkeletonRenderer.cpp index abe749522..fcdf066ad 100644 --- a/spine-cocos2dx/3.0/src/spine/SkeletonRenderer.cpp +++ b/spine-cocos2dx/3.0/src/spine/SkeletonRenderer.cpp @@ -147,7 +147,7 @@ void SkeletonRenderer::drawSkeleton (const kmMat4& transform, bool transformUpda skeleton->r = nodeColor.r / (float)255; skeleton->g = nodeColor.g / (float)255; skeleton->b = nodeColor.b / (float)255; - skeleton->a = getOpacity() / (float)255; + skeleton->a = getDisplayedOpacity() / (float)255; int additive = -1; Color4B color; diff --git a/spine-cocos2dx/3.1/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/3.1/src/spine/SkeletonRenderer.cpp index 0765b8928..0b42d09a2 100644 --- a/spine-cocos2dx/3.1/src/spine/SkeletonRenderer.cpp +++ b/spine-cocos2dx/3.1/src/spine/SkeletonRenderer.cpp @@ -147,7 +147,7 @@ void SkeletonRenderer::drawSkeleton (const Matrix &transform, bool transformUpda skeleton->r = nodeColor.r / (float)255; skeleton->g = nodeColor.g / (float)255; skeleton->b = nodeColor.b / (float)255; - skeleton->a = getOpacity() / (float)255; + skeleton->a = getDisplayedOpacity() / (float)255; int additive = -1; Color4B color;