From fa0e27b555b72f7e2d26fb047ff0ef7a2c528b25 Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Fri, 6 Dec 2024 12:17:08 +0100 Subject: [PATCH] [ue] Do not access TrackEntry during Destroy, as it may be invalid at that point. --- .../SpinePlugin/Private/SpineSkeletonAnimationComponent.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonAnimationComponent.cpp b/spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonAnimationComponent.cpp index c8b22b69f..44b41de32 100644 --- a/spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonAnimationComponent.cpp +++ b/spine-ue/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonAnimationComponent.cpp @@ -83,9 +83,6 @@ void USpineSkeletonAnimationComponent::BeginPlay() { } void UTrackEntry::BeginDestroy() { - if (entry) { - entry->setRendererObject(nullptr); - } Super::BeginDestroy(); }