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[unity] Fixed a compile error on older Unity (mono) versions introduced in commit 9427732.
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@ -93,7 +93,7 @@ namespace Spine.Unity {
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/// (<c>Time.unscaledDeltaTime</c> instead of the default Game Time(<c>Time.deltaTime</c>).
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/// (<c>Time.unscaledDeltaTime</c> instead of the default Game Time(<c>Time.deltaTime</c>).
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/// to animate independent of game <c>Time.timeScale</c>.
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/// to animate independent of game <c>Time.timeScale</c>.
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/// Instance SkeletonGraphic.timeScale and SkeletonAnimation.timeScale will still be applied.</summary>
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/// Instance SkeletonGraphic.timeScale and SkeletonAnimation.timeScale will still be applied.</summary>
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public bool UnscaledTime { get; set; }
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bool UnscaledTime { get; set; }
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}
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}
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/// <summary>A Spine-Unity Component that holds a reference to a SkeletonRenderer.</summary>
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/// <summary>A Spine-Unity Component that holds a reference to a SkeletonRenderer.</summary>
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