[godot] Fix executable paths for GH action.

This commit is contained in:
Mario Zechner 2023-01-17 18:37:56 +01:00
parent 804ad4ad0b
commit fac881b11b

View File

@ -32,14 +32,13 @@ jobs:
shell: bash
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build.sh release_debug
ls spine-godot/godot/bin/
./spine-godot/build/build.sh release_debug
- name: Upload artifacts
uses: actions/upload-artifact@v2
with:
name: godot-editor-windows.zip
path: spine-godot/godot/bin/godot.windows.opt.tools.64.exe
path: spine-godot/godot/bin\godot.windows.opt.tools.64.s.exe
godot-editor-linux:
runs-on: ubuntu-latest
@ -57,14 +56,13 @@ jobs:
sudo apt-get update
sudo apt-get install build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build.sh release_debug
ls spine-godot/godot/bin/
./spine-godot/build/build.sh release_debug
- name: Upload artifacts
uses: actions/upload-artifact@v2
with:
name: godot-editor-linux.zip
path: spine-godot/godot/bin/godot.x11.opt.tools.64
path: spine-godot/godot/bin/godot.x11.opt.tools.64s
godot-editor-macos:
runs-on: macos-latest
@ -83,8 +81,7 @@ jobs:
./spine-godot/build/build.sh release_debug
pushd spine-godot/godot/bin
zip -r godot-editor-macos.zip Godot.app
popd
ls spine-godot/godot/bin/
popd
- name: Upload artifacts
uses: actions/upload-artifact@v2