mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
Updated spine-c struct definitions to allow for forward declarations.
This commit is contained in:
parent
1fa410bb53
commit
fb214ee276
@ -41,7 +41,7 @@ extern "C" {
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typedef struct spTimeline spTimeline;
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typedef struct spTimeline spTimeline;
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struct spSkeleton;
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struct spSkeleton;
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typedef struct {
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typedef struct spAnimation {
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const char* const name;
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const char* const name;
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float duration;
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float duration;
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@ -114,7 +114,7 @@ typedef spTimeline Timeline;
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/**/
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/**/
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typedef struct {
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typedef struct spCurveTimeline {
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spTimeline super;
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spTimeline super;
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float* curves; /* type, x, y, ... */
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float* curves; /* type, x, y, ... */
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} spCurveTimeline;
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} spCurveTimeline;
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@ -143,7 +143,11 @@ typedef struct spBaseTimeline {
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, angle, ... for rotate. time, x, y, ... for translate and scale. */
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float* const frames; /* time, angle, ... for rotate. time, x, y, ... for translate and scale. */
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int boneIndex;
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int boneIndex;
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} spRotateTimeline;
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} spBaseTimeline;
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/**/
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typedef struct spBaseTimeline spRotateTimeline;
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spRotateTimeline* spRotateTimeline_create (int framesCount);
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spRotateTimeline* spRotateTimeline_create (int framesCount);
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@ -185,7 +189,7 @@ typedef spScaleTimeline ScaleTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spColorTimeline {
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spCurveTimeline super;
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spCurveTimeline super;
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, r, g, b, a, ... */
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float* const frames; /* time, r, g, b, a, ... */
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@ -204,7 +208,7 @@ typedef spColorTimeline ColorTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spAttachmentTimeline {
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spTimeline super;
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spTimeline super;
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, ... */
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float* const frames; /* time, ... */
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@ -225,7 +229,7 @@ typedef spAttachmentTimeline AttachmentTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spEventTimeline {
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spTimeline super;
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spTimeline super;
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, ... */
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float* const frames; /* time, ... */
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@ -244,7 +248,7 @@ typedef spEventTimeline EventTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spDrawOrderTimeline {
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spTimeline super;
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spTimeline super;
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, ... */
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float* const frames; /* time, ... */
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@ -264,7 +268,7 @@ typedef spDrawOrderTimeline DrawOrderTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spFFDTimeline {
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spCurveTimeline super;
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spCurveTimeline super;
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, ... */
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float* const frames; /* time, ... */
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@ -286,7 +290,7 @@ typedef spFFDTimeline FFDTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spIkConstraintTimeline {
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spCurveTimeline super;
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spCurveTimeline super;
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int const framesCount;
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int const framesCount;
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float* const frames; /* time, mix, bendDirection, ... */
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float* const frames; /* time, mix, bendDirection, ... */
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@ -306,7 +310,7 @@ typedef spIkConstraintTimeline IkConstraintTimeline;
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/**/
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/**/
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typedef struct {
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typedef struct spFlipTimeline {
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spTimeline super;
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spTimeline super;
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int const x;
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int const x;
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int const framesCount;
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int const framesCount;
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@ -38,7 +38,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct {
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typedef struct spAnimationStateData {
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spSkeletonData* const skeletonData;
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spSkeletonData* const skeletonData;
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float defaultMix;
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float defaultMix;
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const void* const entries;
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const void* const entries;
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@ -38,7 +38,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct {
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typedef struct spAtlasAttachmentLoader {
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spAttachmentLoader super;
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spAttachmentLoader super;
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spAtlas* atlas;
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spAtlas* atlas;
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} spAtlasAttachmentLoader;
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} spAtlasAttachmentLoader;
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@ -35,19 +35,16 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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struct spSlot;
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typedef enum {
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typedef enum {
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SP_ATTACHMENT_REGION, SP_ATTACHMENT_BOUNDING_BOX, SP_ATTACHMENT_MESH, SP_ATTACHMENT_SKINNED_MESH
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SP_ATTACHMENT_REGION, SP_ATTACHMENT_BOUNDING_BOX, SP_ATTACHMENT_MESH, SP_ATTACHMENT_SKINNED_MESH
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} spAttachmentType;
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} spAttachmentType;
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typedef struct spAttachment spAttachment;
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typedef struct spAttachment {
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struct spAttachment {
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const char* const name;
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const char* const name;
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const spAttachmentType type;
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const spAttachmentType type;
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const void* const vtable;
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const void* const vtable;
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};
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} spAttachment;
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void spAttachment_dispose (spAttachment* self);
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void spAttachment_dispose (spAttachment* self);
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@ -38,8 +38,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spAttachmentLoader spAttachmentLoader;
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typedef struct spAttachmentLoader {
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struct spAttachmentLoader {
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const char* error1;
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const char* error1;
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const char* error2;
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const char* error2;
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@ -51,7 +50,7 @@ struct spAttachmentLoader {
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vtable(0) {
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vtable(0) {
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}
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}
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#endif
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#endif
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};
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} spAttachmentLoader;
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void spAttachmentLoader_dispose (spAttachmentLoader* self);
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void spAttachmentLoader_dispose (spAttachmentLoader* self);
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@ -39,12 +39,11 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spBoundingBoxAttachment spBoundingBoxAttachment;
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typedef struct spBoundingBoxAttachment {
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struct spBoundingBoxAttachment {
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spAttachment super;
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spAttachment super;
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int verticesCount;
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int verticesCount;
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float* vertices;
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float* vertices;
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};
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} spBoundingBoxAttachment;
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spBoundingBoxAttachment* spBoundingBoxAttachment_create (const char* name);
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spBoundingBoxAttachment* spBoundingBoxAttachment_create (const char* name);
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void spBoundingBoxAttachment_computeWorldVertices (spBoundingBoxAttachment* self, spBone* bone, float* vertices);
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void spBoundingBoxAttachment_computeWorldVertices (spBoundingBoxAttachment* self, spBone* bone, float* vertices);
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@ -37,13 +37,12 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spEvent spEvent;
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typedef struct spEvent {
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struct spEvent {
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spEventData* const data;
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spEventData* const data;
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int intValue;
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int intValue;
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float floatValue;
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float floatValue;
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const char* stringValue;
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const char* stringValue;
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};
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} spEvent;
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spEvent* spEvent_create (spEventData* data);
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spEvent* spEvent_create (spEventData* data);
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void spEvent_dispose (spEvent* self);
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void spEvent_dispose (spEvent* self);
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@ -35,13 +35,12 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spEventData spEventData;
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typedef struct spEventData {
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struct spEventData {
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const char* const name;
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const char* const name;
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int intValue;
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int intValue;
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float floatValue;
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float floatValue;
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const char* stringValue;
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const char* stringValue;
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};
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} spEventData;
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spEventData* spEventData_create (const char* name);
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spEventData* spEventData_create (const char* name);
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void spEventData_dispose (spEventData* self);
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void spEventData_dispose (spEventData* self);
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@ -40,8 +40,7 @@ extern "C" {
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struct spSkeleton;
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struct spSkeleton;
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typedef struct spIkConstraint spIkConstraint;
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typedef struct spIkConstraint {
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struct spIkConstraint {
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spIkConstraintData* const data;
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spIkConstraintData* const data;
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int bonesCount;
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int bonesCount;
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@ -50,7 +49,7 @@ struct spIkConstraint {
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spBone* target;
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spBone* target;
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int bendDirection;
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int bendDirection;
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float mix;
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float mix;
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};
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} spIkConstraint;
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spIkConstraint* spIkConstraint_create (spIkConstraintData* data, const struct spSkeleton* skeleton);
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spIkConstraint* spIkConstraint_create (spIkConstraintData* data, const struct spSkeleton* skeleton);
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void spIkConstraint_dispose (spIkConstraint* self);
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void spIkConstraint_dispose (spIkConstraint* self);
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@ -37,8 +37,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spIkConstraintData spIkConstraintData;
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typedef struct spIkConstraintData {
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struct spIkConstraintData {
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const char* const name;
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const char* const name;
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int bonesCount;
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int bonesCount;
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@ -47,7 +46,7 @@ struct spIkConstraintData {
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spBoneData* target;
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spBoneData* target;
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int bendDirection;
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int bendDirection;
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float mix;
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float mix;
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};
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} spIkConstraintData;
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spIkConstraintData* spIkConstraintData_create (const char* name);
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spIkConstraintData* spIkConstraintData_create (const char* name);
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void spIkConstraintData_dispose (spIkConstraintData* self);
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void spIkConstraintData_dispose (spIkConstraintData* self);
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@ -39,8 +39,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spMeshAttachment spMeshAttachment;
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typedef struct spMeshAttachment {
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struct spMeshAttachment {
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spAttachment super;
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spAttachment super;
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const char* path;
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const char* path;
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@ -67,7 +66,7 @@ struct spMeshAttachment {
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int edgesCount;
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int edgesCount;
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int* edges;
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int* edges;
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float width, height;
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float width, height;
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};
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} spMeshAttachment;
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spMeshAttachment* spMeshAttachment_create (const char* name);
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spMeshAttachment* spMeshAttachment_create (const char* name);
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void spMeshAttachment_updateUVs (spMeshAttachment* self);
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void spMeshAttachment_updateUVs (spMeshAttachment* self);
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@ -43,8 +43,7 @@ typedef enum {
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SP_VERTEX_X1 = 0, SP_VERTEX_Y1, SP_VERTEX_X2, SP_VERTEX_Y2, SP_VERTEX_X3, SP_VERTEX_Y3, SP_VERTEX_X4, SP_VERTEX_Y4
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SP_VERTEX_X1 = 0, SP_VERTEX_Y1, SP_VERTEX_X2, SP_VERTEX_Y2, SP_VERTEX_X3, SP_VERTEX_Y3, SP_VERTEX_X4, SP_VERTEX_Y4
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} spVertexIndex;
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} spVertexIndex;
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typedef struct spRegionAttachment spRegionAttachment;
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typedef struct spRegionAttachment {
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struct spRegionAttachment {
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spAttachment super;
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spAttachment super;
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const char* path;
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const char* path;
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float x, y, scaleX, scaleY, rotation, width, height;
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float x, y, scaleX, scaleY, rotation, width, height;
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@ -57,7 +56,7 @@ struct spRegionAttachment {
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float offset[8];
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float offset[8];
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float uvs[8];
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float uvs[8];
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};
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} spRegionAttachment;
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spRegionAttachment* spRegionAttachment_create (const char* name);
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spRegionAttachment* spRegionAttachment_create (const char* name);
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void spRegionAttachment_setUVs (spRegionAttachment* self, float u, float v, float u2, float v2, int/*bool*/rotate);
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void spRegionAttachment_setUVs (spRegionAttachment* self, float u, float v, float u2, float v2, int/*bool*/rotate);
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spSkeleton spSkeleton;
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typedef struct spSkeleton {
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struct spSkeleton {
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spSkeletonData* const data;
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spSkeletonData* const data;
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int bonesCount;
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int bonesCount;
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@ -60,7 +59,7 @@ struct spSkeleton {
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float time;
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float time;
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int/*bool*/flipX, flipY;
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int/*bool*/flipX, flipY;
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float x, y;
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float x, y;
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};
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} spSkeleton;
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spSkeleton* spSkeleton_create (spSkeletonData* data);
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spSkeleton* spSkeleton_create (spSkeletonData* data);
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void spSkeleton_dispose (spSkeleton* self);
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void spSkeleton_dispose (spSkeleton* self);
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct {
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typedef struct spPolygon {
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float* const vertices;
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float* const vertices;
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int count;
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int count;
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int capacity;
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int capacity;
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/**/
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/**/
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typedef struct {
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typedef struct spSkeletonBounds {
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int count;
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int count;
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spBoundingBoxAttachment** boundingBoxes;
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spBoundingBoxAttachment** boundingBoxes;
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spPolygon** polygons;
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spPolygon** polygons;
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct {
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typedef struct spSkeletonData {
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const char* version;
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const char* version;
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const char* hash;
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const char* hash;
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float width, height;
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float width, height;
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct {
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typedef struct spSkeletonJson {
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float scale;
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float scale;
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spAttachmentLoader* attachmentLoader;
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spAttachmentLoader* attachmentLoader;
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const char* const error;
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const char* const error;
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struct spSkeleton;
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struct spSkeleton;
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typedef struct {
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typedef struct spSkin {
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const char* const name;
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const char* const name;
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} spSkin;
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} spSkin;
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct spSkinnedMeshAttachment spSkinnedMeshAttachment;
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typedef struct spSkinnedMeshAttachment {
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struct spSkinnedMeshAttachment {
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spAttachment super;
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spAttachment super;
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const char* path;
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const char* path;
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@ -70,7 +69,7 @@ struct spSkinnedMeshAttachment {
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int edgesCount;
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int edgesCount;
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int* edges;
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int* edges;
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float width, height;
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float width, height;
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};
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} spSkinnedMeshAttachment;
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spSkinnedMeshAttachment* spSkinnedMeshAttachment_create (const char* name);
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spSkinnedMeshAttachment* spSkinnedMeshAttachment_create (const char* name);
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void spSkinnedMeshAttachment_updateUVs (spSkinnedMeshAttachment* self);
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void spSkinnedMeshAttachment_updateUVs (spSkinnedMeshAttachment* self);
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extern "C" {
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extern "C" {
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#endif
|
#endif
|
||||||
|
|
||||||
typedef struct {
|
typedef struct spSlotData {
|
||||||
const char* const name;
|
const char* const name;
|
||||||
const spBoneData* const boneData;
|
const spBoneData* const boneData;
|
||||||
const char* attachmentName;
|
const char* attachmentName;
|
||||||
|
|||||||
@ -124,7 +124,7 @@ char* _readFile (const char* path, int* length);
|
|||||||
|
|
||||||
/**/
|
/**/
|
||||||
|
|
||||||
typedef struct {
|
typedef struct _spAnimationState {
|
||||||
spAnimationState super;
|
spAnimationState super;
|
||||||
spEvent** events;
|
spEvent** events;
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user