Merge branch '3.8' into 3.9-beta

This commit is contained in:
badlogic 2019-09-19 16:39:57 +02:00
commit fb98a9b7c8

View File

@ -162,6 +162,11 @@ namespace Spine {
copy.regionOriginalHeight = regionOriginalHeight;
copy.RegionRotate = RegionRotate;
copy.RegionDegrees = RegionDegrees;
copy.RegionU = RegionU;
copy.RegionV = RegionV;
copy.RegionU2 = RegionU2;
copy.RegionV2 = RegionV2;
copy.Path = Path;
copy.r = r;
copy.g = g;
@ -199,12 +204,17 @@ namespace Spine {
mesh.regionOriginalHeight = regionOriginalHeight;
mesh.RegionDegrees = RegionDegrees;
mesh.RegionRotate = RegionRotate;
mesh.RegionU = RegionU;
mesh.RegionV = RegionV;
mesh.RegionU2 = RegionU2;
mesh.RegionV2 = RegionV2;
mesh.Path = Path;
mesh.r = r;
mesh.g = g;
mesh.b = b;
mesh.a = a;
mesh.deformAttachment = deformAttachment;
mesh.ParentMesh = parentMesh != null ? parentMesh : this;
mesh.UpdateUVs();