From fb9f53ee236d7e9611d525d44a179a6cdbf40138 Mon Sep 17 00:00:00 2001 From: pharan Date: Thu, 31 Dec 2015 09:36:54 +0800 Subject: [PATCH] [Unity] Shortened new [SpineEvent] property drawer attribute. --- .../Assets/spine-unity/Editor/SpineAttributeDrawers.cs | 6 +++--- spine-unity/Assets/spine-unity/SpineAttributes.cs | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/spine-unity/Assets/spine-unity/Editor/SpineAttributeDrawers.cs b/spine-unity/Assets/spine-unity/Editor/SpineAttributeDrawers.cs index 6bb995da9..da4123d92 100644 --- a/spine-unity/Assets/spine-unity/Editor/SpineAttributeDrawers.cs +++ b/spine-unity/Assets/spine-unity/Editor/SpineAttributeDrawers.cs @@ -159,9 +159,9 @@ public class SpineAnimationDrawer : SpineTreeItemDrawerBase { } -[CustomPropertyDrawer(typeof(SpineEventData))] -public class SpineEventDataDrawer : SpineTreeItemDrawerBase { - protected override void PopulateMenu (GenericMenu menu, SerializedProperty property, SpineEventData targetAttribute, SkeletonData data) { +[CustomPropertyDrawer(typeof(SpineEvent))] +public class SpineEventNameDrawer : SpineTreeItemDrawerBase { + protected override void PopulateMenu (GenericMenu menu, SerializedProperty property, SpineEvent targetAttribute, SkeletonData data) { var events = skeletonDataAsset.GetSkeletonData(false).Events; for (int i = 0; i < events.Count; i++) { string name = events.Items[i].Name; diff --git a/spine-unity/Assets/spine-unity/SpineAttributes.cs b/spine-unity/Assets/spine-unity/SpineAttributes.cs index fb60f2447..73eeebf4d 100644 --- a/spine-unity/Assets/spine-unity/SpineAttributes.cs +++ b/spine-unity/Assets/spine-unity/SpineAttributes.cs @@ -31,7 +31,7 @@ public class SpineSlot : SpineAttributeBase { } } -public class SpineEventData : SpineAttributeBase { +public class SpineEvent : SpineAttributeBase { /// /// Smart popup menu for Spine Events (Spine.EventData) /// @@ -40,7 +40,7 @@ public class SpineEventData : SpineAttributeBase { /// Valid types are SkeletonDataAsset and SkeletonRenderer (and derivatives). /// If left empty and the script the attribute is applied to is derived from Component, GetComponent() will be called as a fallback. /// - public SpineEventData(string startsWith = "", string dataField = "") { + public SpineEvent(string startsWith = "", string dataField = "") { this.startsWith = startsWith; this.dataField = dataField; }