Merge branch '4.2' into spine-android

This commit is contained in:
Denis Andrasec 2024-07-18 13:57:43 +02:00
commit fc7f2f96b2
2 changed files with 6 additions and 4 deletions

View File

@ -93,6 +93,7 @@ namespace Spine.Unity {
/// <summary>Offset relative to the pivot position, before potential layout scale is applied.</summary>
[SerializeField] protected Vector2 pivotOffset = Vector2.zero;
[SerializeField] protected float referenceScale = 1f;
[SerializeField] protected float layoutScale = 1f;
#if UNITY_EDITOR
protected LayoutMode previousLayoutScaleMode = LayoutMode.None;
[SerializeField] protected Vector2 rectTransformSize = Vector2.zero;
@ -742,8 +743,9 @@ namespace Spine.Unity {
SetRectTransformSize(submeshGraphic, size);
submeshGraphic.rectTransform.pivot = p;
}
this.referenceSize = size;
referenceScale = referenceScale * layoutScale;
layoutScale = 1f;
}
public static void SetRectTransformSize (Graphic target, Vector2 size) {
@ -943,7 +945,7 @@ namespace Spine.Unity {
meshScale = (canvas == null) ? 100 : canvas.referencePixelsPerUnit;
if (layoutScaleMode != LayoutMode.None) {
meshScale *= referenceScale;
float layoutScale = GetLayoutScale(layoutScaleMode);
layoutScale = GetLayoutScale(layoutScaleMode);
if (!EditReferenceRect) {
meshScale *= layoutScale;
}
@ -1043,7 +1045,7 @@ namespace Spine.Unity {
meshScale = (canvas == null) ? 100 : canvas.referencePixelsPerUnit;
if (layoutScaleMode != LayoutMode.None) {
meshScale *= referenceScale;
float layoutScale = GetLayoutScale(layoutScaleMode);
layoutScale = GetLayoutScale(layoutScaleMode);
if (!EditReferenceRect) {
meshScale *= layoutScale;
}

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.spine-unity",
"displayName": "spine-unity Runtime",
"description": "This plugin provides the spine-unity runtime core.",
"version": "4.2.78",
"version": "4.2.79",
"unity": "2018.3",
"author": {
"name": "Esoteric Software",