diff --git a/spine-csharp/src/AnimationState.cs b/spine-csharp/src/AnimationState.cs index 1eb7bed27..d0d4b50be 100644 --- a/spine-csharp/src/AnimationState.cs +++ b/spine-csharp/src/AnimationState.cs @@ -251,9 +251,12 @@ namespace Spine { } float[] frames = rotateTimeline.frames; - if (time < frames[0]) return; // Time is before first frame. Bone bone = skeleton.bones.Items[rotateTimeline.boneIndex]; + if (time < frames[0]) { + if (setupPose) bone.rotation = bone.data.rotation; + return; + } float r2; if (time >= frames[frames.Length - RotateTimeline.ENTRIES]) // Time is after last frame.