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[c] 4.0 porting, remove unused vars.
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@ -580,7 +580,6 @@ static int binarySearch1 (float *values, int valuesLength, float target) {
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void _spAnimationState_applyAttachmentTimeline(spAnimationState* self, spTimeline* timeline, spSkeleton* skeleton, float time, spMixBlend blend, int /*bool*/ attachments) {
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spAttachmentTimeline* attachmentTimeline;
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spSlot* slot;
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int frameIndex;
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float* frames;
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attachmentTimeline = SUB_CAST(spAttachmentTimeline, timeline);
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@ -606,10 +605,6 @@ void _spAnimationState_applyRotateTimeline (spAnimationState* self, spTimeline*
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float *frames;
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spBone* bone;
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float r1, r2;
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int frame;
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float prevRotation;
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float frameTime;
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float percent;
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float total, diff;
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int /*boolean*/ current, dir;
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UNUSED(self);
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