More skin API refactoring.

This commit is contained in:
badlogic 2019-04-30 15:57:37 +02:00
parent ab2b08f583
commit ff5b854860

View File

@ -31,8 +31,9 @@
package com.esotericsoftware.spine;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.OrderedMap;
import com.esotericsoftware.spine.attachments.Attachment;
import com.esotericsoftware.spine.attachments.MeshAttachment;
/** Stores attachments by slot index and attachment name.
* <p>
@ -40,7 +41,7 @@ import com.esotericsoftware.spine.attachments.Attachment;
* <a href="http://esotericsoftware.com/spine-runtime-skins">Runtime skins</a> in the Spine Runtimes Guide. */
public class Skin {
final String name;
final ObjectMap<SkinEntry, Attachment> attachments = new ObjectMap();
final OrderedMap<SkinEntry, Attachment> attachments = new OrderedMap();
final Array<BoneData> bones = new Array();
final Array<ConstraintData> constraints = new Array();
private final SkinEntry lookup = new SkinEntry();
@ -48,6 +49,7 @@ public class Skin {
public Skin (String name) {
if (name == null) throw new IllegalArgumentException("name cannot be null.");
this.name = name;
this.attachments.orderedKeys().ordered = false;
}
/** Adds an attachment to the skin for the specified slot index and name. */
@ -57,12 +59,34 @@ public class Skin {
attachments.put(new SkinEntry(slotIndex, name, attachment), attachment);
}
/** Adds all attachments from the specified skin to this skin. */
/** Adds all attachments, bones, and constraints from the specified skin to this skin. */
public void addSkin (Skin skin) {
for (BoneData data : skin.bones)
if (!bones.contains(data, true)) bones.add(data);
for (ConstraintData data : skin.constraints)
if (!constraints.contains(data, true)) constraints.add(data);
for (SkinEntry entry : skin.attachments.keys())
setAttachment(entry.getSlotIndex(), entry.getName(), entry.getAttachment());
}
/** Adds all attachments, bones, and constraints from the specified skin to this skin. Attachments are deep copied. */
public void copySkin (Skin skin) {
for (BoneData data : skin.bones)
if (!bones.contains(data, true)) bones.add(data);
for (ConstraintData data : skin.constraints)
if (!constraints.contains(data, true)) constraints.add(data);
for (SkinEntry entry : skin.attachments.keys()) {
Attachment attachment = entry.getAttachment().copy();
if (attachment instanceof MeshAttachment) {
}
setAttachment(entry.getSlotIndex(), entry.getName(), attachment);
}
}
/** Returns the attachment for the specified slot index and name, or null. */
public Attachment getAttachment (int slotIndex, String name) {
if (slotIndex < 0) throw new IllegalArgumentException("slotIndex must be >= 0.");
@ -77,20 +101,15 @@ public class Skin {
attachments.remove(lookup);
}
/** Returns all attachments contained in this skin. */
/** Returns all attachments in this skin. */
public Array<SkinEntry> getAttachments () {
Array<SkinEntry> entries = new Array();
for (SkinEntry entry : this.attachments.keys())
entries.add(entry);
return entries;
return attachments.orderedKeys();
}
/** Returns all {@link SkinEntry} instances for the given slot contained in this skin. */
public Array<SkinEntry> getEntries (int slotIndex) {
Array<SkinEntry> entries = new Array();
/** Returns all attachments for the given slot in this skin. */
public void getAttachments (int slotIndex, Array<SkinEntry> attachments) {
for (SkinEntry entry : this.attachments.keys())
if (entry.getSlotIndex() == slotIndex) entries.add(entry);
return entries;
if (entry.getSlotIndex() == slotIndex) attachments.add(entry);
}
public void clear () {