diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy.meta b/spine-unity/Assets/examples/Unity 3.5/spineboy.meta new file mode 100644 index 000000000..65dc48413 --- /dev/null +++ b/spine-unity/Assets/examples/Unity 3.5/spineboy.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: e85fe6096a7d7004b8ad22a2b4aa2e39 diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs.meta b/spine-unity/Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs.meta new file mode 100644 index 000000000..758647ce6 --- /dev/null +++ b/spine-unity/Assets/examples/Unity 3.5/spineboy/SpineboyComponent.cs.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1f998efe00dbbc246afece8f6a849fc6 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset index 0421cf384..7b7a0c1c9 100644 Binary files a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset and b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset differ diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset.meta b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset.meta new file mode 100644 index 000000000..7a68e0b22 --- /dev/null +++ b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Atlas.asset.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 2150a1de0cb69654980ea6c7bdf4fc52 diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset index 55352472e..6e98af88a 100644 Binary files a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset and b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset differ diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset.meta b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset.meta new file mode 100644 index 000000000..aa25921ad --- /dev/null +++ b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy Skeleton Data.asset.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: eebba971021a8e44c99cb6d95adbc156 diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.mat.meta b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.mat.meta new file mode 100644 index 000000000..94fd0c121 --- /dev/null +++ b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.mat.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 3babdb6353ace324fb48964ac5f1f482 diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity index b3d5be1bb..98393305a 100644 Binary files a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity and b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity differ diff --git a/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity.meta b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity.meta new file mode 100644 index 000000000..8c77ce5e4 --- /dev/null +++ b/spine-unity/Assets/examples/Unity 3.5/spineboy/spineboy.unity.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 99868dbcfd4678842b017a745dfcf3c0 diff --git a/spine-unity/Assets/examples/Unity 4.meta b/spine-unity/Assets/examples/Unity 4.meta deleted file mode 100644 index 432969785..000000000 --- a/spine-unity/Assets/examples/Unity 4.meta +++ /dev/null @@ -1,4 +0,0 @@ -fileFormatVersion: 2 -guid: acb9ed0f072748f48be912552265e62c -DefaultImporter: - userData: diff --git a/spine-unity/README.md b/spine-unity/README.md index ec8534011..3ec664aec 100644 --- a/spine-unity/README.md +++ b/spine-unity/README.md @@ -11,13 +11,3 @@ Note that you *must* delete the Unity 4 directory or Unity will crash. 1. Delete the "Assets/examples/Unity 4" directory. 1. Open the "Assets/examples/Unity 3.5/spineboy.unity" scene. - -Unity 3.5.7 stores metadata in the project files, which are not included. References in the project need to be fixed up: - -1. In the Project, select "examples/Unity 3.5/spineboy/spineboy Atlas". -1. In the Inspector, set the material to "spineboy". -1. In the Project, select "examplesUnity 3.5/spineboy/spineboy Skeleton Data". -1. In the Inspector, set the atlas to "spineboy Atlas". -1. In the Hierarchy, select "spineboy". -1. In the Inspector, set the skeleton component's skeleton data to "spineboy Skeleton Data". -1. In the Inspector, set the missing script to "SpineboyComponent".