Davide Tantillo
|
bab3bf625c
|
Add link property for animation selection (dummy).
|
2026-01-26 10:29:46 +01:00 |
|
Davide Tantillo
|
7dd315e2dd
|
Add enable collision property and logic. Add AddEmptyAnimation and ClearTrack actions.
|
2026-01-23 17:19:12 +01:00 |
|
Davide Tantillo
|
329ff5b073
|
Changed scaleX and scaleY props meaning, they are now offset ratio with the bounds. Removed usage of skeleton scale, in favor of C3Matrix scale.
Add getter/setter to editor instance for numeric properties.
Width and height changes scale the skeleton, not only bbox.
|
2026-01-09 16:29:13 +01:00 |
|
Davide Tantillo
|
1afafb9e16
|
Enable hierarchies.
|
2025-12-02 15:55:19 +01:00 |
|
Davide Tantillo
|
7c053efdc5
|
Add basic ACE to plugin. C3 Color is used for rendering.
|
2025-12-01 12:54:08 +01:00 |
|
Davide Tantillo
|
649209459f
|
Cache system to reuse same SkeletonData, TextureAtlas, and C3Texture.
|
2025-11-21 15:29:07 +01:00 |
|
Davide Tantillo
|
0620a9c841
|
Add set-bounds prop to manually reset the bounds. Improved automatic bounds reset.
|
2025-11-20 12:48:46 +01:00 |
|
Davide Tantillo
|
e51b8f00cb
|
Moved error message as a webgl text in editor. Check if textures and atlas consistency when possible.
|
2025-11-19 16:40:53 +01:00 |
|
Davide Tantillo
|
9d7172602f
|
Code restructure. Add many actions and conditions.
|
2025-11-14 12:34:37 +01:00 |
|
Davide Tantillo
|
abbd63013b
|
Small type fixes.
|
2025-11-03 15:16:29 +01:00 |
|
Davide Tantillo
|
19396f435c
|
Pull some improvements from #2949, style fixes, name changes to remove template plugin names.
|
2025-11-03 15:16:29 +01:00 |
|
Davide Tantillo
|
46920ff54f
|
Improved reset bounds management.
|
2025-11-03 15:16:29 +01:00 |
|
Davide Tantillo
|
da12c23c73
|
Bounds added as properties. Works also in runtime.
|
2025-11-03 15:16:29 +01:00 |
|
Davide Tantillo
|
93c56d08d0
|
c3 backup
|
2025-11-03 15:16:29 +01:00 |
|