// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import Foundation import SpineC /// An AttachmentLoader that configures attachments using texture regions from an Atlas. /// /// See https://esotericsoftware.com/spine-loading-skeleton-data#JSON-and-binary-data Loading /// skeleton data in the Spine Runtimes Guide. @objc(SpineAtlasAttachmentLoader) @objcMembers public class AtlasAttachmentLoader: NSObject, AttachmentLoader { public let _ptr: UnsafeMutableRawPointer public init(fromPointer ptr: spine_atlas_attachment_loader) { self._ptr = UnsafeMutableRawPointer(ptr) super.init() } public convenience init(_ atlas: Atlas) { let ptr = spine_atlas_attachment_loader_create(atlas._ptr.assumingMemoryBound(to: spine_atlas_wrapper.self)) self.init(fromPointer: ptr!) } public func newRegionAttachment(_ skin: Skin, _ name: String, _ path: String, _ sequence: Sequence?) -> RegionAttachment? { let result = spine_atlas_attachment_loader_new_region_attachment( _ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name, path, sequence?._ptr.assumingMemoryBound(to: spine_sequence_wrapper.self)) return result.map { RegionAttachment(fromPointer: $0) } } public func newMeshAttachment(_ skin: Skin, _ name: String, _ path: String, _ sequence: Sequence?) -> MeshAttachment? { let result = spine_atlas_attachment_loader_new_mesh_attachment( _ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name, path, sequence?._ptr.assumingMemoryBound(to: spine_sequence_wrapper.self)) return result.map { MeshAttachment(fromPointer: $0) } } public func newBoundingBoxAttachment(_ skin: Skin, _ name: String) -> BoundingBoxAttachment? { let result = spine_atlas_attachment_loader_new_bounding_box_attachment( _ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name ) return result.map { BoundingBoxAttachment(fromPointer: $0) } } public func newPathAttachment(_ skin: Skin, _ name: String) -> PathAttachment? { let result = spine_atlas_attachment_loader_new_path_attachment( _ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name ) return result.map { PathAttachment(fromPointer: $0) } } public func newPointAttachment(_ skin: Skin, _ name: String) -> PointAttachment? { let result = spine_atlas_attachment_loader_new_point_attachment( _ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name ) return result.map { PointAttachment(fromPointer: $0) } } public func newClippingAttachment(_ skin: Skin, _ name: String) -> ClippingAttachment? { let result = spine_atlas_attachment_loader_new_clipping_attachment( _ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), skin._ptr.assumingMemoryBound(to: spine_skin_wrapper.self), name ) return result.map { ClippingAttachment(fromPointer: $0) } } public func findRegion(_ name: String) -> AtlasRegion? { let result = spine_atlas_attachment_loader_find_region(_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self), name) return result.map { AtlasRegion(fromPointer: $0) } } public func dispose() { spine_atlas_attachment_loader_dispose(_ptr.assumingMemoryBound(to: spine_atlas_attachment_loader_wrapper.self)) } }