// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import Foundation import SpineC /// BoneData wrapper @objc(SpineBoneData) @objcMembers public class BoneData: PosedData { @nonobjc public init(fromPointer ptr: spine_bone_data) { super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_posed_data_wrapper.self)) } public convenience init(_ index: Int32, _ name: String, _ parent: BoneData?) { let ptr = spine_bone_data_create(index, name, parent?._ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) self.init(fromPointer: ptr!) } /// The index of the bone in Skeleton.Bones public var index: Int32 { let result = spine_bone_data_get_index(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return result } /// May be NULL. public var parent: BoneData? { let result = spine_bone_data_get_parent(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return result.map { BoneData(fromPointer: $0) } } public var length: Float { get { let result = spine_bone_data_get_length(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return result } set { spine_bone_data_set_length(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self), newValue) } } public var color: Color { let result = spine_bone_data_get_color(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return Color(fromPointer: result!) } public var icon: String { get { let result = spine_bone_data_get_icon(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return String(cString: result!) } set { spine_bone_data_set_icon(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self), newValue) } } public var visible: Bool { get { let result = spine_bone_data_get_visible(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return result } set { spine_bone_data_set_visible(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self), newValue) } } public var setupPose: BoneLocal { let result = spine_bone_data_get_setup_pose(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) return BoneLocal(fromPointer: result!) } public override func dispose() { spine_bone_data_dispose(_ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) } }