// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import Foundation import SpineC /// Stores the setup pose for a PhysicsConstraint. /// /// See https://esotericsoftware.com/spine-physics-constraints Physics constraints in the Spine User /// Guide. @objc(SpinePhysicsConstraintData) @objcMembers public class PhysicsConstraintData: PosedData, ConstraintData { @nonobjc public init(fromPointer ptr: spine_physics_constraint_data) { super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_posed_data_wrapper.self)) } public convenience init(_ name: String) { let ptr = spine_physics_constraint_data_create(name) self.init(fromPointer: ptr!) } public var rtti: Rtti { let result = spine_physics_constraint_data_get_rtti(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return Rtti(fromPointer: result!) } /// The bone constrained by this physics constraint. public var bone: BoneData { get { let result = spine_physics_constraint_data_get_bone(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return BoneData(fromPointer: result!) } set { spine_physics_constraint_data_set_bone( _ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue._ptr.assumingMemoryBound(to: spine_bone_data_wrapper.self)) } } public var step: Float { get { let result = spine_physics_constraint_data_get_step(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_step(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var x: Float { get { let result = spine_physics_constraint_data_get_x(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_x(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var y: Float { get { let result = spine_physics_constraint_data_get_y(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_y(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var rotate: Float { get { let result = spine_physics_constraint_data_get_rotate(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_rotate(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var scaleX: Float { get { let result = spine_physics_constraint_data_get_scale_x(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_scale_x(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var shearX: Float { get { let result = spine_physics_constraint_data_get_shear_x(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_shear_x(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var limit: Float { get { let result = spine_physics_constraint_data_get_limit(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_limit(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var inertiaGlobal: Bool { get { let result = spine_physics_constraint_data_get_inertia_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_inertia_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var strengthGlobal: Bool { get { let result = spine_physics_constraint_data_get_strength_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_strength_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var dampingGlobal: Bool { get { let result = spine_physics_constraint_data_get_damping_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_damping_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var massGlobal: Bool { get { let result = spine_physics_constraint_data_get_mass_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_mass_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var windGlobal: Bool { get { let result = spine_physics_constraint_data_get_wind_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_wind_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var gravityGlobal: Bool { get { let result = spine_physics_constraint_data_get_gravity_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_gravity_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var mixGlobal: Bool { get { let result = spine_physics_constraint_data_get_mix_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return result } set { spine_physics_constraint_data_set_mix_global(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), newValue) } } public var setupPose: PhysicsConstraintPose { let result = spine_physics_constraint_data_get_setup_pose(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) return PhysicsConstraintPose(fromPointer: result!) } public func createMethod(_ skeleton: Skeleton) -> Constraint { let result = spine_physics_constraint_data_create_method( _ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self), skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self)) let rtti = spine_constraint_get_rtti(result!) let rttiClassName = String(cString: spine_rtti_get_class_name(rtti)!) switch rttiClassName { case "IkConstraint": let castedPtr = spine_constraint_cast_to_ik_constraint(result!) return IkConstraint(fromPointer: castedPtr!) case "PathConstraint": let castedPtr = spine_constraint_cast_to_path_constraint(result!) return PathConstraint(fromPointer: castedPtr!) case "PhysicsConstraint": let castedPtr = spine_constraint_cast_to_physics_constraint(result!) return PhysicsConstraint(fromPointer: castedPtr!) case "Slider": let castedPtr = spine_constraint_cast_to_slider(result!) return Slider(fromPointer: castedPtr!) case "TransformConstraint": let castedPtr = spine_constraint_cast_to_transform_constraint(result!) return TransformConstraint(fromPointer: castedPtr!) default: fatalError("Unknown concrete type: \(rttiClassName) for abstract class Constraint") } } public static func rttiStatic() -> Rtti { let result = spine_physics_constraint_data_rtti() return Rtti(fromPointer: result!) } public override func dispose() { spine_physics_constraint_data_dispose(_ptr.assumingMemoryBound(to: spine_physics_constraint_data_wrapper.self)) } }