#import "cocos2d.h" #import "AppDelegate.h" #import "IKExample.h" @implementation AppController - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { CCFileUtils* sharedFileUtils = [CCFileUtils sharedFileUtils]; sharedFileUtils.searchPath = [NSArray arrayWithObjects: [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Images"], [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Fonts"], [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Resources-shared"], [[NSBundle mainBundle] resourcePath], nil]; [self setupCocos2dWithOptions:@{ CCSetupDepthFormat: @GL_DEPTH24_STENCIL8, // CCSetupTabletScale2X: @YES, // CCSetupScreenMode: CCScreenModeFixed, // CCSetupScreenOrientation: CCScreenOrientationPortrait, CCSetupShowDebugStats: @YES, }]; [[CCDirector sharedDirector] runWithScene:[IKExample scene]]; return YES; } //- (CCScene*) startScene { // return [SpineboyExample scene]; //} @end