#ifndef SPINE_ATTACHMENT_H_ #define SPINE_ATTACHMENT_H_ #include namespace spine { class BaseSkeleton; class Attachment { public: std::string name; float x, y, scaleX, scaleY, rotation, width, height; virtual ~Attachment () { } virtual void draw (const BaseSkeleton *skeleton) = 0; }; } /* namespace spine */ #endif /* SPINE_ATTACHMENT_H_ */