Debug AnyCPU {0A121D95-0803-47DC-B839-FF76AE8F7E7F} AppContainerExe Properties Spine spine-monogame-example en-US 512 {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} spine-monogame-example_TemporaryKey.pfx AnyCPU true full false bin\Windows8\Debug\ TRACE;DEBUG;NETFX_CORE;WINDOWS_STOREAPP prompt 4 AnyCPU pdbonly true bin\Windows8\Release\ TRACE;NETFX_CORE;WINDOWS_STOREAPP prompt 4 true bin\Windows8\ARM\Debug\ DEBUG;TRACE;NETFX_CORE ;2008 full ARM false prompt true bin\Windows8\ARM\Release\ TRACE;NETFX_CORE true ;2008 pdbonly ARM false prompt true true bin\Windows8\x64\Debug\ DEBUG;TRACE;NETFX_CORE ;2008 full x64 false prompt true bin\Windows8\x64\Release\ TRACE;NETFX_CORE true ;2008 pdbonly x64 false prompt true true bin\Windows8\x86\Debug\ DEBUG;TRACE;NETFX_CORE ;2008 full x86 false prompt true bin\Windows8\x86\Release\ TRACE;NETFX_CORE true ;2008 pdbonly x86 false prompt true $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\MonoGame.Framework.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XInput.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct2D1.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct3D11.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.DXGI.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.MediaFoundation.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XAudio2.dll ExampleGame.cs ExampleProgram.cs Designer Assets\goblins-mesh.png Assets\raptor.png Assets\spineboy.atlas Assets\spineboy.json Assets\spineboy.png {8e5baee2-8ccc-4a32-8bcf-5ff438056c0e} SpineMonogameWindows8Store Assets\raptor.atlas Assets\raptor.json Assets\goblins-mesh.atlas Assets\goblins-mesh.json 11.0