Debug
AnyCPU
{0A121D95-0803-47DC-B839-FF76AE8F7E7F}
AppContainerExe
Properties
Spine
spine-monogame-example
en-US
512
{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
spine-monogame-example_TemporaryKey.pfx
AnyCPU
true
full
false
bin\Windows8\Debug\
TRACE;DEBUG;NETFX_CORE;WINDOWS_STOREAPP
prompt
4
AnyCPU
pdbonly
true
bin\Windows8\Release\
TRACE;NETFX_CORE;WINDOWS_STOREAPP
prompt
4
true
bin\Windows8\ARM\Debug\
DEBUG;TRACE;NETFX_CORE
;2008
full
ARM
false
prompt
true
bin\Windows8\ARM\Release\
TRACE;NETFX_CORE
true
;2008
pdbonly
ARM
false
prompt
true
true
bin\Windows8\x64\Debug\
DEBUG;TRACE;NETFX_CORE
;2008
full
x64
false
prompt
true
bin\Windows8\x64\Release\
TRACE;NETFX_CORE
true
;2008
pdbonly
x64
false
prompt
true
true
bin\Windows8\x86\Debug\
DEBUG;TRACE;NETFX_CORE
;2008
full
x86
false
prompt
true
bin\Windows8\x86\Release\
TRACE;NETFX_CORE
true
;2008
pdbonly
x86
false
prompt
true
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\MonoGame.Framework.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XInput.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct2D1.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct3D11.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.DXGI.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.MediaFoundation.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XAudio2.dll
ExampleGame.cs
ExampleProgram.cs
Designer
Assets\goblins-mesh.png
Assets\raptor.png
Assets\spineboy.atlas
Assets\spineboy.json
Assets\spineboy.png
{8e5baee2-8ccc-4a32-8bcf-5ff438056c0e}
SpineMonogameWindows8Store
Assets\raptor.atlas
Assets\raptor.json
Assets\goblins-mesh.atlas
Assets\goblins-mesh.json
11.0