/** Represents the Bullet behavior. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/behavior-interfaces/bullet | IBulletBehaviorInstance documentation } */ declare class IBulletBehaviorInstance extends IBehaviorInstance { speed: number; acceleration: number; gravity: number; angleOfMotion: number; bounceOffSolids: boolean; distanceTravelled: number; isEnabled: boolean; }