type ShadowLightCastFromMode = "all" | "same-tag" | "different-tag"; /** Represents the Shadow Light object. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/plugin-interfaces/shadow-light | IShadowLightInstance documentation } */ declare class IShadowLightInstance extends IWorldInstance { lightX: number; lightY: number; lightHeight: number; shadowColor: Vec3Arr; tag: string; castFrom: ShadowLightCastFromMode; }