Debug
AnyCPU
10.0.0
2.0
{08DC311B-1F38-4CBD-B7B6-B734984A8CB3}
{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
Library
spinecsharpxamarinios
Resources
spine-monogame-xamarinstudio-ios
true
full
false
bin\Debug
DEBUG;IOS
prompt
4
false
none
true
bin\Release
prompt
4
false
IOS
{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}
MonoGame.Framework.iOS
spine-csharp\Attachments\AtlasAttachmentLoader.cs
spine-csharp\Attachments\Attachment.cs
spine-csharp\Attachments\AttachmentLoader.cs
spine-csharp\Attachments\BoundingBoxAttachment.cs
spine-csharp\Attachments\AttachmentType.cs
spine-csharp\Attachments\RegionAttachment.cs
spine-csharp\Animation.cs
spine-csharp\AnimationState.cs
spine-csharp\AnimationStateData.cs
spine-csharp\Atlas.cs
spine-csharp\Bone.cs
spine-csharp\BoneData.cs
spine-csharp\Json.cs
spine-csharp\Skeleton.cs
spine-csharp\SkeletonBounds.cs
spine-csharp\SkeletonData.cs
spine-csharp\SkeletonJson.cs
spine-csharp\Skin.cs
spine-csharp\Slot.cs
spine-csharp\SlotData.cs
spine-xna\SkeletonRenderer.cs
spine-xna\SpriteBatcher.cs
spine-xna\Util.cs
spine-xna\XnaTextureLoader.cs