Debug AnyCPU 10.0.0 2.0 {08DC311B-1F38-4CBD-B7B6-B734984A8CB3} {6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Library spinecsharpxamarinios Resources spine-monogame-xamarinstudio-ios true full false bin\Debug DEBUG;IOS prompt 4 false none true bin\Release prompt 4 false IOS {DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47} MonoGame.Framework.iOS spine-csharp\Attachments\AtlasAttachmentLoader.cs spine-csharp\Attachments\Attachment.cs spine-csharp\Attachments\AttachmentLoader.cs spine-csharp\Attachments\BoundingBoxAttachment.cs spine-csharp\Attachments\AttachmentType.cs spine-csharp\Attachments\RegionAttachment.cs spine-csharp\Animation.cs spine-csharp\AnimationState.cs spine-csharp\AnimationStateData.cs spine-csharp\Atlas.cs spine-csharp\Bone.cs spine-csharp\BoneData.cs spine-csharp\Json.cs spine-csharp\Skeleton.cs spine-csharp\SkeletonBounds.cs spine-csharp\SkeletonData.cs spine-csharp\SkeletonJson.cs spine-csharp\Skin.cs spine-csharp\Slot.cs spine-csharp\SlotData.cs spine-xna\SkeletonRenderer.cs spine-xna\SpriteBatcher.cs spine-xna\Util.cs spine-xna\XnaTextureLoader.cs