/** Represents the Particles object. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/plugin-interfaces/particles | IParticlesInstance documentation } */ declare class IParticlesInstance extends IWorldInstance { isSpraying: boolean; rate: number; sprayCone: number; initSpeed: number; initSize: number; initOpacity: number; initXRandom: number; initYRandom: number; initSpeedRandom: number; initSizeRandom: number; initGrowRate: number; initGrowRandom: number; acceleration: number; gravity: number; lifeAngleRandom: number; lifeSpeedRandom: number; lifeOpacityRandom: number; timeout: number; fastForward(time: number): void; setParticleObjectClass(objectClass?: IObjectType): void; }