import type { SDKInstanceClass } from "./instance.ts"; const C3 = globalThis.C3; C3.Plugins.EsotericSoftware_SpineConstruct3.Cnds = { OnSkeletonLoaded (this: SDKInstanceClass) { return true; }, OnAnimationEvent (this: SDKInstanceClass, event: string, track: number, animation: string) { console.log(this.triggeredEventName === event && this.triggeredEventTrack === track && this.triggeredEventAnimation === animation); return this.triggeredEventName === event && this.triggeredEventTrack === track && this.triggeredEventAnimation === animation; }, IsFlippedX (this: SDKInstanceClass) { return this.propFlipX; }, };