#ifndef SPINE_BONEDATA_H_ #define SPINE_BONEDATA_H_ #include namespace spine { class BoneData { public: std::string name; BoneData* parent; float length; float x, y; float rotation; float scaleX, scaleY; float flipY; BoneData (const std::string &name) : name(name), parent(0), length(0), x(0), y(0), rotation(0), scaleX(1), scaleY(1), flipY(false) { } }; } /* namespace spine */ #endif /* SPINE_BONEDATA_H_ */