/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include #include #include #include #include #include using namespace spine; int Sequence::_nextID = 0; Sequence::Sequence(int count) : _id(nextID()), _regions(), _start(0), _digits(0), _setupIndex(0) { _regions.setSize(count, NULL); } Sequence::~Sequence() { } Sequence &Sequence::copy() { Sequence *copy = new (__FILE__, __LINE__) Sequence((int) _regions.size()); for (size_t i = 0; i < _regions.size(); i++) { copy->_regions[i] = _regions[i]; } copy->_start = _start; copy->_digits = _digits; copy->_setupIndex = _setupIndex; return *copy; } void Sequence::apply(SlotPose *slot, Attachment *attachment) { int index = slot->getSequenceIndex(); if (index == -1) index = _setupIndex; if (index >= (int) _regions.size()) index = (int) _regions.size() - 1; TextureRegion *region = _regions[index]; if (attachment->getRTTI().isExactly(RegionAttachment::rtti)) { RegionAttachment *regionAttachment = static_cast(attachment); if (regionAttachment->getRegion() != region) { regionAttachment->setRegion(region); regionAttachment->updateRegion(); } } if (attachment->getRTTI().isExactly(MeshAttachment::rtti)) { MeshAttachment *meshAttachment = static_cast(attachment); if (meshAttachment->getRegion() != region) { meshAttachment->setRegion(region); meshAttachment->updateRegion(); } } } String &Sequence::getPath(const String &basePath, int index) { _tmpPath = basePath; String frame; frame.append(_start + index); for (int i = _digits - (int) frame.length(); i > 0; i--) _tmpPath.append("0"); _tmpPath.append(frame); return _tmpPath; } int Sequence::nextID() { return _nextID++; }