local SlotData = {} function SlotData.new (name, boneData) if not name then error("name cannot be nil", 2) end if not boneData then error("boneData cannot be nil", 2) end local self = { name = name, boneData = boneData } function self:setColor (r, g, b, a) self.r = r self.g = g self.b = b self.a = a end self:setColor(255, 255, 255, 255) return self; end return SlotData