// Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // import Foundation @objc(SpineSkeletonBinary) @objcMembers public final class SkeletonBinary: NSObject { internal let wrappee: spine_skeleton_binary internal init(_ wrappee: spine_skeleton_binary) { self.wrappee = wrappee super.init() } public override func isEqual(_ object: Any?) -> Bool { guard let other = object as? SkeletonBinary else { return false } return self.wrappee == other.wrappee } public override var hash: Int { var hasher = Hasher() hasher.combine(self.wrappee) return hasher.finalize() } public convenience init(atlas: Atlas) { let ptr = spine_skeleton_binary_create(atlas.wrappee) self.init(ptr) } public convenience init(attachmentLoader: AttachmentLoader, ownsLoader: Bool) { let ptr = spine_skeleton_binary_create(attachmentLoader.wrappee, ownsLoader) self.init(ptr) } public func readSkeletonData(binary: OpaquePointer?, length: Int32) -> SkeletonData { let result = spine_skeleton_binary_read_skeleton_data(wrappee, binary, length) return SkeletonData(result) } public func readSkeletonDataFile(path: String?) -> SkeletonData { let result = spine_skeleton_binary_read_skeleton_data_file(wrappee, path?.cString(using: .utf8)) return SkeletonData(result) } public func setScale(scale: Float) { spine_skeleton_binary_set_scale(wrappee, scale) } public func getError() -> String? { let result = spine_skeleton_binary_get_error(wrappee) return result != nil ? String(cString: result!) : nil } deinit { spine_skeleton_binary_dispose(wrappee) } }