/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ import { Pose } from "./Pose" /** Stores a pose for a transform constraint. */ export class TransformConstraintPose implements Pose { /** A percentage (0-1) that controls the mix between the constrained and unconstrained rotation. */ mixRotate = 0; /** A percentage (0-1) that controls the mix between the constrained and unconstrained translation X. */ mixX = 0; /** A percentage (0-1) that controls the mix between the constrained and unconstrained translation Y. */ mixY = 0; /** A percentage (0-1) that controls the mix between the constrained and unconstrained scale X. */ mixScaleX = 0; /** A percentage (0-1) that controls the mix between the constrained and unconstrained scale Y. */ mixScaleY = 0; /** A percentage (0-1) that controls the mix between the constrained and unconstrained shear Y. */ mixShearY = 0; public set (pose: TransformConstraintPose) { this.mixRotate = pose.mixRotate; this.mixX = pose.mixX; this.mixY = pose.mixY; this.mixScaleX = pose.mixScaleX; this.mixScaleY = pose.mixScaleY; this.mixShearY = pose.mixShearY; } }