Debug AnyCPU 8.0.30703 2.0 {8E5BAEE2-8CCC-4A32-8BCF-5FF438056C0E} Library Properties SpineMonogameWindows8Store SpineMonogameWindows8Store en-US 512 {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} true full false bin\Debug\ TRACE;DEBUG;NETFX_CORE;WINDOWS_STOREAPP prompt 4 pdbonly true bin\Release\ TRACE;NETFX_CORE;WINDOWS_STOREAPP prompt 4 true bin\ARM\Debug\ DEBUG;TRACE;NETFX_CORE ;2008 full ARM false prompt true bin\ARM\Release\ TRACE;NETFX_CORE true ;2008 pdbonly ARM false prompt true true bin\x64\Debug\ DEBUG;TRACE;NETFX_CORE ;2008 full x64 false prompt true bin\x64\Release\ TRACE;NETFX_CORE true ;2008 pdbonly x64 false prompt true true bin\x86\Debug\ DEBUG;TRACE;NETFX_CORE ;2008 full x86 false prompt true bin\x86\Release\ TRACE;NETFX_CORE true ;2008 pdbonly x86 false prompt true $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\MonoGame.Framework.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XInput.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct2D1.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct3D11.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.DXGI.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.MediaFoundation.dll $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XAudio2.dll spine-csharp\Animation.cs spine-csharp\AnimationState.cs spine-csharp\AnimationStateData.cs spine-csharp\Atlas.cs spine-csharp\Attachments\AtlasAttachmentLoader.cs spine-csharp\Attachments\Attachment.cs spine-csharp\Attachments\AttachmentLoader.cs spine-csharp\Attachments\BoundingBoxAttachment.cs spine-csharp\Attachments\AttachmentType.cs spine-csharp\Attachments\MeshAttachment.cs spine-csharp\Attachments\RegionAttachment.cs spine-csharp\Attachments\SkinnedMeshAttachment.cs spine-csharp\Bone.cs spine-csharp\BoneData.cs spine-csharp\Event.cs spine-csharp\EventData.cs spine-csharp\IkConstraint.cs spine-csharp\IkConstraintData.cs spine-csharp\Json.cs spine-csharp\Skeleton.cs spine-csharp\SkeletonBounds.cs spine-csharp\SkeletonData.cs spine-csharp\SkeletonJson.cs spine-csharp\Skin.cs spine-csharp\Slot.cs spine-csharp\SlotData.cs spine-xna\MeshBatcher.cs spine-xna\RegionBatcher.cs spine-xna\SkeletonMeshRenderer.cs spine-xna\SkeletonRegionRenderer.cs spine-xna\Util.cs spine-xna\XnaTextureLoader.cs 11.0