Debug
AnyCPU
8.0.30703
2.0
{8E5BAEE2-8CCC-4A32-8BCF-5FF438056C0E}
Library
Properties
SpineMonogameWindows8Store
SpineMonogameWindows8Store
en-US
512
{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
true
full
false
bin\Debug\
TRACE;DEBUG;NETFX_CORE;WINDOWS_STOREAPP
prompt
4
pdbonly
true
bin\Release\
TRACE;NETFX_CORE;WINDOWS_STOREAPP
prompt
4
true
bin\ARM\Debug\
DEBUG;TRACE;NETFX_CORE
;2008
full
ARM
false
prompt
true
bin\ARM\Release\
TRACE;NETFX_CORE
true
;2008
pdbonly
ARM
false
prompt
true
true
bin\x64\Debug\
DEBUG;TRACE;NETFX_CORE
;2008
full
x64
false
prompt
true
bin\x64\Release\
TRACE;NETFX_CORE
true
;2008
pdbonly
x64
false
prompt
true
true
bin\x86\Debug\
DEBUG;TRACE;NETFX_CORE
;2008
full
x86
false
prompt
true
bin\x86\Release\
TRACE;NETFX_CORE
true
;2008
pdbonly
x86
false
prompt
true
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\MonoGame.Framework.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XInput.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct2D1.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct3D11.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.DXGI.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.MediaFoundation.dll
$(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XAudio2.dll
spine-csharp\Animation.cs
spine-csharp\AnimationState.cs
spine-csharp\AnimationStateData.cs
spine-csharp\Atlas.cs
spine-csharp\Attachments\AtlasAttachmentLoader.cs
spine-csharp\Attachments\Attachment.cs
spine-csharp\Attachments\AttachmentLoader.cs
spine-csharp\Attachments\BoundingBoxAttachment.cs
spine-csharp\Attachments\AttachmentType.cs
spine-csharp\Attachments\MeshAttachment.cs
spine-csharp\Attachments\RegionAttachment.cs
spine-csharp\Attachments\SkinnedMeshAttachment.cs
spine-csharp\Bone.cs
spine-csharp\BoneData.cs
spine-csharp\Event.cs
spine-csharp\EventData.cs
spine-csharp\IkConstraint.cs
spine-csharp\IkConstraintData.cs
spine-csharp\Json.cs
spine-csharp\Skeleton.cs
spine-csharp\SkeletonBounds.cs
spine-csharp\SkeletonData.cs
spine-csharp\SkeletonJson.cs
spine-csharp\Skin.cs
spine-csharp\Slot.cs
spine-csharp\SlotData.cs
spine-xna\MeshBatcher.cs
spine-xna\RegionBatcher.cs
spine-xna\SkeletonMeshRenderer.cs
spine-xna\SkeletonRegionRenderer.cs
spine-xna\Util.cs
spine-xna\XnaTextureLoader.cs
11.0