[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/spineboy/spineboy-data-res.tres" type="SpineSkeletonDataResource" id=1] [ext_resource path="res://icon.png" type="Texture" id=2] [node name="Node2D" type="Node2D"] [node name="SpineSprite" type="SpineSprite" parent="."] position = Vector2( 483, 490 ) scale = Vector2( 0.548763, 0.548763 ) skeleton_data_res = ExtResource( 1 ) preview_animation = "" preview_frame = false preview_time = 0.0 [node name="SpineBoneNode" type="SpineBoneNode" parent="SpineSprite"] position = Vector2( 40.8752, -276.036 ) rotation = 0.837234 scale = Vector2( 1, 1 ) bone_name = "gun" bone_mode = 1 [node name="Sprite" type="Sprite" parent="."] visible = false position = Vector2( 505.431, 338.522 ) texture = ExtResource( 2 )