/******************************************************************************* * Copyright (c) 2013, Esoteric Software * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ using System; using System.IO; using System.Collections.Generic; #if WINDOWS_STOREAPP using System.Threading.Tasks; using Windows.Storage; #endif namespace Spine { public class SkeletonJson { static public String TIMELINE_SCALE = "scale"; static public String TIMELINE_ROTATE = "rotate"; static public String TIMELINE_TRANSLATE = "translate"; static public String TIMELINE_ATTACHMENT = "attachment"; static public String TIMELINE_COLOR = "color"; static public String ATTACHMENT_REGION = "region"; static public String ATTACHMENT_REGION_SEQUENCE = "regionSequence"; private AttachmentLoader attachmentLoader; public float Scale { get; set; } public SkeletonJson (Atlas atlas) { this.attachmentLoader = new AtlasAttachmentLoader(atlas); Scale = 1; } public SkeletonJson (AttachmentLoader attachmentLoader) { if (attachmentLoader == null) throw new ArgumentNullException("attachmentLoader cannot be null."); this.attachmentLoader = attachmentLoader; Scale = 1; } #if WINDOWS_STOREAPP private async Task ReadFile(string path) { var folder = Windows.ApplicationModel.Package.Current.InstalledLocation; var file = await folder.GetFileAsync(path).AsTask().ConfigureAwait(false); using (var reader = new StreamReader(await file.OpenStreamForReadAsync().ConfigureAwait(false))) { SkeletonData skeletonData = ReadSkeletonData(reader); skeletonData.Name = Path.GetFileNameWithoutExtension(path); return skeletonData; } } public SkeletonData ReadSkeletonData (String path) { return this.ReadFile(path).Result; } #else public SkeletonData ReadSkeletonData (String path) { using (StreamReader reader = new StreamReader(path)) { SkeletonData skeletonData = ReadSkeletonData(reader); skeletonData.Name = Path.GetFileNameWithoutExtension(path); return skeletonData; } } #endif public SkeletonData ReadSkeletonData (TextReader reader) { if (reader == null) throw new ArgumentNullException("reader cannot be null."); SkeletonData skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary; if (root == null) throw new Exception("Invalid JSON."); // Bones. foreach (Dictionary boneMap in (List)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) throw new Exception("Parent bone not found: " + boneMap["parent"]); } BoneData boneData = new BoneData((String)boneMap["name"], parent); boneData.Length = GetFloat(boneMap, "length", 0) * Scale; boneData.X = GetFloat(boneMap, "x", 0) * Scale; boneData.Y = GetFloat(boneMap, "y", 0) * Scale; boneData.Rotation = GetFloat(boneMap, "rotation", 0); boneData.ScaleX = GetFloat(boneMap, "scaleX", 1); boneData.ScaleY = GetFloat(boneMap, "scaleY", 1); boneData.InheritScale = GetBoolean (boneMap, "inheritScale", true); boneData.InheritRotation = GetBoolean (boneMap, "inheritRotation", true); skeletonData.AddBone(boneData); } // Slots. if (root.ContainsKey("slots")) { var slots = (List)root["slots"]; foreach (Dictionary slotMap in (List)slots) { String slotName = (String)slotMap["name"]; String boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) throw new Exception("Slot bone not found: " + boneName); SlotData slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { String color = (String)slotMap["color"]; slotData.R = ToColor(color, 0); slotData.G = ToColor(color, 1); slotData.B = ToColor(color, 2); slotData.A = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) slotData.AttachmentName = (String)slotMap["attachment"]; skeletonData.AddSlot(slotData); } } // Skins. if (root.ContainsKey("skins")) { var skinMap = (Dictionary)root["skins"]; foreach (KeyValuePair entry in skinMap) { Skin skin = new Skin(entry.Key); foreach (KeyValuePair slotEntry in (Dictionary)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair attachmentEntry in ((Dictionary)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary)attachmentEntry.Value); skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } skeletonData.AddSkin(skin); if (skin.Name == "default") skeletonData.DefaultSkin = skin; } } // Animations. if (root.ContainsKey("animations")) { var animationMap = (Dictionary)root["animations"]; foreach (KeyValuePair entry in animationMap) ReadAnimation(entry.Key, (Dictionary)entry.Value, skeletonData); } skeletonData.Bones.TrimExcess(); skeletonData.Slots.TrimExcess(); skeletonData.Skins.TrimExcess(); skeletonData.Animations.TrimExcess(); return skeletonData; } private Attachment ReadAttachment (Skin skin, String name, Dictionary map) { if (map.ContainsKey("name")) name = (String)map["name"]; AttachmentType type = AttachmentType.region; if (map.ContainsKey("type")) type = (AttachmentType)Enum.Parse(typeof(AttachmentType), (String)map["type"], false); Attachment attachment = attachmentLoader.NewAttachment(skin, type, name); if (attachment is RegionAttachment) { RegionAttachment regionAttachment = (RegionAttachment)attachment; regionAttachment.X = GetFloat(map, "x", 0) * Scale; regionAttachment.Y = GetFloat(map, "y", 0) * Scale; regionAttachment.ScaleX = GetFloat(map, "scaleX", 1); regionAttachment.ScaleY = GetFloat(map, "scaleY", 1); regionAttachment.Rotation = GetFloat(map, "rotation", 0); regionAttachment.Width = GetFloat(map, "width", 32) * Scale; regionAttachment.Height = GetFloat(map, "height", 32) * Scale; regionAttachment.UpdateOffset(); } return attachment; } private float GetFloat (Dictionary map, String name, float defaultValue) { if (!map.ContainsKey(name)) return (float)defaultValue; return (float)map[name]; } private bool GetBoolean (Dictionary map, String name, bool defaultValue) { if (!map.ContainsKey(name)) return (bool)defaultValue; return (bool)map[name]; } public static float ToColor (String hexString, int colorIndex) { if (hexString.Length != 8) throw new ArgumentException("Color hexidecimal length must be 8, recieved: " + hexString); return Convert.ToInt32(hexString.Substring(colorIndex * 2, 2), 16) / (float)255; } private void ReadAnimation (String name, Dictionary map, SkeletonData skeletonData) { var timelines = new List(); float duration = 0; if (map.ContainsKey("bones")) { var bonesMap = (Dictionary)map["bones"]; foreach (KeyValuePair entry in bonesMap) { String boneName = entry.Key; int boneIndex = skeletonData.FindBoneIndex(boneName); if (boneIndex == -1) throw new Exception("Bone not found: " + boneName); var timelineMap = (Dictionary)entry.Value; foreach (KeyValuePair timelineEntry in timelineMap) { var values = (List)timelineEntry.Value; String timelineName = (String)timelineEntry.Key; if (timelineName.Equals(TIMELINE_ROTATE)) { RotateTimeline timeline = new RotateTimeline(values.Count); timeline.BoneIndex = boneIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; timeline.SetFrame(frameIndex, time, (float)valueMap["angle"]); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.Frames[timeline.FrameCount * 2 - 2]); } else if (timelineName.Equals(TIMELINE_TRANSLATE) || timelineName.Equals(TIMELINE_SCALE)) { TranslateTimeline timeline; float timelineScale = 1; if (timelineName.Equals(TIMELINE_SCALE)) timeline = new ScaleTimeline(values.Count); else { timeline = new TranslateTimeline(values.Count); timelineScale = Scale; } timeline.BoneIndex = boneIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; float x = valueMap.ContainsKey("x") ? (float)valueMap["x"] : 0; float y = valueMap.ContainsKey("y") ? (float)valueMap["y"] : 0; timeline.SetFrame(frameIndex, time, (float)x * timelineScale, (float)y * timelineScale); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.Frames[timeline.FrameCount * 3 - 3]); } else throw new Exception("Invalid timeline type for a bone: " + timelineName + " (" + boneName + ")"); } } } if (map.ContainsKey("slots")) { var slotsMap = (Dictionary)map["slots"]; foreach (KeyValuePair entry in slotsMap) { String slotName = entry.Key; int slotIndex = skeletonData.FindSlotIndex(slotName); var timelineMap = (Dictionary)entry.Value; foreach (KeyValuePair timelineEntry in timelineMap) { var values = (List)timelineEntry.Value; String timelineName = (String)timelineEntry.Key; if (timelineName.Equals(TIMELINE_COLOR)) { ColorTimeline timeline = new ColorTimeline(values.Count); timeline.SlotIndex = slotIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; String c = (String)valueMap["color"]; timeline.setFrame(frameIndex, time, ToColor(c, 0), ToColor(c, 1), ToColor(c, 2), ToColor(c, 3)); ReadCurve(timeline, frameIndex, valueMap); frameIndex++; } timelines.Add(timeline); duration = Math.Max(duration, timeline.Frames[timeline.FrameCount * 5 - 5]); } else if (timelineName.Equals(TIMELINE_ATTACHMENT)) { AttachmentTimeline timeline = new AttachmentTimeline(values.Count); timeline.SlotIndex = slotIndex; int frameIndex = 0; foreach (Dictionary valueMap in values) { float time = (float)valueMap["time"]; timeline.setFrame(frameIndex++, time, (String)valueMap["name"]); } timelines.Add(timeline); duration = Math.Max(duration, timeline.Frames[timeline.FrameCount - 1]); } else throw new Exception("Invalid timeline type for a slot: " + timelineName + " (" + slotName + ")"); } } } timelines.TrimExcess(); skeletonData.AddAnimation(new Animation(name, timelines, duration)); } private void ReadCurve (CurveTimeline timeline, int frameIndex, Dictionary valueMap) { if (!valueMap.ContainsKey("curve")) return; Object curveObject = valueMap["curve"]; if (curveObject.Equals("stepped")) timeline.SetStepped(frameIndex); else if (curveObject is List) { List curve = (List)curveObject; timeline.SetCurve(frameIndex, (float)curve[0], (float)curve[1], (float)curve[2], (float)curve[3]); } } } }