#ifndef _EXAMPLELAYER_H_ #define _EXAMPLELAYER_H_ #include "cocos2d.h" #include class ExampleLayer: public cocos2d::CCLayer { public: static cocos2d::CCScene* scene (); virtual bool init (); virtual void update (float deltaTime); CREATE_FUNC (ExampleLayer); private: spine::CCSkeletonAnimation* skeletonNode; void animationStateEvent (spine::CCSkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount); }; #endif // _EXAMPLELAYER_H_