#include "main.h" #include "../Classes/AppDelegate.h" #include "CCEGLView.h" USING_NS_CC; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // create the application instance AppDelegate app; CCEGLView* eglView = CCEGLView::sharedOpenGLView(); eglView->setViewName("ExampleSpine"); eglView->setFrameSize(480, 320); // So we need to invoke 'setFrameZoomFactor' (only valid on desktop(win32, mac, linux)) to make the window smaller. // eglView->setFrameZoomFactor(0.4f); return CCApplication::sharedApplication()->run(); }